
Originally Posted by
Monkey_Archer
From a dps perspective, the reason TWF seems inferior is because of the way it scales, and the availability of effects that scale TWF vs other styles.
TWF benefits most from on-hit effects due to its higher number of hits per attack
SWF benefits most from doublestrike, strength bonuses, etc..
THF benefits most from cleaves and PA.
The issue is that doublestrike, high strength, PA, cleave, etc... are all readily available from enhancements, destinies, feats, and so on, whereas really high on-hit effects (to the level required to compete) are basically only available in 2 places: Rogue levels or thunderforge weapons.
If you do the math, TWF can compete with the other styles once you get to level 28, but it just doesn't have enough options before then.