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You guys forgot about scrolls, larges, reds, tomes trading ? Even random junk.
Unbound Drow Weapons, Seals, Tome pages ? Heck Otto Boxes for Dream Visors and helms. Total trade craze after eGH.
You ever pulled Mari chain, Antique or Sos scroll ? GODLY.
Now, trade forums are completely dead, tomes are sold in Store, few remaining nice pieces are sold on asah for few shards because it will never sell after Monday.
Seriously I saw EE Stolen neck for 5, Goat boots for 20 shards today.
Quite sad. What we get now, farm quests with horrid drop rates ad nauseum instead of trading interaction. Bleh.
Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer
Majority of the better bound loot was end rewards & raids save a few packs. As I said before end rewards and raid loot is fine bound it's the chest loot that should be tradable.
Your so sure the BTA is better since more players are required to run the content then by the same logic
BTC is better more players need to bring more Characters into the content.
Following the same logic just make the stuff drop in the chests for a player not tradable that will surely increase the life of the pack.
In the same time it would likely kill grouping even more and cause more players to quit.
This it an MMO it is ment to have lively trading we haven't got anything worth trading since U21 in HH (at least that hasn't been duped. aH ASAH are dead.
Guess your wish is granted.
The AH "short circuits" the thrill of the loot hunt. If you want the best gear, you've got to earn it. This will keep the most valuable gear from flooding the market. What is the point of a loot based game if the process of getting loot is obsolete. In the first week there will be pages of the best loot on the AH. This game already has a weak loot system. The auction house is more effective, predictable way of finding better gear for your character than hoping for good loot drops out of treasure chests. The random nature of loot drops gets us to keep playing: it capitalizes on our brain’s attempts to predict the unpredictable and rewards it.
The best items in the game should be bound on acquire.
Will take just a teeny bit more for this to die than 3BC. There aren't chests raining down loot drops in wilderness zones... that's bta.. and without end game stats.
Edit: unless Turbine has these items dropping in wilderness with bta status? Then, that's just a poor decision. Worse than btce by far. At least the quests had to be run with btce, over wilderness slaying easily for btaa.
Last edited by depositbox; 09-26-2014 at 11:18 PM.
Cool. Can I run EE PoP shadow room with you? Ta.
Hear you though. I remember pulling my first bloodstone. Wet behind the ears newbie but I knew its value having seen and joined the runs. Person I was with commented it was the first one they'd seen drop in 2 years. These days I think I'd be lucky to get 5000 plat for one.
And yesterday I tossed up EE visor, cord, treadless. LOL. I will be lucky to get any shards from them. I may end up putting them up for plat trade also.
I think it's just time and tides. And it will get worse until we hit cap. And when we hit cap then hopefully none of this BTA stuff. ALthough it's nice to have a mix, it's nice to have an economy also.
I point blank refuse to buy things like AS and tomes from the store. That for me takes away fun from the game. I have one server that has zero shards in the bank as a result and another server that never has more than about 90 (I use them for rerolls on things like, the EE PoP shadow room chest as that's so rare... or a bauble chest...)
I think BTA sucks for exactly the reason of things like the bauble and Jack Jibbers and torque. It's a super low drop rate but you need to totally farm that particular thing forever as it's a unique thing. You can't share the wealth so to speak by offering it up. I make sure I sell tools for example for a tiny amount on the AH - because I know how grateful *I* am when I quickly need to buy some And people may grump about the prices on the AH... but aren't you grateful you can at least buy stuff there rather than have to insanely farm it at times?
~ Crimson Eagles of Khyber ~~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~
Actually GETTING RID of the ASAH would be good (by disabling the code). They haven't done this yet but they kind of dug themselves into a hole by offering it. If they actually close the ASAH that burns every player with shards in the bank and I doubt they're motivated to find another use for the shards.
Having BTA gear is also good. Forum posters seem to think that every toon in the game is glammed up with level 1-28 named/raid gear, but many are not (including what remains of the casual player base).
It was funny to read this thread. People whining that DDO 'needs' an in-game economy for buying/selling loot, and then claiming it's because it's the best way to share loot with other players. You know the _actual_ "best" way to share loot with other players? Allow them in your group and pass it around. Start filling LFM's and any surplus chest loot will disappear in two shakes of a lamb's tail.
Of course, that means mingling with dirty peons who may not already be pimped out, may not have the entire quest layout memorized, and may even...y'know...die.
The quests in E3BC didn't die because the loot is BTA...they died because the zone is one of the worst ones in the game. It's too spread out (teleporters only partially help), and the quests suck, and both the old and the new loot is sub-par and situational. They kept all the problems, and just added raining death from every direction in the wilderness, and EVEN SUCKIER traps in the quests. (sarcasm on) Oh. Yay. A spike-filled death trap that requires both real-life lightning reflexes and in-game evasion. Exactly what I was hoping for when I got up this morning! (sarcasm off).