Hello there!

After reading many threads about clerics (that either seemed outdated or were way too hard for a newbie to comprehend) i decided to make this thread asking for some help on building a cleric.

I want to make a human cleric that relies basically on healing spells (and those enhancements wich spends turn undead charges [i don't understand perfectly how they work atm, but they seem pretty awesome and worth taking in order to save some SP]) and can deal some minor damage with light spells to help the party finishing some monsters. I'm not interested in dealing any melee damage at all.

So, i figured out (might be wrong) that the best way to do so would be a combination of Radiant Servant for healing and Divine Disciple for some Spell like abilities.

Therefore, my main questions are:

- Most threads says that, in order to be a powerful healer, the best option is to have metamagic feats such as Empower healing, Empower spell and Maximize spell at once (and even quicken spell at higher levels) - wouldn't they consume way more Spell points than a cleric have?

- Those metamagic feats affects spell like abilities without increasing their costs, right? So, am i supposed to make them active before using these abilities and turning them off after it to save SP?

- Is extra turning a nice feat to make a cleric a better healer, because it will be able to use enhancement abilities such as the Radiant Servant's aura and burst more often?

I also tried to make a character sheet with the skills, feats and enhancements that seemed nice to me, and i'd like some opinions about it, so i can learn about the do's and don'ts of clerics.

Thank you!!

Code:
Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page

Lychinus Torsche
Level 20 Neutral Good Human Male
(20 Cleric) 
Hit Points: 262
Spell Points: 1560 
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 8
Will: 22

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(28 Point)       (Level 1)             (Level 20)
Strength             10                    10
Dexterity            10                    10
Constitution         14                    14
Intelligence         10                    10
Wisdom               16                    27
Charisma             14                    14

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                    11.5
Bluff                 2                     2
Concentration         4                    19
Diplomacy             2                     2
Disable Device        n/a                   n/a
Haggle                2                     2
Heal                  7                    31
Hide                  0                     0
Intimidate            2                     2
Jump                  0                     1
Listen                3                     8
Move Silently         0                     0
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                0                     0
Search                0                     0
Spellcraft            0                     0
Spot                  3                     8
Swim                  0                     0
Tumble                1                     1
Use Magic Device      3                     3

Level 1 (Cleric)
Feat: (Selected) Empower Healing Spell
Feat: (Deity) Follower of the Silver Flame
Feat: (Human Bonus) Mental Toughness


Level 2 (Cleric)


Level 3 (Cleric)
Feat: (Selected) Maximize Spell


Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Empower Spell


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Extra Turning


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Improved Mental Toughness


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Quicken Spell


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Toughness


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Human - Human Versatility: Spell Power Boost (Rank 1)
Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 2)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 3)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 1)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 2)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 3)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 1)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 2)
Enhancement: Divine Disciple (Clr) - Efficient Maximize (Rank 3)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Wisdom (Rank 1)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 1)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 2)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
Enhancement: Divine Disciple (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Shield (Rank 1)
Enhancement: Radiant Servant (Clr) - Radiant Servant (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 2)
Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 3)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 2)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 3)
Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 2)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Divine Health (Rank 1)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
Enhancement: Radiant Servant (Clr) - Cure Focus (Rank 1)