Originally Posted by
thegreatfox
So early on I saw some of the changes they were planning for paladins and one really caught my eye.
• Holy Retribution: Melee Channel Divinity: Executes a powerful holy strike against the target that deals +1/+3/+5[W] damage. On Damage: Evil creatures with less than 1,000 HP have a 50%/75%/100% chance to be forced to make a Will save (DC 10 + Paladin Level + Charisma Mod) or be destroyed. On a successful save, the affected creature takes 100 holy damage from this attack as well as -6 to all ability scores for ten seconds. (Cooldown: 6 seconds) This ability also recharges one Smite Evil.
That bit on the end there is one of the changes I am most excited about for paladins as it will vastly increase my available smite evils per rest. But here we are on the third preview on lammania and it still hasn't come to pass. Is this still happening or has it been forgotten/intentionally abandoned? Maybe I missed something, but I have not seen anything that indicates it was removed from their plans.