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  1. #11
    Community Member Takllin's Avatar
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    May 2007
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    Quote Originally Posted by Eth View Post
    That's how the formlar works. With 0 MP your base would still be 150 HP.
    Everything above that get's added (Base x 400% x MP).



    The correct way to balance this is the MP, since that is the variable you can get way to high and multiplying that bonus by 4 is where it gets to much.
    However adrenaline will always make this a problem. I'm not convinced a heal based on MP is the right way to go.
    It's pretty much the same mistake they made when changing slayer arrow.
    Erm, no it's not. It doesn't say you get 150+150*(MP * 4)....

    It says 150*(MP * 4)....

    Also this is not a heal ability, it is temporary HP...that lasts a minute...

    Quote Originally Posted by Blackheartox View Post
    How?
    Con based 16 barb /4 fighter.

    Prove me wrong.

    If you want to compare compare base hit dice from bard vs barb and dont give such blatant false information.
    A 12 bard 6 fighter 2 rogue is not a bard but a multiclass bard.
    Telling someone that a multiclass bard is not a Bard, and then suggesting a multi class barbarian is a barbarian.......I'm at a loss for words.

    Also I'm fairly certain that Zoda who created that Dwarf build did hit over 2k HP with that build in Unyielding Sentinel, as you have done. I'd have to ask him because I don't know for sure but if memory serves me right he did hit that mark. With stance.

    Also what is your barbarian build? Which ED are you using? I run an 18 Barbarian/1 Favored Soul/1 Fighter in Divine Crusader that has Death Frenzy and Tier 5 Ravager. Has very good survivability and DPS is pretty good, but not better than Paladin. Not sure how it stacks up to Centered Kensai. It's at least close.
    Last edited by Takllin; 11-11-2014 at 12:21 PM.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
    Jadokis Purple Dragon Knight 18 Barbarian/1 Favored Soul/1 Fighter (3x Bard, Fighter, Monk, Paladin, Rogue/2x Favored Soul/Heroic and Epic Completionist)
    Degenerate Matter

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