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Originally Posted by
Delacroix21
I for one am excited about this melee power change, as I do believe melee across the board need a buff.
That being said these changes do not make certain trees more desirable compared to Legendary Drednaught, simply because some of the other trees just plain suck.
Weak Melee trees=
1. Fatesinger (this IS a hybrid tree, look at the epic moment! But you are not adding melee power?)
2. Primal Avatar
3. Grandmaster of Flowers
Why?
1. Fatesinger= tiny dps boosts (reign and improved inspire courage), horrible epic moment that wont even work on bosses? (in gods name why? i hope the Dev who did this tree and previous bard trees was fired). Needs a TOTAL rework.
2. Primal Avatar= tiny dps boosts (5% and +1 on 19-20, which is now considered next to nothing), worthless epic moment (tree attack speed is SO SLOW its actually a dps decrease if decently geared). Also you sacrifice defense (AC and Evasion) for those baby dps increases. Do you EVER see anyone use this destiny? Tree needs a total rework! Epic moment needs a major attack speed boost, not the "twitch" it was before, but better than live.
3. Grandmaster of Flowers= Petal strikes dont scale and are always saved against for 1/2 damage. (with an impossible 80 wisdom at level 28 has a save of 55, what a joke! Every mob saves vs that!) Petal strikes are designed to do an average of 400 damage, but always do 200 (due to saves) when melee crits can deal 400 damage as is, and have no cooldown or save. These need to scale with melee power. This tree is only used for twists. Epic moment is also garbage with a 65 save (with an impossible 80 wisdom) that mobs will always save against while a Palemaster just casts Wail with a save in the 70s and a much shorter cooldown.