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  1. #1
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    Default Downtime Notice: 7:00 AM - 11:00 AM Eastern (-4 GMT) Wednesday, July 16th

    UPDATE: The worlds have reopened! Thanks, and we will see you in-game!

    The DDO Game Servers will be brought down on Wednesday, July 16th from 7:00 - 11:00 AM Eastern (-4 GMT) for an update to the game. Thanks for your patience, and we'll see you back in the game soon! Release notes will be available during the downtime.
    Last edited by Cordovan; 07-16-2014 at 09:33 AM.
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  2. #2
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    This is for Update 22 Patch 2.
    Have fun, and don't forget to gather for buffs!
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  3. #3
    Community Member Chaimberland's Avatar
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    Default

    Sweet

  4. #4
    Hopeless Romantic dunklezhan's Avatar
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    https://www.ddo.com/forums/showthrea...=1#post5379487

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  5. #5

  6. #6
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    oooo. patch 2! shiny!

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  7. #7
    Community Member Takllin's Avatar
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    Could we please get an updated set of release notes before this goes live?

    Namely all the Bard enhancement changes...
    Last edited by Takllin; 07-15-2014 at 11:53 AM.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
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  8. #8
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    Default

    Does this include the Crystal Cove Update?

  9. #9
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    When will the release notes come out?

    Were there any changes between this and the Lammania patch notes?

  10. #10
    Community Member Takllin's Avatar
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    Quote Originally Posted by Slasheboy View Post
    When will the release notes come out?

    Were there any changes between this and the Lammania patch notes?
    He said not until the downtime tomorrow, but I think it would be really nice if they released them before, because we have no idea what the enhancement changes actually look like...

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
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  11. #11
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    Quote Originally Posted by Takllin View Post
    He said not until the downtime tomorrow, but I think it would be really nice if they released them before, because we have no idea what the enhancement changes actually look like...
    The Release Notes are substantially the same as the notes currently available on Lamannia, and do outline the enhancement changes: https://www.ddo.com/forums/showthrea...pdated-7-6-14)
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  12. #12
    Community Member Mahalko128's Avatar
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    Oh man, still no fix or explanation for the airship brokers
    Keep on rollin'.

  13. #13
    Community Member Takllin's Avatar
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    Quote Originally Posted by Cordovan View Post
    The Release Notes are substantially the same as the notes currently available on Lamannia, and do outline the enhancement changes: https://www.ddo.com/forums/showthrea...pdated-7-6-14)
    True, but there have been changes made in between the time they were posted, and what will be released tomorrow. There have also been stealth changes that were made between Lama and live release notes in previous releases.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
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  14. #14
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    Quote Originally Posted by Cordovan View Post
    The Release Notes are substantially the same as the notes currently available on Lamannia, and do outline the enhancement changes: https://www.ddo.com/forums/showthrea...pdated-7-6-14)
    I was actually more curious to see if any of our suggestions in the threads made it in....

  15. #15
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    Quote Originally Posted by Mahalko128 View Post
    Oh man, still no fix or explanation for the airship brokers
    What exactly do you think is still broken about airship vendors? They seem to be working as intended.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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  16. #16
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    Quote Originally Posted by Cordovan View Post
    The Release Notes are substantially the same as the notes currently available on Lamannia, and do outline the enhancement changes: https://www.ddo.com/forums/showthrea...pdated-7-6-14)
    Will this actually be fixed?

    The Divine Crusader's Celestial Champion no longer loses its Critical bonus when leaving a dungeon.

    Because in both builds that were on lamannia it wasn't.

  17. #17
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    Quote Originally Posted by Krelar View Post
    Will this actually be fixed?

    The Divine Crusader's Celestial Champion no longer loses its Critical bonus when leaving a dungeon.

    Because in both builds that were on lamannia it wasn't.
    We're still digging into this this afternoon, but yes, it does look like perhaps our fix didn't stick, so we may need to remove that from the notes tomorrow.
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  18. #18
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    Quote Originally Posted by Cordovan View Post
    The Release Notes are substantially the same as the notes currently available on Lamannia, and do outline the enhancement changes: https://www.ddo.com/forums/showthrea...pdated-7-6-14)
    Wow, just wow. So you are honestly going to release warchanter with its current AP costs? It's the most expensive tree in the game, and the only one that takes OVER 80 APs to fill!
    Making DDO a better game 1 post at a time!

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  19. #19
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    Default Not sure, but didn't they mention some lowering of AP?

    Quote Originally Posted by Delacroix21 View Post
    Wow, just wow. So you are honestly going to release warchanter with its current AP costs? It's the most expensive tree in the game, and the only one that takes OVER 80 APs to fill!
    Not completely sure, but I am fairly certain that Vargouille mentioned lowering some things vs. current Lamannia build (I think it was the ice line)

  20. #20
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by Nascoe View Post
    Not completely sure, but I am fairly certain that Vargouille mentioned lowering some things vs. current Lamannia build (I think it was the ice line)
    He did mention lowering the ap, but that did not make it into the build tested. I guess we find out tomorrow

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