Feel free to leave feedback here for the quest Epic Desecrated Temple of Vol.
Feel free to leave feedback here for the quest Epic Desecrated Temple of Vol.
- The required kills are the weakest mobs in the dungeon and they're not even orange named, this should change IMO.
- There are some serious lighting issues at the beginning of the quest.
- The new Quells are pretty cool, there should be at least one of these at the endfight.
- Getting the keys should be harder.
Last edited by Minrothad; 08-21-2014 at 03:53 PM.
Legion | Thelanis
I noticed very few changes or improvements in difficulty compared to heroic difficulty were made when I ran through this on my bard. If felt like I was running the exact same quest, except with a slightly different set of enemies.
Pros:
- The quells are dangerous enemies, and I went in here without the Deathward spell, which was dumb of me to do.
- Mobs spawn when you break the offerings to Vol. Good.
Cons:
- Traps were the same.
- No extra tricks, except for having to fight the High Priestess.
- Quells can be seen before they become active. They should surprise the players with their appearance.
- The Flesh Golem guardians do not attack at once, but instead wait for the players to approach them. It makes the fight too easy.
As for the end fight... I liked the dress she and the other priestesses wore. You should sell that as an armor kit. I'd buy it for my female PM! However, it was a bad idea to have the High Priestess only attack after her guards were dead. She should instead support them by casting Cometfall, Symbols and the Mass Inflict spells. Also, her face was awful. Basically, the developers took the face from the heroic "High Priest of Vol" and pasted it on to a female body. It's very artificial and ugly.
Ran with kookie in a full party on EE! the quest feels...easy.I mean very easy for a EE lv 31 quest.Granted i was using a 4th lifer with some ETR lives and most of my gear was the uber new u23 one but still.
Traps seem to hit a ton thought,but its still fun! Vol is supposed to be a fun easy run.But tone up the mob damage a little or something, or replace the mob selection for something more interesting.
Give every person a gun and the richest man is the one that sells crutches
Think we need to remember that these quests were not supposed to be available until next week; but do to an ill-behaving teleporting mechanism - were swapped in at the last minute. I would expect lots of changes / improvements over the next couple of weeks.
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Sarlona: Seikojin, Toy
Ran this on EN, because I'm a wimp.
Virtually identical to the heroic quest.
Trapped hallways could use a boost to damage, but not so much that non-evasion characters can't survive it. I'd make the Quells protecting the keys orange named, they are a bit weak.
Flesh Golems should hit for more damage. Red named Quell guardian, had too many HP.
Marut optional should be harder and give more xp and/or loot.
The priestess' we need to kill should at least be orange named, the quells and death knights are more difficult
Boost the damage output of the High Priestess.
Xp seemed reasonable, especially given the speed at which the quest can be completed.
Magical Rings are well... magical. - Gandalf
I liked her dress? Her face was awful? What is this? A fashion show? She's a G.D. vampire. Female characters in video games don't always have to be attractive to you. The clothes and faces of most of the male characters in this game are "awful"; certainly not "sexy", as female characters are often designed to be, and certainly not appealing to the women who play this game and are into men.