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  1. #1
    Community Member RD2play's Avatar
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    Nov 2009
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    Default Attack bonusses on "old"gear needs to be increased

    like the title says, Attack bonusses on "old"gear needs to be increased! Much like the devs did with Dodge making each value *2 when the AC and dodge system got a revamp. the same should be done to the attack bonus (especially) on named gear, why ? well bonus to attack (accuracy) drops left, right and center, now and in much higher values, making +2 att on an epic dualist or marilith look almost shameful

    Suggestion is to do a simple blanket retroactive change of *3 to all named gear Attack bonusus.

    so for example the Emarilith chain will go from +2 to +6, a nice boost for a level 20 item still not OP as there are still higher accuracy items available (for if you need more to attack).

    discuss!

  2. #2
    Community Member
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    Jul 2013
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    Does attack even matter anymore?

    Do I need to post a screenshot of 2 (+94) = Grazing hit!

  3. #3
    Community Member RD2play's Avatar
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    Quote Originally Posted by Bridge_Dweller View Post
    Does attack even matter anymore?

    Do I need to post a screenshot of 2 (+94) = Grazing hit!
    LoL, should have known to get a reply like this! haha

    Yeah I can totally agree with you they might aswel remove the entire bonus from the game. But there might be people who are new players or have some flavour build that does require them to wear an accuracy item. also it is one of the atributes currently found on gear in the game so my suggestion is still valid to the point that it does not make sence having only a +2 bonus on an epic item, where you can get +6 at level 9. An even better example would be the "steady handed bracers" http://ddowiki.com/page/Item:Steady_Handed_Armbands from the GH named loot, the elite ml14 item gives a bonus of +2 and one colorless slot, I can get and have gotten better from random loot (ie +6 with 2 slots) thusmy suggestion to atleast increase this bonus if found on Named loot.

    thanks

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