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  1. #1
    Community Member
    Join Date
    Jun 2006
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    9,633

    Default Mithral Body Feat and Dodge

    WF are already at a disadvantage with the new Armor system since they need to spend a feat to enjoy the PRR/MRR benefits from armor...but the Mithral Body feat now is completely obsolete, because it locks you in at 5 MDB forever, which means 5 Dodge.

    Mithral Body is supposed to be Light Armor, but actual Light Armor has MDBs that are triple or quadruple that by endgame, while Mithral Body does not scale. Light armor is supposed to be for mobile combatants, classes that have things like Evasion and Dodge bonuses, so it makes no sense that Mithral would impose such a stringent handicap. Right now, there's no reason to take it because (even with some various MDB bonuses) the Dodge penalty is always going to outweigh the PRR and MRR (and AC, meh) you get from it.

    Remove the MDB penalty for Mithral Body, or reduce it (5+1/2 Char Level?) so that its a viable option to take.

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    Agreed: Mithril Body should have its MDB scale automatically with char lvl to keep pace with light chain armors and should've done so ever since Turbine revised armor types in U14.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member FuzzyDuck81's Avatar
    Join Date
    Nov 2009
    Posts
    2,786

    Default

    some MRR & PRR is nice for an evasive non-centered build, but the loss of potential dodge just really doesn't make it worth it, you're pretty much stuck with all-or-nothing, so yeah agreed 100%.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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