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  1. #1
    Community Member DC_Nightfire's Avatar
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    Default Please can we get D-axes as a favored weapon?

    Can we give some love to Dwarves who aspire to be war-priests? I don't want my dwarf running around with a long sword or long bow, it's just silly.

    -Night

  2. #2
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by DC_Nightfire View Post
    Can we give some love to Dwarves who aspire to be war-priests? I don't want my dwarf running around with a long sword or long bow, it's just silly.

    -Night
    Considering they're War-PRIESTS I'd much prefer Warhammers be the Favoured Weapon personally.

    Leave the D-Axes to the Tempests, Vanguards and Stalwart Defenders.

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    Quote Originally Posted by DC_Nightfire View Post
    Can we give some love to Dwarves who aspire to be war-priests? I don't want my dwarf running around with a long sword or long bow, it's just silly.

    -Night

    +1

    If I play a dwarven cleric (or paladin), it makes sense to have dwarven axe as my favored weapon. After all, a dwarven deity/religion ought to exemplify what makes dwarves unique.

  4. #4
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Uifareth_Cuthalion View Post
    +1

    If I play a dwarven cleric (or paladin), it makes sense to have dwarven axe as my favored weapon. After all, a dwarven deity/religion ought to exemplify what makes dwarves unique.
    http://forgottenrealms.wikia.com/wiki/Moradin

    Chief and most famous God of the Dwarves in Forgotten Realms!

    Warhammer!

    NOT Axe!

    In almost all Fantasy Literature Dwarves are Smiths and Miners first and foremost - Their Warriors may use an Axe {or even a Sword} but the weapons EVERY Dwarf knows how to use are Hammers and Picks {the ones they use day to day!}.

    The Dwarven Axe has made the poor Battle-Axe which it is a version of utterly superfluous!

    It's not like this with B-Swords and Long Swords because:
    1) There's plenty of very nice Long Swords in DDO
    and
    2) The Long Sword is still utilised heavily by classes that can't afford B-Sword Prof.

    But the Battle Axe? Lol!

  5. #5
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    The entire favored weapon line needs a revisit.
    Git off mah lawn!

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  6. #6
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Braegan View Post
    The entire favored weapon line needs a revisit.
    This I can get behind!

    With proper benefits!

  7. #7
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    Quote Originally Posted by Braegan View Post
    The entire favored weapon line needs a revisit.
    Yeah


    Beware the Sleepeater

  8. #8
    Community Member fmalfeas's Avatar
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    And Moradin isn't just Forgotten Realms. He's the Multiversal Creator God of Dwarves. The entire race exists, in all it's forms, because Moradin made Dwarves. Just like all Elves exist because Corellon made them (even Drow, who were twisted when his wife went nuts and turned into Lloth.)

    And there is NO dwarven deity I've seen who favors the Dwarven War-Axe. That weapon is a design of the mortal dwarves, and none of their gods liked it enough to change to it, and they haven't spawned any new gods since it's inception. Clangeddin Silverbeard dual-wields Battleaxes though. One of them, named Clangeddin's Fist, that many dwarves reference as an exclamation of shock.

    But Moradin's Hammer (which is a warhammer that he even uses at the Divine Forge) is so important to them that they swear oaths by it. There is nothing more sacred amongst the dwarves than Moradin's Hammer. Which, by extension, makes the Warhammer a weapon of GREAT prestige and honor to wield.

    Let's not forget that in tabletop they have another racial weapon they are auto-proficient in. The Dwarven Urgosh, which is a kind of sword with a very, very heavy tip, designed to cleave through the feet of giants and the plate armor of Orcish fighters in the tunnels. DDO hasn't given us that weapon though.

    But, to sum up, Warhammer would be the most appropriate favored weapon a dwarven priest or paladin or FvS could bear. A weapon that truly honors their god of gods.

  9. #9
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    repost...Originally posted February 28, 2015

    Divine Feats.

    I feel this would be a perfect way to boost melee divine DPS without being overpowered and without front loading low hanging fruit.

    Amaunator - Heavy Mace. Level 1 Proficiency in Mace and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Range +1 Mult. 19-20/x3 (currently 20/x2)

    Lord of Blades - Greatsword. Level 1 Proficiency in Greatsword and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Range. 18-20/x2 (currently 19-20/x2)

    Silver Flame - Long Bow. Level 1 Proficiency in Long Bow and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Range. 19-20/x3 (currently 20/x3)

    Sovereign Host - Long Sword. Level 1 Proficiency in Long Sword and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Mult. 19-20/x3 (currently 19-20/x2)

    Undying Court - Scimitar. Level 1 Proficiency in Scimitar and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Mult. 18-20/x3 (currently 18-20/x2)

    Vulkoor - Short Sword. Level 1 Proficiency in Short Sword and +1 to hit. Level 3 +1 to hit and damage. Level 12 +1 Mult +1 Range. 18-20/x3 (currently 19-20/x2)

    Most of that is either on Par or behind what a Bard can do with Swashbuckler. Considering other tricks Divines have such as DF/DP for some more hit/damage and full BAB that should be pretty balanced. Scimitars and Short Swords look to have best range/crits but they are also lowest Die (1d6) of the weapons so that should be balanced. Bear in mind these are ideas and if some math guru wants to run the numbers they are welcome to and help refine the general concept I am proposing. And also should be pretty easy to code since you only need to change the level 12 freebie feat for divines.

    Do this, add in Wis to hit and damage in tier 4 and 5 of Warpriest with the feat restrictions of level 6 and level 12 respectively, change the capstone of +2 con to +2 Cha and add in some clickie boost (one of double strike/haste boost/melee power boost) and melee Divines would be in decent shape.


    ************************************************** ************************************************** *********

    This was an idea I posted previously. Ideally I would like to see more weapons added in but even still the weapons themselves need a re-work to be on par with other weapons.

    Re-reading this it does need some tweaking, but I feel gives a decent framework to build on.
    Last edited by Braegan; 07-19-2015 at 03:13 PM.
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  10. #10
    Community Member fmalfeas's Avatar
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    The silver flame one would mean that the absolute best archers out there are the silver flame faithful.

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    Quote Originally Posted by FranOhmsford View Post
    You do realize you haven't made a single valid point against the idea yet, right? Not even close to one.

  12. #12
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    Quote Originally Posted by fmalfeas View Post
    The silver flame one would mean that the absolute best archers out there are the silver flame faithful.
    Indeed, it was a rough draft of an idea and in needs of refinement and a pass by true number crunchers to make sure it doesn't go over the top.

    The overall concept was there are just some weapons that are better than others. The current divine choices for favored weapons are by and large some of the weakest weapons. Even with the buffs from Warpriest they remain not viable choices. Given how Swashbuckler took some lesser choices and made them better options by buffing the weapons while in their hands I thought a similar route would be beneficial to melee divines. Rather than the low levels that Swashbucklers gives similar abilities I tied them to the Divine Feat options which would favor 12+ levels of Cleric and FvS to reap these benefits.

    In my opinion now I think both

    1) More weapon options that make lore sense should be added to the list of favored weapons by race. An elf should get their choice of longsword, longbow, or scimitar, a dwarf should at least get warhammer

    2) The weapons need to be buffed better than they are currently. The afore mentioned concept focused around crit range and multiplier. Perhaps +(W) would be better for some other stronger weapon choices.

    Do that and revisit Warpriest tree. It needs love as well. It needs some form of offensive power (melee power, double strike, haste boost, something, one of the above...), it needs a cleave. The cleave can share cool down with the feat, but that smite for 2(W) is not cutting it. The capstone of +2 con is silly. It should be +2 cha.

    If other melee classes can now retain all their uber melee ability and self heal, I want melee divines to retain all their healing abilities and do some REAL DPS!
    Git off mah lawn!

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  13. #13
    Community Member Wh070aa's Avatar
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    Another thing , I would want, is for active attacks work with deities favored weapon. Being cleric of silver flame is just bad.

    But we need a dwarven deity. We have 3 of them for elves(drow/morning lord). Elves are never mentioned as being especially pious. While dwarves are classical clerics, and have none.

  14. #14
    Community Member PNellesen's Avatar
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    Quote Originally Posted by Braegan View Post
    The entire favored weapon line needs a revisit.
    Yeah. I'd love to see falchion be a favored weapon for Half-Elf or Elf clerics. (I could be a toaster if I want Greatsword, but... *shudder* no.)
    Quote Originally Posted by Ertay View Post
    While they were at it though, the devs decided to go on an incredible nerfhammer rampage and left nothing in their wake standing...

  15. #15
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    Quote Originally Posted by PNellesen View Post
    Yeah. I'd love to see falchion be a favored weapon for Half-Elf or Elf clerics. (I could be a toaster if I want Greatsword, but... *shudder* no.)
    Yes.

    Falchion should be part of the same line as Scimitar.

    Ideally:

    Elves and half elves would choose a line: Longsword, Longbow, Scimitar, Falchion

    WF and BF would get Great Sword

    Dwarves would choose Warhammer or Dwarven Waraxe

    Half Orc would get Great Axe or Battle Axe

    Human would get Bastard Sword or Longbow

    Drow would get Rapier or Short Sword

    Halflings would get Short Sword or Throwing

    Just a mock up list off the top of my head I am sure could be refined, but is better than what we have now.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  16. #16
    Community Member fmalfeas's Avatar
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    Quote Originally Posted by Wh070aa View Post
    Another thing , I would want, is for active attacks work with deities favored weapon. Being cleric of silver flame is just bad.

    But we need a dwarven deity. We have 3 of them for elves(drow/morning lord). Elves are never mentioned as being especially pious. While dwarves are classical clerics, and have none.
    Elves are extremely faithful. But...you have to look at their gods. The Seldarine don't follow the same behaviors that so many other gods do.

    Corellon wants his children to use magic, to hunt with longbows, to use longswords with such grace that it's like a beautiful display of art.
    Sehanine Moonbow has similar desires.
    Rilifane Ralafil, brother of Corellon, the Oaklord, just wants them to druid it up, and talk to treants.
    Shevurash, the Black Archer, forbids them to sing, dance, or laugh if they are his faithful...but every drow killed, and every blow dealt to the plans of their gods is worship for him. (He's kinda full of hate.)

    Their version of worship is more about what you do in life, than about words and dedicated buildings. Which is probably why the Queen of the Eladrin (as in, the CG outsiders, not the 4e elves) has a thing for Corellon.

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