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  1. #21
    The Hatchery Mryal's Avatar
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    Quote Originally Posted by Bridge_Dweller View Post
    Weapons would kill the thunderforge raids. This was a good call.
    That depends.Epic longsword wouldnt hurt anyone neither would the bow.All abbot raid weapons are actualy from niches that either arent using anything or arent using thunderforged now.That and thunderforged is customizable and level adjustable, stuff here is ml 27.
    Give every person a gun and the richest man is the one that sells crutches

  2. #22
    Community Member Alindhas's Avatar
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    Wink

    no epic skyver ??? and items are upgradeable? plz say yes!!

  3. #23
    Community Member Wizza's Avatar
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    Quote Originally Posted by Eth View Post
    Forgot to screenshot it.

    5 clickies, 17% to all crits (spells), 148 combustion, 2 slots
    That's awesome. I don't understand why every loot has combustion on them thou. Give me a +148 Magnetism Noxious ember!

    I also would like to point out that the Mythic Muffled Veneer is really underwheling for a Mythic item. It should give an Insightful bonus to SA, or Exceptional SA, or Insightful Intelligence +3.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  4. #24
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    Does the 10 to reflex save stack with resistance items?

    Some of the sheltering values look rather low compared to what we have already.

    Thanks for posting

  5. #25
    Community Member nivarch's Avatar
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    Quote Originally Posted by Lonnbeimnech View Post
    I'm guessing this is a list of things visable from the turn ins and the altar upgrade list. So things like epic shining devastation, would have to get pulled by someone before being posted.
    A lot of shinies!

    The (very few) underwhelming items seem to be:
    - Emerald claw armor
    - Epic emerald gaze
    - Falling Darkness
    - Muffled veneer (this is a swap item of sort?)
    - Epic inferno bracers sadly misses FIre Lore, making it non viable for any spellcaster specializing in fire spell... So I don't know what's the point
    - Epic cloak of ice... depends on the freezing ice DC
    - Epic ring of unknown origins

    But anyway, even the underwhelming items actually seem good enough to see some use.


    And OMG epic Litany! This is just the new most sought item in the game!
    Well actually maybe epic Quiver will be the most sought item!

    Finally circle of malevolence seem like we are seeing some support for tanks again. Let's see what it results in. However in my opinion Intimidate needs a revamp. Maybe adding to the incite% (with a toggle).
    Sarlona ~ Endgame

  6. #26
    Community Member HatsuharuZ's Avatar
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    I won't even try to look at that pic. GAH! MY EYES!!!!! XD

  7. #27
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    Quote Originally Posted by HatsuharuZ View Post
    I won't even try to look at that pic. GAH! MY EYES!!!!! XD

    Open each image in new tab for easy reading.

  8. #28
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by nivarch View Post
    A lot of shinies!

    The (very few) underwhelming items seem to be:
    - Emerald claw armor
    - Epic emerald gaze
    - Falling Darkness
    - Muffled veneer (this is a swap item of sort?)
    - Epic inferno bracers sadly misses FIre Lore, making it non viable for any spellcaster specializing in fire spell... So I don't know what's the point
    - Epic cloak of ice... depends on the freezing ice DC
    - Epic ring of unknown origins

    But anyway, even the underwhelming items actually seem good enough to see some use.


    And OMG epic Litany! This is just the new most sought item in the game!
    Well actually maybe epic Quiver will be the most sought item!

    Finally circle of malevolence seem like we are seeing some support for tanks again. Let's see what it results in. However in my opinion Intimidate needs a revamp. Maybe adding to the incite% (with a toggle).
    Most of the stuff is awesome I think, omg epic quiver! As for the veneer it is a very nice swap item for roguey types.
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

  9. #29
    Community Member HatsuharuZ's Avatar
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    Quote Originally Posted by AlteredState View Post
    Open each image in new tab for easy reading.
    It won't let me do that

  10. #30
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Steelstar View Post
    Mythic items are very rare (but usually more powerful) versions of certain Epic items.
    Great idea actually!
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  11. #31
    Community Member PermaBanned's Avatar
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    Moved to official thread
    Last edited by PermaBanned; 08-21-2014 at 06:01 PM.
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  12. #32
    The Hatchery zwiebelring's Avatar
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    Mytrhic Litany of The Dead

    Mythic Sword of Shadow

    Tiamat's Skin (mythic versions of all existing dragonscale armors)

    *Pop* **** I was dreaming again :/
    Characters on Orien:
    Wanzer/ Klingtanz/ Incanta Superior/ Mercantus

  13. #33
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    Quote Originally Posted by Zoda View Post
    Hope that the difficulty of the new content justifies the power creep, because let's be hones, these shinies make like 80% of the (non weapon) old loot we gathered obsolete (and then I'm not even mentioning the power creep from game mechanic changes).
    I think we left simple power creep behind a while ago and we're now into full on power zerg mode.

    Some of these items are simply ridiculous, the boots, goggles, quiver and belt in particular jumped out at me before my eyes started bleeding trying to read the screenshots (though thanks, Eth, for posting them).

  14. #34
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by Bridge_Dweller View Post
    Weapons would kill the thunderforge raids. This was a good call.
    Kill? No. Give alternatives? Yes.

    I wants me an Epic - nay, Mythic! Shining Devestation! That plus the (presumably) impending Barbarian pass = Captain Caveman build
    Last edited by PermaBanned; 08-21-2014 at 03:17 PM.
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  15. #35
    Community Member FestusHood's Avatar
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    What's with all the armor being mithral? Are they fixing mithral or is that just a bad idea?

    Blood rage? Somebody should have tested that before adding it to anything.

    +6 resistance save to enchantment and illusion. That won't stack with a normal resistance item, unless something has been changed. Fort save, reflex save, will save +10. I used to craft individual save items before my levels were high enough to craft the universal resistance in the same value. Can't imagine that being useful when everybody will have a general +10 resistance item.

  16. #36
    Community Member Alternative's Avatar
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    New items are worse than existing items = BAD, no reason to farm them!

    New items are better than existing items = BAD, my current gear is obsolete!

  17. #37
    Community Member Ryethiel's Avatar
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    HOLY, FLIP, MACARONI, JIMINY CRICKET!!!

    I think there are weapons. Take note of the upgrade slots, where you can add an Augment slot. It mentions "Weapons only" for adding ones like Red, Orange and Purple.

    Most of this loot is genuinely frigging outstanding! (Does the Quiver really not have a ML?)

    I know that it's not right to complain about truly epic loot like this, but... Why no Accuracy X/XI or Doublestrike? (The kind of Doublestrike that also has Doubleshot) Seems like just about every other stat was covered.

    EDIT: Ah, some items might still be missing... Hopefully those stats are there, somewhere!
    Last edited by Ryethielnas; 08-21-2014 at 04:03 PM.
    ||| Ghallanda - Ryethieldus |||

  18. #38
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    Quote Originally Posted by nivarch View Post
    A lot of shinies!

    The (very few) underwhelming items seem to be:
    - Emerald claw armor
    - Epic emerald gaze
    - Falling Darkness
    - Muffled veneer (this is a swap item of sort?)
    - Epic inferno bracers sadly misses FIre Lore, making it non viable for any spellcaster specializing in fire spell... So I don't know what's the point
    - Epic cloak of ice... depends on the freezing ice DC
    - Epic ring of unknown origins
    Agreed, these items need some reworking. The others however are outstanding. There is a lot of missing loot though it looks like, hopefully there is more planned loot.

  19. #39
    Community Member LeoLionxxx's Avatar
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    For the most part i'm excited to go get these. however, a lot of them do defiantly seem OP to me. Once I get my Orb From Haunted hall,s it quickly becomes obsolete becuase of the stat bonuses provided by this stuff.

    Oh, as well, orbs are pretty fun things to have (good for SWF too). A orb or 2 with this update would be appreciated.
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

    Bug report form link

  20. #40
    The Hatchery Fefnir_2011's Avatar
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    This new loot is so good, I almost actually drooled.
    Honkin • Diaari • Baz • Shankiee • Tranzcend • Diaana • Diaarti

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