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  1. #141
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by Eth View Post
    I fail to see how Int-based should be any better than Dex-based (other than you have to waste a feat and AP going Int-based that you really don't have) and Dex-Based vs. Str-Based Ranger debate is old.

    Edit: Oh, guess due to that insight bonus to attack/damage from half your int-mod on top? Yea, might be worth a look.
    It might not be, but going for max dex and improving int like you would charisma would be a very lovely build.

    Also take rogue for traps. Because it just seems like a waste of intelligence to not do so.
    Nightmanis De'Corenai 20 Rogue Mechanic or Assassin. Depending on how I feel during the etr.
    Sereine De'Corenai Paladin. Because ETR.

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  2. #142

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    Quote Originally Posted by Nightmanis View Post
    It might not be, but going for max dex and improving int like you would charisma would be a very lovely build.

    Also take rogue for traps. Because it just seems like a waste of intelligence to not do so.
    I think zodas point was to make a build that can pick up the tempest capstone
    So no rogue splash.

    Dex only works with elf really, otherwise you bow damage will be lacking.

    I actually will try this build on lamma (fully Int based).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
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  3. #143
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by Eth View Post
    I think zodas point was to make a build that can pick up the tempest capstone
    So no rogue splash.

    Dex only works with elf really, otherwise you bow damage will be lacking.

    I actually will try this build on lamma (fully Int based).
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
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  4. #144
    Community Member Loromir's Avatar
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    Personally, I think they should keep it basically as is on live, but change the charging mechanic to 50 successful tactical attacks (Meaning, you have to actually hit something).
    Leader of Legion of Eberron on Cannith.

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  5. #145

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    Quote Originally Posted by Zoda View Post
    What really tempts me with an Int-based build is the ability to slap some spellpower on your weapon and twist in Energy Burst and maybe even take Hellball (would need maximise then though), which would somewhat make up for the AoE damage that TWF lack.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  6. #146
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by Eth View Post
    I think zodas point was to make a build that can pick up the tempest capstone
    So no rogue splash.

    Dex only works with elf really, otherwise you bow damage will be lacking.

    I actually will try this build on lamma (fully Int based).
    Always seem to forget about the über cap stone.

    I really wonder how much intelligence you can crank on a pure ranger
    Nightmanis De'Corenai 20 Rogue Mechanic or Assassin. Depending on how I feel during the etr.
    Sereine De'Corenai Paladin. Because ETR.

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  7. #147
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by Eth View Post
    What really tempts me with an Int-based build is the ability to slap some spellpower on your weapon and twist in Energy Burst and maybe even take Hellball (would need maximise then though), which would somewhat make up for the AoE damage that TWF lack.
    Yep, last night we went through like a dozen builds with Cetus, Int based human pally with pew pew and energy burst was one of them. Then he picked bladeforged to kill the fun.
    Last edited by Zoda; 08-29-2014 at 11:16 AM.
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
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  8. #148
    Community Member Pescha's Avatar
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    Default 15 paladin 2 monk 3 ??

    Anyone got a idea for what to pick for the last 3 levels ? (i know its off topic).

    One possiblity is 14 paladin 6 monk but i would loose zeal and instead get shadow veil.
    Last edited by Pescha; 08-29-2014 at 11:51 AM.

  9. #149
    Community Member Takllin's Avatar
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    Quote Originally Posted by Pescha View Post
    Anyone got a idea for what to pick for the last 3 levels ? (i know its off topic).

    One possiblity is 14 paladin 6 monk but i would loose zeal and instead get shadow veil.
    3 Monk 2 Fighter.

    5% movement speed, 2 extra feats, tactics, haste boost, extra boosts.

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  10. #150
    Community Member Pescha's Avatar
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    Quote Originally Posted by Takllin View Post
    3 Monk 2 Fighter.

    5% movement speed, 2 extra feats, tactics, haste boost, extra boosts.
    gonna play around a bit on lammania.

    And i guess TF falchion (first degree,dragons edge, crippling flames) for a good setup.

  11. #151
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by Severlin View Post
    We have already made many adjustments to lots of things based on player feedback. Dialing back the Melee Power is entirely based on player feedback. We are eager to hear about play experiences, see some numbers thrown around, and see if a group with many Blitzers still feels too powerful like it did the last build.

    (I am sharing our design thoughts because the feedback from players is they like dev feedback when we can give it.)

    Sev~
    Even if the change as it is now is good, I still don't see why LD has to have the epic moment on all the time. However, toning its melee power down so it doesn't eclipse the quests is a decent workaround.

    I still think it should be strong, but an actual moment. Build charges via hits (10%), deaths, and tacticals, activate to start charging and get the defensive perk, build stacks with hits (10%), deaths, tactical uses, no depreciation timer on them, total timer of 2 minutes and a 5 minute cooldown on the ability. Let the stacks go higher so it has the power feel to it, and still works as a moment.

    However, this would lead people to build up blitz, rage for 2 minutes, pause, build up blitz, rage, etc. So maybe a toned down on all the time ability is best?

  12. #152
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by Pescha View Post
    Anyone got a idea for what to pick for the last 3 levels ? (i know its off topic).

    One possiblity is 14 paladin 6 monk but i would loose zeal and instead get shadow veil.
    Stay pure, feats are not required and pally capstone is strong.
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
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    ---- Death N Taxes -------------------------------------------------------Argo -----

  13. #153
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Pescha View Post
    Max melee power is now 102, 24 from epic levels + 18 from destiny (cores) + 10 thf (all 3 feats) + 50 blitz.

    Melees just got a big slap in the face...
    LOL... They doubled the damage of every melee not using blitz (which is a LOT of us)...

    Makes many melee stronger without making melee TOO strong...

    And melee with Blitz in live are TOO strong... Glad they are nerfing that... while bringing up all the other EDs...

    Excellent work devs.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  14. #154
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    Quote Originally Posted by Thrudh View Post
    LOL... They doubled the damage of every melee not using blitz (which is a LOT of us)...

    Makes many melee stronger without making melee TOO strong...

    And melee with Blitz in live are TOO strong... Glad they are nerfing that... while bringing up all the other EDs...

    Excellent work devs.
    Ummm, no, not on the current version of Lamm they didn't. Not using Blitz will add 44%-56% damage to other melees, as I said above, I could barely notice the increase from Live. Blitz, on the other hand, DOES double your damage output from Live (although it is not as good as it is on Live right now).

    When U23 goes Live, I will simply never use any other ED than LD for EE, ofc, I might run in other EDs for EH. I think they dialed back MP way too far.

  15. #155
    Community Member Pescha's Avatar
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    Quote Originally Posted by BDog77 View Post
    Ummm, no, not on the current version of Lamm they didn't. Not using Blitz will add 44%-56% damage to other melees, as I said above, I could barely notice the increase from Live. Blitz, on the other hand, DOES double your damage output from Live (although it is not as good as it is on Live right now).

    When U23 goes Live, I will simply never use any other ED than LD for EE, ofc, I might run in other EDs for EH. I think they dialed back MP way too far.
    nvm
    Last edited by Pescha; 08-29-2014 at 05:51 PM.

  16. #156
    Community Member Thrudh's Avatar
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    Quote Originally Posted by BDog77 View Post
    Ummm, no, not on the current version of Lamm they didn't. Not using Blitz will add 44%-56% damage to other melees, as I said above, I could barely notice the increase from Live.
    Okay, I was wrong... Thank you for correcting me...

    Now tell me again that you DON'T NOTICE 50% more damage? Say that again... I want to hear you say it that 50% more damage isn't much at all... not even noticeable.

    In fact Pescha thinks it's a "slap in the face".... 50% more damage, a slap in the face...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  17. #157
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    Quote Originally Posted by Thrudh View Post
    Now tell me again that you DON'T NOTICE 50% more damage? Say that again... I want to hear you say it that 50% more damage isn't much at all... not even noticeable
    I'm sorry, I didn't notice it. I realize my builds suck. On Live my damage numbers tend to run from 80-100 (main number only), on Lamm, they seemed to run from 80-100 in any ED but LD when Blitzing. Now possibly on Live I am actually running 75-high 90s and on Lamm, maybe I'm running low 80s to slightly over 100, but if I am getting 50% more damage, shouldn't I see my lowest numbers being closer to 100? I am NOT seeing that.

    Now, full out in Blitz I am seeing numbers in the high 180s to low 200s (I had 122 MP with full Blitz, there does seem to be a bug with THF where at least the number shown on the character sheet is still 20, though it was supposed to be lowered to 10). Those numbers are about what i expected to see, being slightly over double what I have on Live right now.

    But yeah, in the other EDs, the 40-50% seems hardly noticeable to me.

    There ya go, I said it again, just for you.

  18. #158
    Community Member B0ltdrag0n's Avatar
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    Quote Originally Posted by Thrudh View Post
    LOL... They doubled the damage of every melee not using blitz (which is a LOT of us)...
    The did not double anything.

    Makes many melee stronger without making melee TOO strong...
    Yes.
    Officer of Renowned

  19. #159
    Community Member Thayion516's Avatar
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    Quote Originally Posted by Thrudh View Post
    LOL... They doubled the damage of every melee not using blitz (which is a LOT of us)...
    X + X(1.00) is double damage. That did not happen to any melee class in game with base MR.

    X + X(.65) is what is currently happening for all melee without abilities.

    Blitz grants +(.50) with 10 counters.

    Just for referance. Unbridled Fury gives +(4.00) with a garuanteed crit.

  20. #160
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    Quote Originally Posted by Thrudh View Post
    Now tell me again that you DON'T NOTICE 50% more damage? Say that again... I want to hear you say it that 50% more damage isn't much at all... not even noticeable
    Okay, I'm also back here to eat my words tonight. Honestly, I must have had a weird bug last night on Lamm. I logged in today and BOOM, all of my damage numbers were right where I thought they should be, in any destiny (of course LD was working for me last night, but was the only one). So, yeah, my damage increase was VERY noticeable, even in US (wow, who woudda thunk it, US).

    Sorry I was posting incorrect information in these threads, but I gotta say, I really was seeing NO damage increase from Live at all last night, and I was VERY unhappy. I'm glad whatever it was stopped happening to me, and I was able to actually test the new numbers. They look pretty spiffy to me.

    Thumbs up!

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