Lol yeah!
Lol yeah!
The world was never born. It was destroyed.
Couldn't find a 'suggestion' thread for it (I know I've made one but it would have been on old forums), but the questions the OP asks are basically the 'idea'.
https://www.ddo.com/forums/showthrea...cale-font-size
There are no UI scaling options except changing your overall game resolution. There should be. In my own suggstion thread way back when, I suggested that what would be amazing would be something more like LOTRO's UI objections - every component is independently selectable, positionable, and scalable. But I would settle for a simple UI % slider that applied to the entire UI at once.
Yep, and another one.
The world was never born. It was destroyed.
Yep, and another
The world was never born. It was destroyed.
Player Homes
i search for player housing on a lot of games i play i know it would require a new crafting system to implement
Guild halls and homes should be on same instance so people can build their own community with land plots
including teleport and vendors like ship cargo hold but in the central market with buildings for all crafting Canith Green Steel + others and Auction house bank mailboxes
Guild halls player homes and so on the feel of building your own Guild hall and Home will be a boost to economy
Guild halls 1-5 selections at higher cost with DDO store upgrades and some crafting options
Maybe not every player wants to belong to a guild
For them could include title like guild but it would say home owner or land developer or king of the castle instead of guild name
For the people that do not want to belong to a guild you need a single instance with a plot of land with 5-6 diffrent housing sizes with hook points should be implemented like guild ships
No vendor's but single exit to stormreach
DDO store options to increase storage capacity like guild ships
1st new crafting system could use end chest materials and challenge's for materials
2nd housing could supply more storage and buffs that Equal or extend the use of ship buffs
3rd It would give the life time players something else to strive for and possibly increase the player base
4rth i know of many of people that play with their kids only they do not want the them to group with other people a house would be ideal for them and it should not rival the grind of a guild ship
5th while on subject of guild ships amenity's and cargo hold are so out of date need new once
6th i put few more ideas below but if housing option is not going to happen how about adding captains quarters officer quarters and member quarters to a guild ship with layout options and hook points for chests and other stuff and cosmetics for color enhancmets trough ddo store or pp
7th if crafting is out there is the option
you could make guild areas look like Sharn Eveningstar and so on looks you can get from ddo store id suggest 10l
cosmetics for homes could be option for ddo store same for main areas
another idea is if person is in a guild should have a small room in guild hall that he can upgrade with ddo coins to larger with more stuff in it
you could make wilderness to comply with increasing guild member base for the homes put town with 1 guild hall market place and 5 types home sizes that players could purchase with other cosmetics and lay outs but all be on other instance with player invites like guild ship and possibly permanent friends that can come and go
And none of it could be classified as pay to win makes a lot of people wary in our days
Last edited by Hoverworth; 08-10-2019 at 07:46 PM.