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  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    162

    Default Bladeforge Staff Build 6 pally/9 monk/5 rog Fist timer

    Ok first off this build was not in whole mine, it was a tweak on the Stick a lot build. I was just not into the cleave route so I went THF. I know this is a staff Build but I can't see any reason wraps won't work just as well with this tweak. I would love some input on this matter as well.
    Now one other thing in the stick a lot build I did not see where he put his skill point SO I wanted to open lock I figured run thru trap when solo

    So here is what I did Max umd and added open lock and a touch of repair on rog levels. Max balance and concentration on monk and well not much to be said on pally levels I took what i could get that gave full points

    This build only needs 1 +2 dex tomb at level 7 since this is a first build no tr The rest is at level 20 before epics so you got some time to save some money for that +4 tomb set. I have not done the enhancements as I wanted to see if this would fly at all But for the most part it would follow Sir Stick a lots enhancement with some tweaks

    The other thing his post did not show was light or dark for the monk I went light it seem to fit with the pally


    So any way here the build

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Metalnite 
    Level 28 Lawful Good Bladeforged Male
    (6 Paladin \ 9 Monk \ 5 Rogue \ 8 Epic) 
    Hit Points: 452
    Spell Points: 110 
    BAB: 15\15\20\25\25
    Fortitude: 23
    Reflex: 21
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             16                    26
    Dexterity            10                    16
    Constitution         16                    21
    Intelligence         10                    15
    Wisdom                8                    13
    Charisma             15                    21
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    +4 Tome of Strength used at level 20
    +4 Tome of Dexterity used at level 20
    +4 Tome of Constitution used at level 20
    +4 Tome of Intelligence used at level 20
    +4 Tome of Wisdom used at level 20
    +4 Tome of Charisma used at level 20
    +5 Tome of Strength used at level 28
    +5 Tome of Dexterity used at level 28
    +5 Tome of Constitution used at level 28
    +5 Tome of Intelligence used at level 28
    +5 Tome of Wisdom used at level 28
    +5 Tome of Charisma used at level 28
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               1                    28
    Bluff                 2                    13
    Concentration         7                    35
    Diplomacy             2                    16
    Disable Device        n/a                  11
    Haggle                2                    13
    Heal                 -1                    10
    Hide                  0                    11
    Intimidate            2                    15
    Jump                  3                    21
    Listen               -1                     9
    Move Silently         0                    11
    Open Lock             n/a                  24
    Perform               n/a                  n/a
    Repair                0                    13
    Search                0                    10
    Spellcraft            0                    10
    Spot                 -1                     9
    Swim                  3                    17
    Tumble                1                    12
    Use Magic Device      n/a                  36
    
    Level 1 (Paladin)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Adept of Forms
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 9 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Stunning Blow
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Monk Bonus) Toughness
    
    
    Level 13 (Monk)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Monk)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    
    
    Level 20 (Rogue)
    
    
    Level 21 (Epic)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    Last edited by imblo99; 07-19-2014 at 08:00 PM.

  2. #2
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default

    Quote Originally Posted by imblo99 View Post
    Ok first off this build was not in whole mine, it was a tweak on the Stick a lot build. I was just not into the cleave route so I went THF. I know this is a staff Build but I can't see any reason wraps won't work just as well with this tweak. I would love some input on this matter as well.
    Now one other thing in the stick a lot build I did not see where he put his skill point SO I wanted to open lock I figured run thru trap when solo

    So here is what I did Max umd and added open lock and a touch of repair on rog levels. Max balance and concentration on monk and well not much to be said on pally levels I took what i could get that gave full points

    This build only needs 1 +2 dex tomb at level 7 since this is a first build no tr The rest is at level 20 before epics so you got some time to save some money for that +4 tomb set. I have not done the enhancements as I wanted to see if this would fly at all But for the most part it would follow Sir Stick a lots enhancement with some tweaks

    The other thing his post did not show was light or dark for the monk I went light it seem to fit with the pally


    So any way here the build

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Metalnite 
    Level 28 Lawful Good Bladeforged Male
    (6 Paladin \ 9 Monk \ 5 Rogue \ 8 Epic) 
    Hit Points: 452
    Spell Points: 110 
    BAB: 15\15\20\25\25
    Fortitude: 23
    Reflex: 21
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             16                    26
    Dexterity            10                    16
    Constitution         16                    21
    Intelligence         10                    15
    Wisdom                8                    13
    Charisma             15                    21
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    +4 Tome of Strength used at level 20
    +4 Tome of Dexterity used at level 20
    +4 Tome of Constitution used at level 20
    +4 Tome of Intelligence used at level 20
    +4 Tome of Wisdom used at level 20
    +4 Tome of Charisma used at level 20
    +5 Tome of Strength used at level 28
    +5 Tome of Dexterity used at level 28
    +5 Tome of Constitution used at level 28
    +5 Tome of Intelligence used at level 28
    +5 Tome of Wisdom used at level 28
    +5 Tome of Charisma used at level 28
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               1                    28
    Bluff                 2                    13
    Concentration         7                    35
    Diplomacy             2                    16
    Disable Device        n/a                  11
    Haggle                2                    13
    Heal                 -1                    10
    Hide                  0                    11
    Intimidate            2                    15
    Jump                  3                    21
    Listen               -1                     9
    Move Silently         0                    11
    Open Lock             n/a                  24
    Perform               n/a                  n/a
    Repair                0                    13
    Search                0                    10
    Spellcraft            0                    10
    Spot                 -1                     9
    Swim                  3                    17
    Tumble                1                    12
    Use Magic Device      n/a                  36
    
    Level 1 (Paladin)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Adept of Forms
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 9 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Stunning Blow
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Monk Bonus) Toughness
    
    
    Level 13 (Monk)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Monk)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    
    
    Level 20 (Rogue)
    
    
    Level 21 (Epic)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike

    I did a version of something like that a few weeks ago, works like a dream (still playing him) anyway here'S the link, look it up: https://www.ddo.com/forums/showthrea...forged-project

  3. #3
    Community Member
    Join Date
    Oct 2009
    Posts
    162

    Default

    Quote Originally Posted by Choopak View Post
    I did a version of something like that a few weeks ago, works like a dream (still playing him) anyway here'S the link, look it up: https://www.ddo.com/forums/showthrea...forged-project
    Yes I know this build was inspired by your build I meant to give u credit but it was late when I posted it and I could not find your post.

    This was just a tweak on your build I hope u dont mind, Did the version I posted seem viable to u?

  4. #4
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default

    Quote Originally Posted by imblo99 View Post
    Yes I know this build was inspired by your build I meant to give u credit but it was late when I posted it and I could not find your post.

    This was just a tweak on your build I hope u dont mind, Did the version I posted seem viable to u?
    Sorry for late reply... Your feat are kinda wrong dho... IMO...
    No cleave and great cleave = big lost in DPS.
    You want overwhelming critical!
    For healing, nothing beats quicken reconstruct, but that you can live without.

    Maybe if you post your enhancements... i'm sure it's still a viable build...

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