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Thread: Masters Blitz

  1. #1
    Community Member Son_of_the_South's Avatar
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    Default Masters Blitz

    Can anyone talk about the changes to this? I briefly read the proposed change but would be interested in those who are able to experience it on Lam (as I am not) & give feedback.

  2. #2
    The Hatchery Enoach's Avatar
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    Some of the main points

    First - There is no swinging at the air with tactical feats to charge up a Blitz

    Second - 5 Minutes Cooldown on activation

    Third - Stacks no longer occur on a KILL, but now each hit has a 10% chance of gaining a stack

    Forth - Two versions of Master's Blitz - One gives 50% dodge which is capped by your personal Dodge Cap, or PRR bonus

    Fifth - Because stacks are gained on HIT, keeping or activating Blitz on a Boss Fight is now possible.

    This opens up Master's Blitz for a much larger group

  3. #3
    Community Member Son_of_the_South's Avatar
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    Is the damage the same as it was before?

    Have you found building to ten charges difficult?

  4. #4
    Community Member Trillea's Avatar
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    You may want to check out this thread:
    https://www.ddo.com/forums/showthrea...x-Blitz-in-U23
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  5. #5
    Community Member Son_of_the_South's Avatar
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    Thanks Trillea

  6. #6
    Founder Delacroix21's Avatar
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    Default Blitz need to start higher

    Basically starting a Blitz is the same pain it always was (need to warn entire party) as you start with 2 stacks, then 1 instantly decays, so you really only start with 1 stack. It's very easy to lose this unless you cleave a group of mobs at start.


    Solution:
    Start blitz with 4 stacks (will really be 3, as first stack decays instantly)
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  7. #7
    Community Member Son_of_the_South's Avatar
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    Quote Originally Posted by Delacroix21 View Post
    Basically starting a Blitz is the same pain it always was (need to warn entire party) as you start with 2 stacks, then 1 instantly decays, so you really only start with 1 stack. It's very easy to lose this unless you cleave a group of mobs at start.


    Solution:
    Start blitz with 4 stacks (will really be 3, as first stack decays instantly)
    Thanks for the advice. How do you start with 4 stacks? Is it not incremental based on hits?

  8. #8
    Community Member LuKaSu's Avatar
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    Quote Originally Posted by Son_of_the_South View Post
    Thanks for the advice. How do you start with 4 stacks? Is it not incremental based on hits?
    I think he means that he wants the devs to change the ability to make it start with 4 stacks
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