Quote Originally Posted by Silverleafeon View Post
Oh I agree its very unbalanced right now.
Very.
And thank you for saying so, I appreciate it.

I am just gathering up stuff and throwing it in there.
Placement into cores would be better, but do we honestly want Dominate Monster as star ability of this tree.
Players tend to hate to be charmers for the most part.

Charmer builds, for me, are like ranger builds and pure rogue builds. I WANT to want to play them, but whenever I build one, they just don't live up to my expectations. I know that it is possible to build good ones (of all three types), but I keep coming back to my melee divines

With some thought on the matter of companions ~ the best approach that I can see for this would be ~
Indestructable Imp that looks like a store pet companion that shoots scorching ray at foes every X seconds or the like similar to
the Favored Souls archon ability that grants some buffs on the side.

This tree needs a lot of work to have a snowballs chance in hell of happening, no wonder it never took of the ground so far....

Thanks for the honesty, I think if we forget about what we want, and realize what we need, we can do this....
Sorry, I'm not trying to just throw water of your ideas. You and several of us together have brought the proposed Favored Soul Tree to a pretty good point, and it's a whole lot different than the first mock-up. So, it's still well within the realms of possibility that you'll get this one whipped into shape as well.