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Thread: Monk Build Help

  1. #21
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    May 2013
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    Yeah getting Whirlwind attack as an elf is problematic since I essentially lose out on at least one major feat. So I think I'm gonna go for 2xCleave

    I'm guessing with the uselessness of slashing bypass you mean using blunt weapons won't mean anything really unless you're fighting Zombies or the like?

    Also what is Blitzing?

    If you replace the mobility with dodge arrows and the vorpal strikes with improved martial arts in the above build in this post, will it be okay you think? Or would replacing 2% chance to hit and 1 dex be worth getting 1 more Wisdom and 1 more enhancement point for whatever? (Possibly 1 concentration and fort save and +5 health)

    Thank you for taking your time to help me with all this, really appreciate it.[/QUOTE]

    Yeah afaik only zombies have dr/slashing and i can only think of a handful of epics where zombies are encountered and in those quests its just low trash.

    Blitz is Masters Blitz its the epic moment of legendary dreadnought ED. And it recently got a huge nerf but its still good it now adds 70 melee power.

    The feats, yes like u said seems nice. Also yes on the wis > dex, dex only gives reflex saves dont worry about dex too much. I didnt find kukando tho which is pretty good, its a different save than stunning fist, same effect, which is great. Ur gonna have a hard time with kukando on divine casters (high will) but they are easily stunned with fist. On the other hand basicly everything else can be stunned with kukando. Saves a lot of monks lives since it will work on that pesky melee (low will, high fort) thats gonna slice ur face off when stunning fist doesnt land for some reason. 15 sec cooldown tho to avoid opness.

    Then ur stats again. As mentioned the +3 tome will kick in or be eaten (unsure whats the case now) at lvl 11. U need 17 dex for feats so u cannot start with less than 14 dex. Lower dex will need level ups and basicly means its costing u 1 wisdom which u spent 3 stat points on :-) so u need another single point i would lower wis by 1, gain 3, use for 1 dex and 1 con. Other than that seems nice.

    Oh right about ur char planner sheet it has I2WF at lvl 9 which should be 12 due to tome. Which can be filled with deflext as u said. And u can move IC to lvl 18. Then it should be all good.

    Enjoy ur monk!

  2. #22
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    Quote Originally Posted by fTdOmen View Post
    Invisibility guard will let you get sneak attacks. Deception is another ability that will let you get sneak attacks even when you have agro, I'd recommend

    Golden Guile Easy to obtain (chest just before the first shrine in Lords of Dust)
    Backstabbers Gloves (Difficult to acquire, end of crucible, but they're what I still have equipped at level 28)
    Seal of House Avithoul (Fairly easy to farm, if you know your way round the quest, but if you've got golden guile I wouldn't bother)
    Sweet, thanks.

    Quote Originally Posted by JamesNiels View Post

    Enjoy ur monk!
    Thank you!

    Quick question though. The Harper Agent tree has the Harper Enchantment skill which states:

    "Harper Enchantment: Your weapon gains an additional +1 to its Enhancement bonus. You gain +20 to your maximum Spell Points."

    However, I seem to remember reading somewhere that handwraps are not coded as weapons? Would this mean that the point is not going to give my handwraps the +1 enhancement bonus?

  3. #23
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by Lynix View Post
    However, I seem to remember reading somewhere that handwraps are not coded as weapons? Would this mean that the point is not going to give my handwraps the +1 enhancement bonus?
    I haven't bought the tree so I'm not sure. Personally I don't think harper is worthwhile investing in unless the Know the Angles works with handwraps (if either the damage or the tactical DC's are boosted it's worthwhile, if neither work I would ignore the tree).

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