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  1. #1
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    Default Downtime Notice: 9:00 AM - 12:00 PM Eastern (-4 GMT) Monday, October 27th

    UPDATE: The game worlds have reopened. Thank you, and we'll see you in the game!

    The DDO Game Servers will be brought down on Monday, October 27th from 9:00 AM - 12:00 PM Eastern (-4 GMT) for an update to the game. Additionally, the DDO Forums will be brought down for maintenance from 10:00 AM - 12:00 PM Eastern (-4 GMT). Thanks for your patience, and we'll see you back in the game soon! Patch notes will be available during the downtime.
    Last edited by Cordovan; 10-27-2014 at 12:03 PM.
    Have fun, and don't forget to gather for buffs!
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  2. #2
    Community Member Blackheartox's Avatar
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    Just a little question, will the barb proposed changes make it in this patch or are they reserved for a latter date?

  3. #3
    Community Member LeoLionxxx's Avatar
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    Quote Originally Posted by Blackheartox View Post
    Just a little question, will the barb proposed changes make it in this patch or are they reserved for a latter date?
    The barb changes are still in the alpha stage, and are only scheduled for release with U24. I know some of them look great, but we must be patient
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

    Bug report form link

  4. #4
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    Quote Originally Posted by Blackheartox View Post
    Just a little question, will the barb proposed changes make it in this patch or are they reserved for a latter date?
    The barbarian enhancement changes are slated for a future update (most likely Update 24). This patch includes an expansion of the Mirror of Glamering to include docents and shields, along with a bunch of fixes and improvements. We'll have the Release Notes published on Monday morning.
    Have fun, and don't forget to gather for buffs!
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  5. #5
    Community Member raclaw's Avatar
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    Quote Originally Posted by Cordovan View Post
    The barbarian enhancement changes are slated for a future update (most likely Update 24). This patch includes an expansion of the Mirror of Glamering to include docents and shields, along with a bunch of fixes and improvements. We'll have the Release Notes published on Monday morning.
    No Mirror for weapons??

  6. #6
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    Quote Originally Posted by raclaw View Post
    No Mirror for weapons??
    We're continuing to look into how best to add particle effects to cosmetic weapons, but do indeed plan to release them as soon as they are ready.
    Have fun, and don't forget to gather for buffs!
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  7. #7

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    Any lag fixes?
    Hireling STAY HERE fix?
    Raid scripting lag fix?
    Brings the instance to its knees fix/change for Orchard or Thunderholme explorer areas? Some sort of mob cap... even though I like the kills... the freezes I don't like... and I'm guessing it botches up other instances on that same server.
    Any way to put crystal cove on it's own servers so it doesn't smash up other people's instances when the gate goes down?

    Also... thanks to devs for all the communication on PRE updates. Also the once in a long while content dev journal.

    Though I'd really like to hear a Q&A with one of your Server Ops and Perf Monitoring/Tools peoples (person?). How are the servers setup. What OS/specs? How many instances per server. How do they catch, freeze, and diagnose server process lockups for engine devs to review. How does Turbine with a single farm segregate LotR, DDO and IC bandwidth from choking each other. ETC.
    Casual DDOaholic

  8. #8
    The Hatchery
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    Quote Originally Posted by Cordovan View Post
    We're continuing to look into how best to add particle effects to cosmetic weapons, but do indeed plan to release them as soon as they are ready.
    I vote with an option to turn them off. Sometimes I just want a plain ol' sword, especially if it's a cool one (there are some DAxes with gold filigree that are awesome, but you can't SEE them because of all the effects; Celestia makes me suspect it'd look like a lightsaber; SoS is distinctive; the Star of Day from the EStar cleric trader is made of gold and I want to see that; etc.)
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  9. #9
    Founder dakkon75's Avatar
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    Quote Originally Posted by Cordovan View Post
    We're continuing to look into how best to add particle effects to cosmetic weapons, but do indeed plan to release them as soon as they are ready.
    Oh no! I don't know how many are in the changes, but I really liked the fact that there wasn't any particle effects on Lammania. I liked the way some base weapons look and I wanted my weapon to look like that.

    Draz
    Draz in all forms of the Prophets of the New Republic and Lava Divers / Khyber Original / R.I.P. E. Gary Gygax 03/04/08 / Supporter of the AEA / Owner of 4 birthday cupcakes Thank you Cupcake /Drazell Bergost leader of the Khyberian Ham Authority / Support your local Qwijymart!

  10. #10
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    Update????? Any ideas anyone?

  11. #11
    Community Member Grosbeak07's Avatar
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    Patch, not update. They use the word "update" because they are likely changing the code of the game in some way, but it's stupid and gives the wrong impression.
    Magical Rings are well... magical. - Gandalf

  12. #12
    Community Member goodspeed's Avatar
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    Quote Originally Posted by Grosbeak07 View Post
    Patch, not update. They use the word "update" because they are likely changing the code of the game in some way, but it's stupid and gives the wrong impression.
    That's what I was thinking when I turned on the launcher. I saw the word update and thought... another one this quick? Can't be. So here I am verifying.
    Through avarice, evil smiles; through insanity, it sings.

  13. #13
    Community Member skorpeon's Avatar
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    Quote Originally Posted by goodspeed View Post
    That's what I was thinking when I turned on the launcher. I saw the word update and thought... another one this quick? Can't be. So here I am verifying.
    some of us are having trouble getting into the game so I guess that is an issue that is kinda pressing?

  14. #14
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    Alchemical gear is a good example where the particles arent really making a better impression, the bases are often really nice looking.

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