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  1. #41
    Community Member Pescha's Avatar
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    Guys just in case you missed it.

    Masters blitz is going to build up to 50 melee power/ranged power in the next lammania update,
    they are also reducing the amount of
    free melee power everyone gets by a half (basically a all out melee nerf, i hope everyone is happy now lol )

    source : https://www.youtube.com/watch?v=Ix-wiWjklms

  2. #42
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by Pescha View Post
    Guys just in case you missed it.

    Masters blitz is going to build up to 50 melee power/ranged power in the next lammania update,
    they are also reducing the amount of
    free melee power everyone gets by a half (basically a all out melee nerf, i hope everyone is happy now lol )

    source : https://www.youtube.com/watch?v=Ix-wiWjklms
    You mean a smaller buff?

    I'm happy now. Now other destinies are finally competitve for real. Looking forward for exalted fury smiting, energy bursting stuff frozen by my spinning ice in crusader and other fun stuff.

    Thanks for listening to feedback devs!
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
    Alts: Zodynkar (caster), Zodirkeal (archer), Zodinn (lab rat)
    ---- Death N Taxes -------------------------------------------------------Argo -----

  3. #43
    Community Member Thayion516's Avatar
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    Quote Originally Posted by Pescha View Post
    Guys just in case you missed it.

    Masters blitz is going to build up to 50 melee power/ranged power in the next lammania update,
    they are also reducing the amount of
    free melee power everyone gets by a half (basically a all out melee nerf, i hope everyone is happy now lol )

    source : https://www.youtube.com/watch?v=Ix-wiWjklms
    Its like its either Feast or Famine with turbine.

    I think that 100% was the right number. 50 is too small to even worry with. Melee needs a buff to DPS and +50 aint it.

    They are putting this MP on too many things IMO. Just Keep it Simple. Adding 85-105 MP to all melee was WAYYYY overkill.

    +10 per Melee ED Level. = +60 for any melee in a Melee ED = Perfect Progression.

    Leave Blitz at 100MP. That would be worth taking. FOTW, DC, and US are still competitive.

  4. #44
    Community Member Thayion516's Avatar
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    Quote Originally Posted by bloodnose13 View Post
    well kinda like parts of this idea, but i would change it a bit:

    Master's Blitz: Tier 6 Epic Moment. 3 minute cooldown. ----Ok

    5% chance on any melee hit to get 1 stack of Incoming Blitz! ----Ok i think but it may still give charges too often 5% may be needed

    When you have 50 Blitz charges you may activate Master's Blitz: You gain Master's Blitz for 30 seconds, in those 30 seconds each hit gives you charge, each charge grants +1 melee and range power, after first 30 second effect ends, you stop gaining charges, and they start decaying one every 4 seconds, caps at 50. ---- the big change i think, it would make it less overpowered and not that powerfull for everyone accross the board.

    no defense bonuses. its a dps ability not a survival boost.

    in this way effect would not be best for everyone, as building a charge to use it would take time, and then building enough charges to matter, in this design a haste action boost would be very helpfull in building up charges, so again it would not work perfectly for everyone.
    It can not build up charges while it is active. It needs to start at the maximum and count down or else you just killed anyone with ranged DPS to use it as an option. Manyshot and Fusilade would be useless with this.

  5. #45
    Community Member Stoner81's Avatar
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    So Blitz has been nerfed and now they nerf the total amount of melee power in ED's... is there any reason at all to be a melee based character now?

    Stoner81.

  6. #46
    The Hatchery Mryal's Avatar
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    Quote Originally Posted by Zoda View Post
    You mean a smaller buff?

    I'm happy now. Now other destinies are finally competitve for real. Looking forward for exalted fury smiting, energy bursting stuff frozen by my spinning ice in crusader and other fun stuff.

    Thanks for listening to feedback devs!
    I guess we could live with that.Certainly better than the previous versions.Thought its a shame blitz will really remain with no set duration.
    Give every person a gun and the richest man is the one that sells crutches

  7. #47
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    I think these changes are a step in the right direction but we need to nerf the real problem that we can't balance around: fury shot, stacking shuriken expertise/ninja spy, and unlimited mana with shiradi spell power.

  8. #48
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    Quote Originally Posted by maddong View Post
    I think these changes are a step in the right direction but we need to nerf the real problem that we can't balance around: fury shot, stacking shuriken expertise/ninja spy, and unlimited mana with shiradi spell power.
    Agreed. Nerf what needs to be nerfed and stop buffing already OP classes.

  9. #49
    Community Member Pescha's Avatar
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    Max melee power is now 102, 24 from epic levels + 18 from destiny (cores) + 10 thf (all 3 feats) + 50 blitz.

    Melees just got a big slap in the face...

  10. #50
    Community Member tfc_generalKMK's Avatar
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    Quote Originally Posted by Pescha View Post
    Max melee power is now 102, 24 from epic levels + 18 from destiny (cores) + 10 thf (all 3 feats) + 50 blitz.

    Melees just got a big slap in the face...
    i fail to see how doing double or more accurately an extra 102% of current dmg is a slap across the face (other than comparing to blitz on live which is what you shouldn't do )

    oh and while i am at with the harper tree you can get more https://www.ddo.com/forums/showthrea...01-Harper-Tree see the first part and ignore the OP who is giving up his sub because of a vip benefit
    Lvl 8 Pally
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  11. #51
    Community Member Pescha's Avatar
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    Quote Originally Posted by tfc_generalKMK View Post
    i fail to see how doing double or more accurately an extra 102% of current dmg is a slap across the face (other than comparing to blitz on live which is what you shouldn't do )

    oh and while i am at with the harper tree you can get more https://www.ddo.com/forums/showthrea...01-Harper-Tree see the first part and ignore the OP who is giving up his sub because of a vip benefit
    How is this not a nerf O.o ?

  12. #52
    Community Member Chaimberland's Avatar
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    I really don't see how this helps melees compared to ranged/casters. Yes melee power is increased a little compared to what we currently have on live but still nothing compared to ranged/casters. This is very disappointing. Master's Blitz didn't need a nerf, just a timer and a cool down. Why we have to go to one extreme to the other I don't know.

  13. #53
    Community Member Pescha's Avatar
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    Quote Originally Posted by Chaimberland View Post
    I really don't see how this helps melees compared to ranged/casters. Yes melee power is increased a little compared to what we currently have on live but still nothing compared to ranged/casters. This is very disappointing. Master's Blitz didn't need a nerf, just a timer and a cool down. Why we have to go to one extreme to the other I don't know.
    Everyone wanted a challenge and that's what they get.

  14. #54
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    Quote Originally Posted by Pescha View Post
    Everyone wanted a challenge and that's what they get.
    Pretty much.

    I do have to say that I'm pleasantly surprised Turbine nerfed an arguably over-powered ability instead of just giving everything more HP and damage.

    Are ranged-builds next?

  15. #55
    Community Member Chaimberland's Avatar
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    Quote Originally Posted by Bridge_Dweller View Post
    Pretty much.

    I do have to say that I'm pleasantly surprised Turbine nerfed an arguably over-powered ability instead of just giving everything more HP and damage.

    Are ranged-builds next?
    Ranged builds should of been first. Now melee have nothing comparable. The entire idea behind this update has just been flushed down the toilet. To put it nicely.

  16. #56
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    Quote Originally Posted by Chaimberland View Post
    Ranged builds should of been first. Now melee have nothing comparable. The entire idea behind this update has just been flushed down the toilet. To put it nicely.
    I think you may have jumped ship and swam to hyperbole island.

    The Defensive changes are still a go.

    Non-blitzers got a buff, but people whined too much about it and here we are with it being less of a buff than was originally presented.

    Blitz got a huge nerf.

  17. #57
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by Pescha View Post
    Everyone wanted a challenge and that's what they get.
    Will see about that part, before my current build I had no problem owning endgame on a crusader melee fvs (and builds like that became significantly better). There are many options, and more of them are viable now than before.
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
    Alts: Zodynkar (caster), Zodirkeal (archer), Zodinn (lab rat)
    ---- Death N Taxes -------------------------------------------------------Argo -----

  18. #58
    Community Member Pescha's Avatar
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    Quote Originally Posted by Zoda View Post
    Will see about that part, before my current build I had no problem owning endgame on a crusader melee fvs (and builds like that became significantly better). There are many options, and more of them are viable now than before.
    Yes but not everyone is playing a melee fvs crusader or anything similar and thats the problem because now they are forced to play something else leaving their previous build behind, of course i wouldn't care about legendary dreadnought if i was build around something else in general those who are unaffected are less interested in others getting nerfed and thats yet again another bad example of what ddo has become.

  19. #59
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by Pescha View Post
    Yes but not everyone is playing a melee fvs crusader or anything similar and thats the problem because now they are forced to play something else leaving their previous build behind, of course i wouldn't care about legendary dreadnought if i was build around something else in general those who are unaffected are less interested in others getting nerfed and thats yet again another bad example of what ddo has become.
    If your in LD using blitz your still in the best melee dps destiny using the best epic moment you have just gone from being ~140% better then the next best to ~10%.

    I know what I think is more balanced.

  20. #60
    Community Member Qhualor's Avatar
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    I would have been fine with a 20-30 second Blitz and a 5 minute cooldown. that's what an epic moment is and that's how long other epic moments are. they could have just kept the same power, just changed it to on hit instead of last hit kill. or they could have made it so you had to physically hit mobs using dc tactics instead of not needing to hit mobs and charge it up first. there wouldnt be any tinkering with power and calling it a nerf when it would be called fixing a mistake instead.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

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