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  1. #41
    Community Member poltt48's Avatar
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    Oh also forgot can get over 1 mil xp in 1 hour from all slayers in kings forest if you get the named that spawns 8 mobs every 30 seconds till killed. Just don't kill him and within 1 hour you have 7500 kills. Can only do this one time though since keeps you kill count.
    Soulsavour 28 cleric completionist/epic completionist, Soundofthe Melodymaster 20 lock completionist/triple epic completionist (working on triple normal completionist), Holypoo 28 pally epic completionist, Edgeofshadows 28 rogue

  2. #42
    Community Member Certon's Avatar
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    Quote Originally Posted by Thrudh View Post
    You've only eTRed ONCE, and it already feels a bit drawn out?

    You really think you're going to enjoy the game more if you grind through 11 more eTRs, repeating the same high xp/min quests over and over and over?

    What happens when you finally get that extra twist slot... THEN you'll play for fun?
    I maxed all my ED's before I started--and maxed karma.

    Now, XP from 1-28, 15-28, or 20-28 is all there is other than gear from new quests, and most of that will be unusable until higher levels, creating a conundrum of sorts. Why grind if once you get there, you've got nothing to do?

  3. #43
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by Impaqt View Post
    What exactly is the point of being vague here?

    what would it hurt to just say

    "Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
    or
    "This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
    or
    "The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"

    The unnecessary games you devs play are quite frustrating sometimes.
    He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.

  4. #44
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    Quote Originally Posted by Impaqt View Post
    What exactly is the point of being vague here?

    what would it hurt to just say

    "Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
    or
    "This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
    or
    "The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"

    The unnecessary games you devs play are quite frustrating sometimes.
    I figured it was more a case of:

    "Since we pushed the cap raise way back we haven't really decided what to do with xp at this point."

  5. #45
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    Quote Originally Posted by Krelar View Post
    It only takes 6 million karma right now.
    I don't expect the Karma numbers to change, but I don't promise anything.
    I see no signs of that changing.

    Its the XP to cap that is a big concern.
    And yes, folks we have already put pressure on the Devs concerning this, that is why the level cap was not raised this Fall.

  6. #46
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    Quote Originally Posted by Grailhawk View Post
    He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.
    Quote Originally Posted by Krelar View Post
    I figured it was more a case of:

    "Since we pushed the cap raise way back we haven't really decided what to do with xp at this point."
    Correct and Correct.

    Nothing is decided, if you want to impact this, get on the 2015 player's council might be a good idea.
    Or talk to one of them.

  7. #47
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    Quote Originally Posted by Grailhawk View Post
    He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.


    Then that would be option 4.

    "There have been no decisions made regarding the XP curve when the cap is raised to 30 at this time"
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  8. #48
    Community Member Spoonwelder's Avatar
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    Quote Originally Posted by Krelar View Post
    That's not really anything new. It only takes 6 million karma right now. So you already have to earn another 600K xp after karma cap before you can ER.
    I would prefer more XP that is outside of Karma grind - first choice is lowering karma requirement - but second choice is flattening the curve but having karma curve flattened too so you fiinish it in L27 and have 2 levels in your favorite ED to get to cap - third choice is keep the XP going up to something like 9M but hold Karma at 6M - but if you do this the quests from 28-30 need to drop boat loads of XP and have no repeat ransack.
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  9. #49
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by Vargouille View Post
    Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:

    Trusting rumors is a bad idea.

    (I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
    You have a future as a politician.

  10. #50
    Community Member Nickademus's Avatar
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    Quote Originally Posted by Silverleafeon View Post
    Nothing is decided, if you want to impact this, get on the 2015 player's council might be a good idea.
    How. The council was introduced while I was away from the game. I've heard close to nothing about it since.

    Quote Originally Posted by Impaqt View Post
    Then that would be option 4.

    "There have been no decisions made regarding the XP curve when the cap is raised to 30 at this time"
    That is what he said. Might not have been the wording that you prefer but it was quite clear to me (and others it seems).

  11. #51
    Community Member bbqzor's Avatar
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    Quote Originally Posted by Vargouille View Post
    Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:

    Trusting rumors is a bad idea.

    (I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
    This was not a "rumor" players came up with, it was based on a dev post.

    There was a dev post stating that the curve would be looked at when lv30 hit, so that the increase was not linear with the current trend (which would result in lv30 taking something like 10 million xp total).

    It implied that the new level 30 total would be similar enough to the current one as to not cause Rage(tm) even if it was a small increase (my impression was it might go to like 7 mil or something, but nowhere near the 10 mil a simple curve extension implied).

    The entire point of said dev post was to calm any fears over "gotta zerg all my epic TR now before it gets twice as hard later", as such situations have happened many times in the past and people were genuinely concerned over the impact of such changes on their play plans for progression. The other large concern was for Iconic characters, who get saddled with additional grind to do even heroic TRs. Not to say that either group didnt see it coming (this thread is evidence that they see it coming, so its not a question of being informed).

    But its one thing to reasonably expect a small bump, and now fear a large one. And such an unspecific post as this one, perhaps legitimately meant only to stop us from assuming things which had yet to be officially decided, can do nothing but force us to now expect the exact opposite. While you likely cant comment on things you really havent decided yet, it might be good to comment that no ones going to get run over here. Thats all the originally remembered quote was trying to do for us: ensure the grind wasnt going to suddenly get twice as long for essentially no reason.

    ......

    Also, I went to find said post for use here to highlight those points, and its no longer there from what I can see. I checked back from now (9/17/14) allllll the way back through last year (8/12/13) when lv30 was first "announced". (Side note, thats 2350 dev posts, or 15% of the entire record the forum has, sheesh). Its possible me (and everyone else here) are all collectively misremembering something, rather than suggesting a tinfoil hat scenario...

    Bbut put me in the tinfoil camp, as it seems to be missing now, and we now have a post in its place saying "it wont not go up". If it was just me, thatd be one thing, but its a lot of people. The other possibility is that, given the number of posts I just went through, my eyes glazed over and I missed it. So theres that. If someone else finds it, great, post it up. Until then, tinfoil yo.

    The only similar thing remaining I could find was this post. Quoted here:

    Quote Originally Posted by Vargouille View Post
    Quote Originally Posted by Delsine View Post
    But I am curious, will it really be worth Epic TRing when the level cap reaches level 30? If the total XP requirement will be 9,750,000 to reach level 30 from level 20, then do the TR rewards meet the amount of effort expended to reach that level?
    We are keeping an eye on epic XP requirements, as well as XP from epic quests. Since content past level 25 is still relatively new we aren't planning any kneejerk changes (which is part of why we've focused more on heroic quests for XP changes), but these are things we may adjust in the future.
    The implication there seems to be that, at the time that post was made (10/16/13), Epic TR was "New", and Level 30 was "Far Away" and they didnt want to commit to any plan, other than to say they would look at taking any rebalance action, if any was deemed necessary, at that time. Or, in other words: "Theyll cross that bridge when they get to it."

    Same vein as what Vargs saying now at least, although without the reassurance that we dont have to watch behind us in the shower. That reassurance would be nice Varg, just saying.

  12. #52
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by bbqzor View Post
    This was not a "rumor" players came up with, it was based on a dev post.
    There was never a post I'm sure of it now that Varg has chimed in i was skeptical for a long time as i normally see all the dev posts but never saw that one. My guess is some one miss understood a post (probably the one you quoted) and started rumor. Kind of like the telephone game.

  13. #53
    Community Member FestusHood's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    Nice! I was totally ignorant of that, so thanks much!
    Once you've completed the quest once, it makes the teleport npc located right by the quest giver available for free. He will take you to about 100 feet in front of the quest entrance. You can run up to it in a few seconds without fighting anything.

  14. #54
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    Quote Originally Posted by Nickademus View Post
    How. The council was introduced while I was away from the game. I've heard close to nothing about it since.
    The council is selected for one calender year. It took about a month to select them last time so I suspect we will see an application put again somewhere around the end of November or beginning of December.

  15. #55
    Developer Vargouille's Avatar
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    Quote Originally Posted by Impaqt View Post
    What exactly is the point of being vague here?

    what would it hurt to just say

    "Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
    or
    "This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
    or
    "The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"

    The unnecessary games you devs play are quite frustrating sometimes.
    It would hurt immensely to say any one of these things, because none of them are known to be true.

    The implicit presumption that devs know everything from now until forever, or that devs are capricious and secretive because we want to toy with players, is simply wrong. We haven't (for instance) discussed with Player's Council, or discussed with live, or researched all that we should in order to make a fully informed decision. It would be irresponsible for any dev to "promise" anything here, and harmful to the future of DDO.

    Here's a dirty secret I'm probably not supposed to say: Some decisions aren't decided yet. Saying things aren't decided sometimes upsets players. There's usually little good to come from a dev saying something is undecided, often some harm. Case in point, this kind of frustrated response could have been avoided if I'd just shut up. (This also doesn't mean the topic hasn't been discussed at all, but that doesn't mean we're at a point where it's useful to state anything. We may be busy disagreeing with each other (gasp), or just busy with other things, like finishing Update 23. What has been decided is that we're putting off some decisions until later.)

    I sincerely hope that helps explain why it's right to be vague sometimes, and also silent sometimes.

    Quote Originally Posted by bbqzor View Post
    The implication there seems to be that, at the time that post was made (10/16/13), Epic TR was "New", and Level 30 was "Far Away" and they didnt want to commit to any plan, other than to say they would look at taking any rebalance action, if any was deemed necessary, at that time. Or, in other words: "Theyll cross that bridge when they get to it."

    Same vein as what Vargs saying now at least, although without the reassurance that we dont have to watch behind us in the shower. That reassurance would be nice Varg, just saying.
    If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.

    /probablysaidtoomuchmayhavetokillyounow

  16. #56
    Community Member Certon's Avatar
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    Quote Originally Posted by Vargouille View Post
    Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:

    Trusting rumors is a bad idea.

    (I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
    I'm sure you know that the amount of XP to Epic Reincarnate is 600k XP more than the karma needed to do so. Increasing the amount of Karma needed to max a pool out would be cruelly gratuitous and wildly unpopular, so I'm assuming the solution would be to have Epic Reincarnation not LR you at all, and instead just zero out your Karma in that pool.

    And, if you decide to increase the level needed to 30 and require 9.5 million XP before you can ER, you're increasing the grind by about 45%. With the dearth (in variety) of Epic XP as it is, isn't it already grindy enough?

  17. #57
    Community Member FestusHood's Avatar
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    Quote Originally Posted by patang01 View Post
    As a Dev you can officially put that to rest, just sayin'. I hope that 6.6 will still be the target, because the ramp up from 25 to 28 is brutal. And with only terrible content like Harper quests and Shadowfell It's like dragging your knees across broken glass. Also - figure out a way to reset slayer and such with each ER - it helps lowering the mindnumbing grind. With keeping the flagging; call it a small bonus for suffering the off destiny braincrusher.
    I actually would rather not have the slayer reset. The way it is now makes reaching the high kill numbers, which do give large chunks of xp, possible without concentrated grinding.

  18. #58
    Community Member bbqzor's Avatar
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    Quote Originally Posted by Vargouille View Post
    If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed.
    Somewhat reassuring, in the sense that I dont think anyone reasonably in touch with the game could see how increasing the epic/iconic grind by ~50% would be "best for DDO". Which, for now, seems to be about as good as we could hope for. Thanks for at least responding with what youre able to, in a less cryptic manner. Thats all anyone could do.

    Quote Originally Posted by Vargouille View Post
    is in another castle.

    /probablysaidtoomuchmayhavetokillyounow
    /expectsanothercastleinexpansionnow, withawholecastleexplorerareaandanewraid, sawitherefirststraightfromadev

    =p

  19. #59
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    Quote Originally Posted by FestusHood View Post
    I actually would rather not have the slayer reset. The way it is now makes reaching the high kill numbers, which do give large chunks of xp, possible without concentrated grinding.
    On the flip side if your going for epic completion (or beyond) you will eventually max out many of these slayers. (I'm on my 8th ER now and have maxed stormhorns out and I wasn't even trying to grind slayers until my most recent life)

  20. #60
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Certon View Post
    Why grind if once you get there, you've got nothing to do?
    That's what I'm ASKING you... Why grind through the next 11 lives as fast as possible, playing the exact same quests over and over and over? Why not take it slow, and enjoy playing all different quests... Even throw in a heroic TR once in a while when you get bored of epic quests (Always nice to reset explorer areas, and get first time bonuses again).

    Another option is to roll up a completely different character, and goof around with that.

    These kind of threads look to me very much like a thread titled "Hey I want to hit myself in the head with a hammer over and over and over... What hammer do you guys suggest?"
    Last edited by Thrudh; 09-17-2014 at 04:25 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

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