Hi Folkes
Returning player here
I have a lvl 16 elf, ranger/rouge/wiz, & looking to just build a ranger with some trap/open locks style play.
Skills, id like to have mostly in ranged, then traps/locks/spot etc, and then melee.
What are the current recommendations?
Am going to do a respec, including classes
I came up with this...
what are peoples thoughts on this? is there anything that i should/need to be changing?Code:Character Plan by DDO Character Planner Version 04.20.02 DDO Character Planner Home Page Tianin Dracutus Level 20 True Neutral Elf Female (6 Fighter \ 2 Rogue \ 12 Ranger) Hit Points: 250 Spell Points: 182 BAB: 19\19\24\29\29 Fortitude: 14 Reflex: 22 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 15 18 20 Dexterity 18 24 28 Constitution 10 12 12 Intelligence 14 16 16 Wisdom 12 14 14 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 1 +2 Tome of Dexterity used at level 1 +2 Tome of Constitution used at level 1 +2 Tome of Intelligence used at level 1 +2 Tome of Wisdom used at level 1 +2 Tome of Charisma used at level 1 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 5 9 9 Bluff 0 0 0 Concentration 1 1 1 Diplomacy 0 0 0 Disable Device 7 23 26 Haggle 4 5 5 Heal 2 14 14 Hide 9 20 20 Intimidate 0 0 0 Jump 7 28 28 Listen 6 7 15 Move Silently 9 20 20 Open Lock 9 29 32 Perform n/a n/a n/a Repair 3 3 6 Search 7 23 31 Spellcraft 3 3 3 Spot 6 22 30 Swim 6 10 10 Tumble 6 10 10 Use Magic Device n/a n/a n/a Level 1 (Rogue) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Listen (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+3) Skill: Tumble (+1) Feat: (Selected) Toughness Enhancement: Mechanic (Rog) - Arbalester (Rank 1) Enhancement: Mechanic (Rog) - Mechanics (Rank 1) Enhancement: Mechanic (Rog) - Mechanics (Rank 2) Enhancement: Mechanic (Rog) - Mechanics (Rank 3) Level 2 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Listen (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Swim (+2) Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Elf - Keen Senses (Rank 1) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Level 3 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Dodge Feat: (Favored Enemy) Favored Enemy: Undead Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1) Enhancement: Arcane Archer (Rgr) - Awareness (Rank 1) Enhancement: Arcane Archer (Rgr) - Awareness (Rank 2) Enhancement: Arcane Archer (Rgr) - Awareness (Rank 3) Level 4 (Ranger) Ability Raise: DEX Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Elf - Elven Dexterity (Rank 1) Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1) Level 5 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1) Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1) Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2) Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3) Level 6 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Point Blank Shot Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1) Enhancement: Arcane Archer (Rgr) - Dexterity (Rank 1) Level 7 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Elemental Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2) Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3) Level 8 (Ranger) Ability Raise: DEX Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1) Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1) Level 9 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Improved Critical: Ranged Weapons Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1) Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2) Enhancement: Arcane Archer (Rgr) - Dexterity (Rank 1) Level 10 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Elf - Keen Senses (Rank 2) Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2) Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3) Level 11 (Fighter) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons Enhancement: Elf - Elven Dexterity (Rank 1) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Level 12 (Fighter) Ability Raise: DEX Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Fighter Bonus) Power Critical Feat: (Selected) Weapon Focus: Piercing Weapons Enhancement: Elf - Keen Senses (Rank 3) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Level 13 (Fighter) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Enhancement: Elf - Aerenal Grace (Rank 1) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Enhancement: Elf - Skill (Rank 1) Enhancement: Kensei (Ftr) - Kensei Focus: Archery (Rank 1) Level 14 (Fighter) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 3) Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1) Level 15 (Fighter) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Selected) Mobility Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Archery (Rank 1) Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 1) Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 2) Level 16 (Fighter) Ability Raise: DEX Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Fighter Bonus) Shot on the Run Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Archery (Rank 1) Level 17 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1) Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1) Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 1) Level 18 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Selected) Improved Critical: Piercing Weapons Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2) Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 2) Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 3) Level 19 (Ranger) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3) Enhancement: Kensei (Ftr) - Strength (Rank 1) Level 20 (Ranger) Ability Raise: STR Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Archery (Rank 1) Enhancement: Kensei (Ftr) - Strength (Rank 1)
i didnt take UMD, ive never used it, ive taken heal instead to revive fellow team mates?
the other thing im wondering, str/dex. which one would be the preferred to put points into? for the class levels and the ability points?
Is fighter worth it, or just go ranger 18? (i dont have access to the monk)