Well 2/3 of the skills are horrible. Realize that Paladins don't get Turn Undead until they hit 4th Level. Extra Turning & Divine Light are completely pointless at Tier-1, especially if you are a multi-class Paladin.
Good - Exalted Smite: You gain 2/4 additional use of Smite Evil per rest.
Bad - Extra Turning: +(1/2/3) Turn Attempts per rest.
Bad - Divine Light: Your Turn Undead ability now also deals 6d6/12d6/18d6 light damage to nearby undead. Scales with 200% Melee Power.
Ugly - Extra Remove Disease: +(2/4/6) Remove Disease uses per rest.
Expected - Action Boost: Attack: Activate to gain a +(4/6/8) Action Boost bonus to hit for 20 seconds.