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  1. #1
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    Default Epic Elite Content

    Hi people, im planning my end game pure shintao monk build and i need to know more about the epic elite content. What should be my...

    1- Reflex save: to evade most traps and spells DC

    2- Stunning fist: i want to be able to stun 80-90% of the time

    3- Armor Class: above what value it start to make difference?

    4- Bonus to hit: i know it not a big concern, but i would like to know the AC of those EE mobs, so i would only miss when i roll 1.

    Feel free to comment or ask about others EE matters that you think is important.
    Last edited by MorteCerta; 10-27-2014 at 03:48 PM.

  2. #2
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    Quote Originally Posted by MorteCerta View Post
    Hi people, im planning my end game pure shintao monk build and i need to know more about the epic elite content. What should be my...

    1- Reflex save: to evade most traps and spells DC

    2- Stunning fist: i want to be able to stun 80-90% of the time

    3- Armor Class: above what value it start to make difference?

    4- Bonus to hit: i know it not a big concern, but i would like to know the AC of those EE mobs, so i would only miss when i roll 1.

    Feel free to comment or ask about others EE matters that you think is important.
    1) To avoid spell dc's you would want to be looking at around a high 60's for the majority of things, some will require a bit higher. (you can get by with lower without a problem however)

    2) I find any stunning fist over 75 to hit almost everything.

    3) I can run a 140 ac, I find it does nothing, so you will probably want quite a bit higher then that.

    4) Does not at all matter, you will always hit on a 2 if you aren't gimping yourself.

  3. #3
    Community Member Robbenklopper's Avatar
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    An AC around 150 can be useful, but your Monk-AC is nothing without your saves or when uncentered. I consider saves (about 60) important, same with a dodge about 30%.
    Mobs hit hard on EE, and if they hit, make sure your PRR is around 100.
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  4. #4
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    Quote Originally Posted by MorteCerta View Post
    Hi people, im planning my end game pure shintao monk build and i need to know more about the epic elite content. What should be my...

    1- Reflex save: to evade most traps and spells DC

    2- Stunning fist: i want to be able to stun 80-90% of the time

    3- Armor Class: above what value it start to make difference?

    4- Bonus to hit: i know it not a big concern, but i would like to know the AC of those EE mobs, so i would only miss when i roll 1.

    Feel free to comment or ask about others EE matters that you think is important.

    1)
    60-65 isn't bad, that's only-fail-with-one's in gianthold. Newer content is a touch higher.

    2)
    70+ is solid. Mainly Stormhorns and gianthold require this, much of the other content you
    can get by with 65+

    3)
    Don't worry about AC. Get your dodge capped as best you can and get your PRR into the
    60-80+ range as best you can.

    4)
    Don't worry about it, though if you hit red alert having an accuracy item is nice.


    The biggest things that will help you in EE's are situational awareness and some
    good old fashioned WASD action like an old school barbarian.
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  5. #5
    Community Member Monkey-Boy's Avatar
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    Quote Originally Posted by Tobril View Post
    1)
    2)
    70+ is solid. Mainly Stormhorns and gianthold require this, much of the other content you
    can get by with 65+
    A DC 77 Stunning-Fist in Stormhorns isn't no-fail.

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    More than 150 AC really seems unreachable for a DPS focus build, so i will just ignore it. At least 70 stunning fist DC is not that hard to get.

    I didnt know if i should invest in DEX (and take weapon finesse) or STR, but i dont think i will be able to get 60+ reflex save with a STR build, so DEX it is!

    Any other tips are wellcome!

  7. #7
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    Quote Originally Posted by Monkey-Boy View Post
    A DC 77 Stunning-Fist in Stormhorns isn't no-fail.


    Hmmm...I was somewhere in the 72-74 range and met his 80-90% success rate requirement.

    To be fair I never tested the no-fail threshold in those quests.


    Even if he's not no-fail, the extra unarmed TWF procs will help him land the stun. Monks
    can be a bit lighter than say, a THF character as the large weapon only gets the one attempt.
    (although this is based on experience pre-doublestrike...I'm not sure if the extra double strike hit asks for a new save)
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  8. #8
    Community Member relenttless's Avatar
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    Quote Originally Posted by Tobril View Post
    1)
    60-65 isn't bad, that's only-fail-with-one's in gianthold. Newer content is a touch higher.

    2)
    70+ is solid. Mainly Stormhorns and gianthold require this, much of the other content you
    can get by with 65+

    3)
    Don't worry about AC. Get your dodge capped as best you can and get your PRR into the
    60-80+ range as best you can.

    4)
    Don't worry about it, though if you hit red alert having an accuracy item is nice.


    The biggest things that will help you in EE's are situational awareness and some
    good old fashioned WASD action like an old school barbarian.
    What Tob said.
    during multiple etrs I had always thought stun dc should be as high as possible, so I always took tactician at 28 to Jack it up to a standing dc of 72 (situationally 76 plus).
    Current life for a change I took first blood instead, leaving me with a standing dc of 70. I have noticed no great difference, I still land 90% + stuns. However, I have noticed an increase in damage.
    likewise my reflex has always been a bit low, standing at about 55, (again, situationally probably 60+).
    I have never had too many problems.
    your ac is always going to be incidental, just get dodge as high as possible, 25 absolute minimum, and make a few displacement clickies, I have one cleansed item ( belt) and 2 swap in staffs as well, I get by fine on those.
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  9. #9
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    Quote Originally Posted by relenttless View Post
    What Tob said.
    during multiple etrs I had always thought stun dc should be as high as possible, so I always took tactician at 28 to Jack it up to a standing dc of 72 (situationally 76 plus).
    Current life for a change I took first blood instead, leaving me with a standing dc of 70. I have noticed no great difference, I still land 90% + stuns. However, I have noticed an increase in damage.
    likewise my reflex has always been a bit low, standing at about 55, (again, situationally probably 60+).
    I have never had too many problems.
    your ac is always going to be incidental, just get dodge as high as possible, 25 absolute minimum, and make a few displacement clickies, I have one cleansed item ( belt) and 2 swap in staffs as well, I get by fine on those.
    First boold? Isnt Perfect Two Weapon Fighting better?

  10. #10
    Community Member goodspeed's Avatar
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    Quote Originally Posted by MorteCerta View Post
    Hi people, im planning my end game pure shintao monk build and i need to know more about the epic elite content. What should be my...

    1- Reflex save: to evade most traps and spells DC

    2- Stunning fist: i want to be able to stun 80-90% of the time

    3- Armor Class: above what value it start to make difference?

    4- Bonus to hit: i know it not a big concern, but i would like to know the AC of those EE mobs, so i would only miss when i roll 1.

    Feel free to comment or ask about others EE matters that you think is important.
    Id say the most important thing is to outright forget about number 3. Saw a thread not a day or so ago about having 230 ac? And wondering why monsters were still wailing on him. Ac is forever dead.

    What your going to want is dodge. Lots and lots and lots of dodge. You have a high cap in those pj's and it is needed.

    Next I would say prr but as a pure monk ur kinda screwed in that department except from equipment like the minos epic (mythic offers more) and earth stance as well as I believe theirs an enhancment that adds another 15? So you should be able to get about 30% reduction all said and done.

    Next is miss chance. Displacement clickies. Lots of em, craft at least 4. It is the single greatest buff to have in this game. With that is shadow fade. (I dont get the pure shinto, unless they started locking the tree's since last I used both.) Available on the cheap as a core ability to a lv 6 monk in ninja spy. This forces another roll after your displacement roll and your dodge roll in order to hit you.

    The miss on a 1 monster ac is partly the reason why character ac is so crippled. They dwarf us 4 times over in level. Still 80's or more to hit seems to be easily achievable. Also precision is a worth while feat to invest in. EE mobs make full use of full on 100% fort (maybe more no idea) Dropping that fort to force crits especially with thunder weapons will far outreach power attack in the long run.

    Id say the sole thing I even use PA with is for LD's 2 big cleaves for a knockdown and dmg.
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  11. #11
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    Quote Originally Posted by goodspeed View Post
    Id say the most important thing is to outright forget about number 3. Saw a thread not a day or so ago about having 230 ac? And wondering why monsters were still wailing on him. Ac is forever dead.

    What your going to want is dodge. Lots and lots and lots of dodge. You have a high cap in those pj's and it is needed.

    Next I would say prr but as a pure monk ur kinda screwed in that department except from equipment like the minos epic (mythic offers more) and earth stance as well as I believe theirs an enhancment that adds another 15? So you should be able to get about 30% reduction all said and done.

    Next is miss chance. Displacement clickies. Lots of em, craft at least 4. It is the single greatest buff to have in this game. With that is shadow fade. (I dont get the pure shinto, unless they started locking the tree's since last I used both.) Available on the cheap as a core ability to a lv 6 monk in ninja spy. This forces another roll after your displacement roll and your dodge roll in order to hit you.

    The miss on a 1 monster ac is partly the reason why character ac is so crippled. They dwarf us 4 times over in level. Still 80's or more to hit seems to be easily achievable. Also precision is a worth while feat to invest in. EE mobs make full use of full on 100% fort (maybe more no idea) Dropping that fort to force crits especially with thunder weapons will far outreach power attack in the long run.

    Id say the sole thing I even use PA with is for LD's 2 big cleaves for a knockdown and dmg.
    Good and solid advice. I would say that precision is generally awesome for fort mobs, but it is highly dependent on crit range and in this case the OP is using handwraps. When precision is only getting you an extra crit every 40 swings it doesn't really add anything more than power attack. (assuming 100% fort mob) Even if the mobs fort is lower though it still doesn't add anything more then PA does on a monk, especially if you use improved power attack from from enhancements or from LD.

  12. #12
    Community Member elg582's Avatar
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    Which EE? Up to GH, you should be fine, but monks are completely hosed end-game

    Reflex - I am failing saves left and right with a 70 reflex; it's meaningless, you need MRR

    Stunning Fist - I have a 73 DC, and it fails about half the time

    AC - This isn't even relevant on heavy armor and tower shield characters, much less on a monk; you need PRR

    To-hit - Also meaningless, but in the other direction; as long as you don't dump STR, you will be fine

  13. #13
    Community Member kerupted's Avatar
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    Default my monk stats

    im a pure monk that can solo basically any EE.

    i made mine the way i found most fun.

    AC=195 (205 with epic mage armor
    reflex= 69 (+ rogue PL)
    dodge=27%
    prr=116
    stunning fist is 76 in earth (79 in water) thats no pots used to raise it of wisdom used in twists or from destiny.

    u can always find me if im online and ill take u on an EE tour so u can see what i can do.
    i use GMoF destiny and i do not swap gears.
    KREYLIA - if you think it sucks, then you prolly suck too. if you think its great, then your prolly great too.

  14. #14
    Community Member Robbenklopper's Avatar
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    Quote Originally Posted by kerupted View Post
    im a pure monk that can solo basically any EE.

    i made mine the way i found most fun.

    AC=195 (205 with epic mage armor
    reflex= 69 (+ rogue PL)
    dodge=27%
    prr=116
    stunning fist is 76 in earth (79 in water) thats no pots used to raise it of wisdom used in twists or from destiny.

    u can always find me if im online and ill take u on an EE tour so u can see what i can do.
    i use GMoF destiny and i do not swap gears.
    Hi kerupted,

    that´s really amazing build, i´m very curious what to do to get same epic stats. I´m just 3rd life and 1PL
    I´m on a human pure 28 Monk, mainly earth stance with 135 AC and 52 Reflex unbuffed, combat Expertise, GTWF, using GMoF and not swapping gears too.
    Plz share your secret
    "It´s too late. Always has been - always will be. Too late"

  15. #15
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    Quote Originally Posted by kerupted View Post
    im a pure monk that can solo basically any EE.

    i made mine the way i found most fun.

    AC=195 (205 with epic mage armor
    reflex= 69 (+ rogue PL)
    dodge=27%
    prr=116
    stunning fist is 76 in earth (79 in water) thats no pots used to raise it of wisdom used in twists or from destiny.

    u can always find me if im online and ill take u on an EE tour so u can see what i can do.
    i use GMoF destiny and i do not swap gears.

    you had my curiosity, but now you have my attention

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