(sorry for not being clear in opening as it was really late when i started this thread, my posts will slowly show what i initialy thought, best sumerized in post 19)
Whole epic lfm is full with mainly eh/en lfms.
First day and i alrdy dont like it.
Seed change backfired exactly as i thought it would. Might be to soon to make a conclusion. But currently it feels like this and it is going into this direction.
I mean everyone feels the same that now its a matter of efficiency to run lower difficulty.
Was this expected? Yes.
But do we really need to trivialize ddo so much?
Can we get at least some promise that running epic elite content will offer some reward that is actually worth it.
At least the ee/eh/en loot system. Something, anything, as i fear if the next update will have btaoa loot with same stats no matter the difficulty, there will be no real reason for the Epic elite setting.
I know, many will say do it for the challenge, but shouldnt challenge be somehow be rewarded?
Opinions welcome and i encourage people to discuss this, as i am highly interested what community thinks how ddo should be difficulty wise and what you think about current direction ddo is taking.
My opinion:
Personally, i dislike it as i am losing sight of running hardest content on hardest setting.
Any other mmo, has different values and loot system depending on what you run content on.
Higher tier difficulty = better rewards /titles/ladder boards.
Ddo should not be a exception in that regard and should reward higher skilled players with something to make them feel a sense of achievment and progress /for example loot titles/ theras encouraging everyone to get better.