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  1. #1
    Community Member Infiltraitor's Avatar
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    Default Steel Shrine

    2/9/2017 This build is now decomissioned due to Reaper Mode.

    Self Healing, which is one of the main powers of a Paladin, has been reduced heavily. Additionally, close-ranged party healing has been eliminated due to the fact that Reapers can one-shot non-tanks. The build is showing it's age and is no longer capable of functioning in the hardest content, despite being designed for the hardest content at the time circa 2014.

    If you are currently in Steel Shrine, you can play it out as a DPS with some points in Henshin Mystic for the Melee Power and reincarnate at the first available opportunity. If you are stuck in heroics 12 or below, aim for a 15 Paladin / 3 Monk / 2 Favored Soul split to maximize DPS.

    Steel Shrine

    Steel Shrine is the most survivable tank you will ever play. This living fortress is a walking fountain of area-of-effect healing. The saves are so high that you won't even realize when you are fighting against spell-casters. If you have ever wanted to know what it felt like to BE a raid boss swatting enemies left and right, look no further.


    80+ Saves
    Evasion
    2000+ DPS
    1300 HP
    Easy-Button Healing
    Multiple Redundant Healing Abilities








    Race: Human (PDK does not get the Sovereign Host +4 damage to long swords, if PDK, go Mortal Fear Khopesh instead)
    Class: Paladin 14 / Favored Soul 4 / Monk 2 (Light Armor Evasion)

    (Other) Epic Litany: Profane Stats +2, Profane Attack +4, Profane Damage +4, Light Guard 10d6, Green Augment, Blue Augment
    (Back) Epic Quiver of Alacrity: Concentration -50, Ranged Speed XV, Stealth Strike, Insightful Sneak Attack Bonus +4, Doubleshot 8%
    (Head) Sightless: True Seeing, Deathblock 7, Ranged Power 6, Melee Power 6, Sheltering 35, Constitution 12, Green, Blue
    (Eyes) Green Steel Goggles: Hit Points +45
    (Neck) Pendant of Quiet Movement: Seeker +12, Dodge +11, Insightful Will +2, Lesser Displacement, Yellow Augment
    (Cloak) Mysterious Cloak: Healing Amp 45, Magical Resistance +25, Green Augment, Colorless Augment
    (Body) ToEE Light Armor: Resistance +12, Acid Absorb 30%, Lesser Displacement, Fortification 150, Green Augment
    (Arms) Epic Ethereal Bracers: Dexterity +11, Riposte IX, Ghostly, Deadly X, Speed XIV, Feather Falling, Blue Augment, Green Augment
    (Hand) Iron Mitts: Strength +8, Healing Amplification +60, Vitality +40, Resistance +7, Colorless Augment
    (Waist) Epic Chord of Reprisals: Charisma +11, Resonance +144, Perform +20, Soundproof, Roar, Sheltering +24, Green Augment, Blue Augment
    (Foot) Many-Hooked Greaves: Strength +12, Vertigo 12, Combat Mastery 5, Quality Vertigo 2, Green Augment, Yellow Augment
    (Ring) Encrusted Ring: Strength +6, Exceptional Strength +1, Healing Amp +40
    (Ring) Strange Tidings: Dexterity +12, Deception VIII, Use Magical Device +7, Diversion 20%, Blue Augment Slot, Green Augment Slot
    (Main) Fellblade: +13 Enhancement, Imp Banishing, Sov Vorpal, Axiomatic X, Armor-Piercing 20%, Doublestrike 15%, Red Augment, Orange Augment
    (Off) Thunderforged Orb: Devotion 150, Dragon's Edge, Draconic Reinvigoration, Orange Augment, Colorless Augment

    All Levelup bonuses go into Charisma.
    Str: 16 + 6 Tome +12 Item +1 Exception +2 Artifact +2 Feat +2 Profane +23 Divine Might = 64
    Dex: 13 + 5 Tome + 8 Item + 2 Insightful + 1 Exceptional + 2 Artifact + 2 feat +2 Profane= 34
    Con: 14 + 6 Tome +12 Item +2 Insight +1 Exceptional +2 Artifact +2 feat +2 Profane = 40
    Int: 13 + 4 Tome + 8 Item +2 Insight + 1 Exceptional + 2 Artifact + 2 feat +2 Profane = 34
    Wis: 8 + 5 Tome + 8 Item + 1 Exceptional + 2 Artifact + 2 feat +2 Profane = 28
    Cha: 16 + 6 Tome +7 Levelup +11 Item +2 Insightful +1 Exceptional +2 Artifact +2 feat +2 Profane +4 Enhancement +3 Destiny = 56


    Level Progression

    Feats: 7 Normal + 2 Monk + 3 Epic + 2 Destiny + Granted Class Feats
    1 Paladin: Weapon Focus: Slashing, Force of Personality, Follower of the Sovereign Host
    2 Paladin
    3 Paladin: Completionist
    4 Paladin
    5 Monk: Deflect Arrows
    6 Favored Soul: Single Weapon Fighting
    7 Paladin
    8 Paladin
    9 Favored Soul: Improved Single Weapon Fighting
    10 Monk: Precision
    11 Paladin
    12 Paladin: Improved Critical: Slashing
    13 Favored Soul
    14 Paladin
    15 Paladin: Greater Single Weapon Fighting
    16 Paladin
    17 Paladin
    18 Paladin: Quicken Spell
    19 Favored Soul
    20 Paladin
    21 Epic: Overwhelming Critical
    24 Epic: Beloved of Sovereign Host
    26 Epic: Perfect Two Weapon Fighting
    27 Epic: Epic Reflexes
    28 Epic: Elusive Target


    HP: 1316
    ---------
    140 Paladin
    32 Favored Soul
    16 Monk
    80 Epic
    40 False Life Augment
    40 Vitality
    10 Draconic Vitality
    20 Heroic Durability
    15 Improved Heroic Durability
    150 Vigor of Battle
    100 Unyielding Sentinel
    10 Warpriest
    15 Harper
    9 Sacred Defender
    420 Constitution
    ------------
    1097 HP
    219 Unyielding Sentinel 20% bonus
    ---------
    1316 HP



    PRR: 125
    ---------
    36 Divine Past Life
    10 Wall of Steel
    30 Sheltering
    14 Light Armor
    10 Heed No Pain
    10 Sacred Defense
    15 Durable Defense


    Damage = 126.375*
    --------
    25.875 Base Attack Damage 5.75[1d8]
    1 Child of the SoveReign Host
    1 Beloved of the SoveReign Host
    4 Righteous Weapons
    13 Weapon
    3 Enchant Weapon Past Life
    1 Holy Sword
    27 Strength
    13 Single Weapon Fighting Strength Bonus
    10 Deadly
    4.5 Intolerant Blows
    4 Profane
    3 Monk Past Life
    3 Divine Favor
    1 Harper Enchantment
    3 Harper Enchantment of Righteousness
    7 Harper vs Evil
    2 Harper Favored Enemy: Evil Outsider
    * Add 22 backstab damage in case you don't have aggro


    Double Strike: 29%
    ----------
    5% Perfect Single Weapon Fighting
    15% Fellblade
    9% Martial Past Life



    Melee Power: 77
    ----------
    24 Epic Levels
    24 Unyielding Sentinel
    6 Greater Single Weapon Fighting
    6 Sightless
    15 Harper
    2 Weapon Focus


    Crit Profile: ~90% bonus damage
    ----------
    19-20/x4
    13-18/x3

    Seeker: 23
    ----------
    12 Seeker
    6 Tactical Training Room
    ----------
    18 * 26 crit multipler per 20 / 20 hits per 20 = 23


    SWF Attack Speed: 2.34
    ----------
    80 hits per 40 seconds unhasted SWF = 2.0
    100 hits per 42.6 seconds haste = 2.34
    56 hits per 20 seconds hasted + Speed Boost = 2.8


    Casual Damage per click = 613 Piercing per hit, 1401 DPS
    ------------
    [Damage * (1 + Crit Bonus) + (Seeker)] (1 + Doublestrike)(1 + Melee Power/100)
    [(126 * 1.9) +23]* 1.29 * 1.77 = 599 Avg per hit @ 2.34 Attacks per second


    Fully Boosted Damage = 2415 DPS
    ----------
    20% Smite Weakness Vulnerability
    20% Human Damage Boost
    30% Legendary Dreadnought Speed Boost
    [Damage (1 + Crit Bonus) + (Seeker)] *(Damage Boost) (1 + Doublestrike) (1 + Melee Power/100) (1 + Stacks of Vulnerability)
    [(126 * 1.9) +23] * 1.29 * 1.77 * 1.2 * 1.2 = 862 Avg per hit @ 2.8 Attacks per second



    Ultra Squishy Legendary Dreadnought Mode = 3647 DPS*
    ----------
    -6 Unyielding Sentinel Melee Power
    70 Blitz Melee Power
    5 Advancing Blows Damage
    6 Critical Damage Seeker
    19-20/x1 Devastating Critical
    20% Smite Weakness Vulnerability
    20% Human Damage Boost
    30% Legendary Dreadnought Speed Boost
    ----------
    [Damage (1 + Crit Bonus) + (Seeker)] *(Damage Boost) (1 + Doublestrike) (1 + Melee Power/100) (1 + Stacks of Vulnerability)
    [(131 * 2.0) +29] * 1.29 * 2.41 * 1.2 * 1.2 = 1302 Avg per hit @ 2.8 Attacks per second

    * This is slashing damage only.
    Last edited by Infiltraitor; 02-11-2017 at 12:31 AM. Reason: Updated with accurate Attack Speed
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  2. #2
    Community Member Infiltraitor's Avatar
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    How to play the Steel Shrine

    It's the Battle Cleric on steroids. Let's get to know your buffs.

    Permanent Buffs: Sacred Defense, Vigor of Battle
    Questing Buffs: Holy Sword
    Casual Pre-Fight Buffs: Divine Favor, Divine Might, Intolerant Blows
    Heavy Duty Melee: Human Damage Boost, Legendary Dreadnought Haste Boost

    Cast your questing buffs at the start of every quest and after every shrine. Use your casual pre-fight buffs as soon as you see an enemy encounter. If it is a boss fight or looks tough, you hit your triple action boosts and clean house.


    The healing arsenal is Smite Foe, Consecration, Renewal, Cure Moderate. Use Lay on Hands only as a last resort.

    Smite Foe costs no spell points, has low cooldown, and heals everyone nearby for about 150 (up to 400 for healing Amp junkies) . Use it as often as possible.
    Consecration (if twisted) is your AOE healing.
    Renewal is a your primary heal. Top off party members.
    Cure Moderate is your secondary heal.
    Lay on Hands is your emergency heal. Use this on yourself if everything else is on cooldown.
    Unyielding Sovereignty is your multipurpose heal.

    Your attack chain is: Cleave, Consecration, Smite Foe, Auto-Attack.
    Your heal ability priority is: Renewal, Cure Moderate, Lay on Hands, Unyielding Sovereignty

    For extremely difficult fights, you will need to fight/jump along the outer ring of your consecration ability. Example: In EE Vol, one of the lever rooms leads into a stairway room with a chest room at the bottom. With proper timing, it is possible to aggro all the monsters in the lever room, the stairs, and the room on the bottom at the same time for a EE fight with some 30 monsters in red dungeon alert. For those fights, Consecration, Cleave, Autoattack, Jump, Spam heals, Cleave, Autoattack, Spam Heals, Jump, Repeat.


    How does Steel Shrine work?
    1) DPS from Enhancements, Defenses from Destiny.
    2) Offhand Thunderforged Orb = Action boosts all day long


    Why does the first post keep changing?
    I make a lot of mistakes. Updates occur as people inform me of errors and the like.
    Last edited by Infiltraitor; 12-06-2015 at 04:13 PM.
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  3. #3
    Community Member Raezar's Avatar
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    Nice Job, you need to change your signature though. You can be the weakest but I am the noobest player in Omnipresence ~Anoob-1 Bus :P

  4. #4
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    How else can you heal when you can't cast spells, use divine abilities, and have all your SP drained from inferno?
    Use Atonement.

  5. #5
    Community Member Infiltraitor's Avatar
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    Quote Originally Posted by Craeben View Post
    Nice Job, you need to change your signature though. You can be the weakest but I am the noobest player in Omnipresence ~Anoob-1 Bus :P
    What's in a name? Being named Reignbeau doesn't make me the most colorful. Being named Anoob doesn't change the fact that you are at least twice as skilled as I am as a player.


    Quote Originally Posted by UurlockYgmeov View Post
    Use Atonement.
    But... it doesn't have mortal fear...
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    Cool build,
    +1 for the nice layout!

  7. #7
    Community Member Raezar's Avatar
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    [QUOTE=Infiltraitor;5440653]What's in a name? Being named Reignbeau doesn't make me the most colorful. Being named Anoob doesn't change the fact that you are at least twice as skilled as I am as a player.

    Ty for the compliment but I disagree, and since there isn't a test to find out. We may never know. lol :P


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  8. #8
    Community Member Spekdah_NZ's Avatar
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    Any chance of a AP breakdown?

    I can see some of the AP's derived by breakdowns (to the fore, harper), and some twists like Legendary Shield Mastery for a T2 slot. But a post would be lovely :-)

  9. #9
    Community Member Infiltraitor's Avatar
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    Heroic leveling is a matter of grabbing your DPS essentials and fattening up along the way. You'll be playing as a slightly weaker DPS until about level 11 when you start to fatten up your defenses considerably. This will continue until level 14, where you will find yourself seriously lagging in DPS until level 20.

    At 14, pure paladins will have access to Holy Sword and start doing about 30% more dps than you will. You'll stay about 30% behind full paladins until level 20, where you will have Holy Sword as well in addition to Ameliorating Strike at level 19. It is a small price to pay to be unstoppable later on.

    When leveling in heroics, you will want to go Knight of the Chalice instead of sacred defender for DPS. You'll be much happier. Exalted Cleave on a Carnifex does 4d12+2 (28 avg)



    Went full tard on the DPS to make up for the lack of holy sword. This is necessary to gimp our way to 20.


    Once you hit level 12, max out the Holy Retribution skill. Your attack sequence will be: Avenging Cleave, Exalted Cleave, Holy Retribution, Exalted Smite, Divine Sacrifice. The two cleaves soften everything up, then holy retribution, Exalted Smite, and Divine Sacrifice everything that is left.

    I did THIS while Elite Streaking through Trial by Fire. Killed everything in my way, didn't bother to shrine, and still had a boatload of exalted smites left over. That Deathnip heavy pick is doing 800 dmg crits with exalted smite.


    Took my 4th favored soul level at 18 instead of 19. Respecced for Ameliorating Strike, more healing amp, two less ranks of divine sacrifice, and otherwise full Chalice DPS to solo Enter the Kobold as an Evasion DPS. Good times were had by all. The ability to respec between Evasion DPS, Armored Tank, and AOE Healing is not to be discounted.


    Even when Streaking through Epics, Deathnip is still pretty awesome. 13-20/x5 is means that crits contribute 160% to your normal hitting damage. You can still steamroll stuff even in full tank spec thanks for Holy Sword. For XP zerging purposes, I'm starting to like the Paladin cleave more than a few measly points in Harper.
    Last edited by Infiltraitor; 01-16-2015 at 02:44 PM. Reason: Running out of Space in main post
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  10. #10
    Community Member pappo's Avatar
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    [QUOTE=Infiltraitor;5440653[/QUOTE]

    What do you mean when you say :

    (If PDK, Paladin level instead)

    EDIT: Duh !!! Never mind, I figured it out.
    Last edited by pappo; 12-15-2014 at 11:17 AM. Reason: Correction of my post

  11. #11
    Community Member Infiltraitor's Avatar
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    Quote Originally Posted by pappo View Post
    What do you mean when you say :

    (If PDK, Paladin level instead)

    EDIT: Duh !!! Never mind, I figured it out.
    Lol. You should see the number of mistakes I made. The first 20 replies were people pointing out the errors in my math. My thanks to people like them, and you.
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    Community Member pappo's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    Lol. You should see the number of mistakes I made. The first 20 replies were people pointing out the errors in my math. My thanks to people like them, and you.
    NP.. I definitely will try this build. I have a Pally at lvl 28 and wanted something new to try, but still keep my pally gear.
    I am not experienced in the TR process, so I had to ask my guild for help, but I want to turn my lvl 28 pure pally into this PDK version.

  13. #13
    Community Member WilbyZ's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    6 Favored Soul: Follower of the Morning Lord*
    Hmm... I'm unable to locate Follower of the Morning Lord feat

  14. #14
    Community Member Infiltraitor's Avatar
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    Quote Originally Posted by WilbyZ View Post
    Hmm... I'm unable to locate Follower of the Morning Lord feat

    PDK follows Morning Lord. Humans follow Sovereign Host. As it is a granted class feat, it is more or less automatic. Don't worry about finding it. It will be yellow and exclude all other choices when it happens.
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    Community Member pappo's Avatar
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    Default Question about final build

    I said earlier that I had a Pally at lvl 28 who would be doing an Epic TR and I wanted to then Heroic TR and try this build.
    I wanted to make sure I know how you finally ended because you were PDK with bastard swords using CHA, and then you were a STR build with picks, and then Human.
    What has all your testing made your final build?

  16. #16
    Community Member Infiltraitor's Avatar
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    Quote Originally Posted by pappo View Post
    I said earlier that I had a Pally at lvl 28 who would be doing an Epic TR and I wanted to then Heroic TR and try this build.
    I wanted to make sure I know how you finally ended because you were PDK with bastard swords using CHA, and then you were a STR build with picks, and then Human.
    What has all your testing made your final build?
    Human is strongest. PDK comes close. Final Race is human.
    Bastard Sword hits 5% harder. Heavy Pick crits 50% harder. Final weapon is Heavy Pick.

    Much testing was done and many revisions made. Like a boatload of EE soloing and stress testing. Human with Heavy Pick is where we are at now. I am fairly confident that this is the final build.
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    Community Member SealedInSong's Avatar
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    Default To clarify

    Quote Originally Posted by Infiltraitor View Post
    Human is strongest. PDK comes close. Final Race is human.
    Bastard Sword hits 5% harder. Heavy Pick crits 50% harder. Final weapon is Heavy Pick.

    Much testing was done and many revisions made. Like a boatload of EE soloing and stress testing. Human with Heavy Pick is where we are at now. I am fairly confident that this is the final build.
    Final = human, heavy pick, str, SWF?
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    Community Member pappo's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    Human is strongest. PDK comes close. Final Race is human.
    Bastard Sword hits 5% harder. Heavy Pick crits 50% harder. Final weapon is Heavy Pick.

    Much testing was done and many revisions made. Like a boatload of EE soloing and stress testing. Human with Heavy Pick is where we are at now. I am fairly confident that this is the final build.
    Ok, thanks for the quick response. Did you end up with a STR or CHA build?

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    Default How hard was it to get the items ?

    Quote Originally Posted by Infiltraitor View Post
    Heroic Leveling moved to post #9 https://www.ddo.com/forums/showthrea...=1#post5441596
    1.26.2015 Currently testing 15/4/1 Monk for competitive raiding

    Steel Shrine

    Human - Divine Crusader
    Paladin 14 / Monk 2 / Favored Soul 4

    Warning: This build requires prior use of a +1 Dexterity Tome, AND a +5 Constitution Tome, AND a +1 Lesser Heart of Wood if PDK.

    Summary:

    The Steel Shrine is an experiment in tanking gone horribly wrong. If you've ever wanted to tank a Deathwyrm without a healer, or the Stormreaver without lightning absorb, or go smooching Lady Vol until she's out of breath, this is the build for you. The defenses on this build are nothing short of astounding. Steel Shrine brings an excess of Physical damage mitigation, Magical damage mitigation, Saves vs everything, Hit Points, Healing Ability, and DPS.

    History:

    Steel Shrine is also the original Paladin + Favored Soul build, having been painstakingly gimped to XP cap well before the Heavy Armor and Holy Sword changes for the sole purpose of acquiring the EE Mark of Death world first completion. We got it within an hour of U23's release on 9/29/2014. It has been tested and refined over the course of the 3 months since into the indestructible killing machine we have today. If there exists a more survivable tank, I haven't seen it.


    Build Features:

    1300* Hit Points
    400 HP Ameliorating Strike per 15 second cooldown
    200+ HP per Tick Rejuvenating Cocoon
    80-90* in all saves.
    189* PRR
    1000* DPS Unboosted
    3000* DPS while Triple-Boosted with Human Damage Boost, Legendary Dreadnought Haste Boost, and Divine Crusader Zeal
    Offhand Thunderforged Orb regenerates Action Boosts

    * My screenshot numbers will be higher due to reincarnation. For example, 189 + 27 Divine Past Life + 9 PDK = 225.




    22 Seconds to beat down EE Sobrien (69,000 HP)


    Level Progression

    Feats: 7 Normal + 2 Monk + 3 Epic + 2 Destiny + Granted Class Feats
    1 (Formerly Fighter) Paladin: Toughness, Force of Personality, Follower of the Morning Lord*
    2 Paladin
    3 Paladin: Completionist
    4 Paladin
    5 Monk: Deflect Arrows (If PDK, Paladin level instead)
    6 Favored Soul: Single Weapon Fighting
    7 Paladin
    8 Monk: Precision (If PDK, Paladin level instead)
    9 Favored Soul: Improved Single Weapon Fighting
    10 Paladin
    11 Paladin
    12 Paladin: Improved Critical: Piercing
    13 Favored Soul
    14 Paladin
    15 Paladin: Greater Single Weapon Fighting
    16 Paladin (If PDK, Monk level instead)
    17 Paladin (If PDK, Monk level instead)
    18 Paladin: Fighter Past Life: Student of the Sword
    19 Favored Soul
    20 Paladin
    21 Epic: Epic Toughness
    24 Epic: Overwhelming Critical
    26 Epic: Perfect Two Weapon Fighting
    27 Epic: Epic Fortitude
    28 Epic: Elusive Target

    *If human, follow the Sovereign Host. You can't go wrong with more healing.

    Build Variation: 15 Paladin / 4 Favored Soul / 1 Fighter

    If you decide to keep the fighter level from PDK, this variation allows you to grab Kensei Haste Boost at tier 1, in addition to grabbing Zeal spell at level 15. Since that doesn't stack with Legendary Dreadnought Haste Boost, you swap it for Critical Damage twist instead for the extra 6 seeker. The net effect is approximately 10% more DPS at the cost of giving up 10% healing amp from monk, and the 2 intimidate from Fighter Past Life Feat.

    Build Variation: 15 Paladin / 4 Favored Soul / 1 Monk

    Testing this variant for competitive raiding, which favors glass cannons. Giving up a little defense for much more DPS.

    Skills:
    Balance
    Heal
    Intim
    Use Magic Device
    Jump

    Easy Twink Gear Setup:
    Cutthroat Smallblade / Deathnip
    Purple Dragon Gauntlet
    Purple Dragon Helm
    Purple Dragon Armor
    Bracer's of the Sun Soul
    Signet of the Shining Sun
    Leather's of the Woodsman
    Boots of the Woodsman
    Voice of the Master

    Endgame Gear Setup:
    Epic Mentau's Goggles
    Epic Boots of the Innocent
    Epic Belt of Thoughtful Remembrance
    Epic Ethereal Bracers
    Shroud of the Ardent
    Greensteel 45 HP Concordant Op Cloak
    Sanctified Gages
    Circle of Malevolence
    TOD Ring (Healing Amp)
    Epic Litany of the Dead
    Epic Deific Diadem
    Shadow Dragon Plate
    Thunderforged Heavy Pick +12 (First Degree Burns, Dragon's Edge, Mortal Fear)
    Thunderforged Orb (Devotion, Dragon's Edge or Purple Augment, Draconic Reinvigoration)

    All Levelup bonuses go into Charisma.
    Str: 13 + 5 Tome +8 Item Augment +1 Exception +2 Artifact +2 Feat +2 Profane +6 Stance +23 Divine Might = 62
    Dex: 13 + 5 Tome + 11 Item + 2 Insightful + 1 Exceptional + 2 Artifact + 2 feat +2 Profane= 38
    Con: 16 + 5 Tome +11 Item +3 Insight +1 Exceptional +2 Artifact +2 feat +6 Stance +2 Profane = 48
    Int: 14 + 4 Tome + 11 Item +2 Insight + 1 Exceptional + 2 Artifact + 2 feat +2 Profane = 38
    Wis: 8 + 5 Tome + 11 Item + 1 Exceptional + 2 Artifact + 2 feat +2 Profane = 31
    Cha: 16 +6 Tome +7 Levelup +11 Item +2 Insightful +1 Exceptional +2 Artifact +2 feat +2 Profane +3 Enhancement +3 Destiny +1 Twist= 56



    Damage = 96.63
    --------
    16.63 Base Attack Damage 4.75[1d6]
    12 Weapon
    3 Enchant Weapon Past Life
    1 Holy Sword
    26 Strength
    13 Single Weapon Fighting Strength Bonus
    11 Deadly
    4 Sword of Justice
    4 Profane
    3 Monk Past Life
    3 Divine Favor

    Double Strike: 24%
    ----------
    5% Perfect Single Weapon Fighting
    10% Celestial Champion
    9% Martial Past Life

    Melee Power: 50
    ----------
    24 Epic Levels
    16 Divine Crusader
    10 Greater Single Weapon Fighting


    Crit Profile: ~130% bonus damage
    ----------
    19-20/x6
    15-18/x5

    Seeker: 30
    ----------
    10 Seeker
    2 Exceptional Seeker
    6 Tactical Training Room
    2 Purge the Wicked
    ----------
    20 * 30 crit multipler per 20 / 20 hits per 20 = 30


    Damage per click = 466 Piercing per hit, 1072 DPS
    ------------
    [Damage * (1 + Crit Bonus) + (Seeker)] (1 + Doublestrike)(1 + Melee Power/100)
    [(96 * 2.3) +30]* 1.24 * 1.50 = 466 Avg per hit @ 2.3 Attacks per second


    Fully Boosted Damage = 3669 DPS
    ----------
    +4 Inflame
    20% Smite Weakness Vulnerability
    20% Human Damage Boost
    10% Consecrated Ground Crusade
    30% Legendary Dreadnought Speed Boost
    50% Doublestrike Zeal
    50% Melee Power Zeal
    [Damage (1 + Crit Bonus) + (Seeker)] *(Damage Boost) (1 + Doublestrike) (1 + Melee Power/100) (1 + Stacks of Vulnerability)
    [(100 * 2.3) +30]2.00 *1.3 * 1.74 * 1.2 = 1411 Avg per hit @ 2.6 Attacks per second


    Healing: 338
    ---------
    138 Devotion Augment
    39 Sacred Defender
    10 Shintao
    51 Implement
    10 Extraordinary Virtue
    65 Heal Skill
    25 Echoes of the Ancestor: Exalted Angel

    PRR: 225
    ---------
    36 Divine Past Life
    10 Wall of Steel
    5 Circle of Malevolence
    30 Sheltering
    79 Heavy Armor
    5 Redemption
    10 Heavenly Presence
    10 Sacred Defense
    15 Durable Defense
    25 Harbored in Light


    Fort Save: 101
    ---------
    9 Paladin
    4 Favored Soul
    3 Monk
    4 Epic Levels
    24 Charisma
    19 Constitution
    4 Riposte IX
    1 Stone of Change
    2 Brace for Impact
    1 Aura of Good
    3 Resilient Defense
    3 Resistance Aura
    4 Greater Heroism
    2 Epic Fortitude
    12 Resistance Item
    3 Brace
    3 Game Hunter Ship Buff




    How hard was it to get the armor? gear ?

  20. #20
    Community Member Infiltraitor's Avatar
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    Sep 2010
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    Quote Originally Posted by kevin3131 View Post
    How hard was it to get the armor? gear ?
    That belt took over 100 flesh makers, with over 900 shards spent rerolling.
    The Litany, sanctified gages, ring of Malevolence, Shroud of Ardent, die fix Diadem ,took a combined 100 Mark of Deaths.
    40 Deathwyrm for the heavy pick.
    40 Fire peaks for the orb.
    20 Tower of Despair for the ring.
    60 Ghost of perdition for the Bracers. .
    Everything else was gotten within 10 runs of their quests.

    The armor took 1 run to the astral shards exchange.
    Reignbeautank - Argo Server.

    If you have the Reignbeau character name on Argo server and want to trade it to me, please contact me.

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