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Thread: shiradi druid

  1. #1
    Community Member painkiller3's Avatar
    Join Date
    Jan 2010
    Posts
    608

    Default shiradi druid

    (heavily based on the loot and tricks from https://www.ddo.com/forums/showthrea...adi-MM-spammer )

    so i was running my shiradi FVS (see above) last night and peppering things with magic missile SLA etc and was with a druid and he was talking about how sunburst cleared out a room and he was doing quite well with earthquake etc etc, so i was wondering if the 2 wizard goodness (2 wiz levels + epic abishai set (+3 levels) + twilight (+2 levels) = 7 arcane levels so only 4 instead of 5 MMs) could work with a druid instead? i took 1 level of monk to increase DCs but am willing to muck around. any clever ways to get to 5 MMs except going 16druid/4 wiz, although i'm not planning on using any bigger spells than earthquake (and couldn't fit in heighten) so that may work. the reflex save is way low, so will have to look at that as well. planning on using twilight and sage's locket, or a thunderholme +EVO (and swap in +TRANS for mass frog) and infused chaosrobe if chaoserobe works with druid.

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Half-Elf Male
    (1 Monk \ 2 Wizard \ 17 Druid \ 8 Epic) 
    Hit Points: 414
    Spell Points: 2118 
    BAB: 13\13\18\23
    Fortitude: 18
    Reflex: 9
    Will: 27
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength              8                    11
    Dexterity             8                    11
    Constitution         16                    19
    Intelligence         12                    15
    Wisdom               18                    31
    Charisma             14                    17
    
    Tomes Used
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance              -1                     9
    Bluff                 2                    11
    Concentration         3                    14
    Diplomacy             2                    11
    Disable Device        n/a                  n/a
    Haggle                2                    11
    Heal                  8                    41
    Hide                 -1                     8
    Intimidate            2                    11
    Jump                  1                    27
    Listen                4                    18
    Move Silently        -1                     8
    Open Lock            n/a                    n/a
    Perform               4                    22
    Repair                1                    10
    Search                1                    10
    Spellcraft            5                    33
    Spot                  4                    18
    Swim                 -1                     8
    Tumble               n/a                    n/a
    Use Magic Device      4                    22
    
    Level 1 (Druid)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 2 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Arcane Initiate
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Wizard)
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Druid)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 7 (Druid)
    
    
    Level 8 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 9 (Druid)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Druid)
    
    
    Level 11 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 12 (Druid)
    Feat: (Selected) Improved Mental Toughness
    
    
    Level 13 (Druid)
    
    
    Level 14 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 15 (Druid)
    Feat: (Selected) Empower Spell
    
    
    Level 16 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 17 (Druid)
    
    
    Level 18 (Druid)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Druid)
    
    
    Level 20 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Focus: Evocation
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Adept of Forms
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Mental Toughness
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Mass Frog
    Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
    Enhancement: Half-Elf - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
    Enhancement: Half-Elf - Arcanum (Rank 1)
    Enhancement: Half-Elf - Arcanum (Rank 2)
    Enhancement: Half-Elf - Arcanum (Rank 3)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 2)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 3)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 1)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 2)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 3)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 1)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 2)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 3)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Time and Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Archmage (Wiz) - Evocation I: Magic Missile (Rank 1)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 1)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 2)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)

  2. #2
    Community Member Purkilius's Avatar
    Join Date
    Aug 2010
    Posts
    589

    Default

    Quote Originally Posted by painkiller3 View Post
    (heavily based on the loot and tricks from https://www.ddo.com/forums/showthrea...adi-MM-spammer )

    so i was running my shiradi FVS (see above) last night and peppering things with magic missile SLA etc and was with a druid and he was talking about how sunburst cleared out a room and he was doing quite well with earthquake etc etc, so i was wondering if the 2 wizard goodness (2 wiz levels + epic abishai set (+3 levels) + twilight (+2 levels) = 7 arcane levels so only 4 instead of 5 MMs) could work with a druid instead? i took 1 level of monk to increase DCs but am willing to muck around. any clever ways to get to 5 MMs except going 16druid/4 wiz, although i'm not planning on using any bigger spells than earthquake (and couldn't fit in heighten) so that may work. the reflex save is way low, so will have to look at that as well. planning on using twilight and sage's locket, or a thunderholme +EVO (and swap in +TRANS for mass frog) and infused chaosrobe if chaoserobe works with druid.

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Half-Elf Male
    (1 Monk \ 2 Wizard \ 17 Druid \ 8 Epic) 
    Hit Points: 414
    Spell Points: 2118 
    BAB: 13\13\18\23
    Fortitude: 18
    Reflex: 9
    Will: 27
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength              8                    11
    Dexterity             8                    11
    Constitution         16                    19
    Intelligence         12                    15
    Wisdom               18                    31
    Charisma             14                    17
    
    Tomes Used
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance              -1                     9
    Bluff                 2                    11
    Concentration         3                    14
    Diplomacy             2                    11
    Disable Device        n/a                  n/a
    Haggle                2                    11
    Heal                  8                    41
    Hide                 -1                     8
    Intimidate            2                    11
    Jump                  1                    27
    Listen                4                    18
    Move Silently        -1                     8
    Open Lock            n/a                    n/a
    Perform               4                    22
    Repair                1                    10
    Search                1                    10
    Spellcraft            5                    33
    Spot                  4                    18
    Swim                 -1                     8
    Tumble               n/a                    n/a
    Use Magic Device      4                    22
    
    Level 1 (Druid)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 2 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Arcane Initiate
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Wizard)
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Druid)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 7 (Druid)
    
    
    Level 8 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 9 (Druid)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Druid)
    
    
    Level 11 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 12 (Druid)
    Feat: (Selected) Improved Mental Toughness
    
    
    Level 13 (Druid)
    
    
    Level 14 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 15 (Druid)
    Feat: (Selected) Empower Spell
    
    
    Level 16 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 17 (Druid)
    
    
    Level 18 (Druid)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Druid)
    
    
    Level 20 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Focus: Evocation
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Adept of Forms
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Mental Toughness
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Mass Frog
    Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
    Enhancement: Half-Elf - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
    Enhancement: Half-Elf - Arcanum (Rank 1)
    Enhancement: Half-Elf - Arcanum (Rank 2)
    Enhancement: Half-Elf - Arcanum (Rank 3)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 2)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 3)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 1)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 2)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 3)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 1)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 2)
    Enhancement: Season's Herald (Drd) - Nature's Warden (Rank 3)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Time and Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Archmage (Wiz) - Evocation I: Magic Missile (Rank 1)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 1)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 2)
    Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Druid 15 fvs 4 wiz 1 might work!

    Infused chaos robe works on a druid.
    Argo: Hilmir - Purkilius - Jinu - Vignir

  3. #3
    Community Member painkiller3's Avatar
    Join Date
    Jan 2010
    Posts
    608

    Default

    Quote Originally Posted by Purkilius View Post
    Druid 15 fvs 4 wiz 1 might work!

    Infused chaos robe works on a druid.
    that's a good idea...too bad there's no iconic wiz, fvs or druid for me to test this out...will have to rely on the character planner thanks!

  4. #4
    Community Member
    Join Date
    Jun 2011
    Posts
    646

    Default

    When I did my druid shiradi life, I went 18/2 druid monk(evasion!). Anyways, a druid's shiradi strength comes from there SLA's and cheap effective AOE CC. earthquake+ice storm+sunburst+storm of vengeance(sla) clears rooms like it's no one's business, and with 60+earthquake DC's.

    For single targets, I'd earthquake, body of the sun, and unleash all the SLA's.

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