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Originally Posted by
Douglas21
Deadly 10? My Dragon Masque (which I somehow missed listing, sorry) has Deadly 11. Archmagi? 250 spell point yellow augment. Toughness? 20 hp is less than 45, and I can slot it in one of the numerous augment slots on my other gear if really needed. Gift of the Master? I'm level 28, I already have all the experience I need, and if I didn't I have augment slots elsewhere. And then there's the permanent blur and displacement clicky, which I'm pretty sure no lootgen has ever had, and don't try to tell me those aren't important unless there's a point past which every random mob in the game has True Seeing.
Str 10 I'll grant is better than what I have, but only because augments don't go above 8. Those extra 2 points of strength would get me +1 attack and +1 damage. Nice, but not huge. Meanwhile, FoM gives me immunity to a number of things that don't offer saves in the first place, guarantees even a nat 1 won't get me held, realistically probably does a fair bit more because I don't have paladin saves, 30% fire absorb is very nice in the rather large number of quests where enemies use fire against you (especially Fire on Thunder Peak), and it has an augment slot.
Yes, haste pots are better than Speed X, and if I really want to maximize my combat power I should use them, but they're annoying to have to keep paying attention to and refreshing with their 30 second duration and the extra margin isn't all that big. Even if I did start using them a lot, Speed X is a good fallback in case of dispel or forgetting to renew in time.