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  1. #1
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    Default Interesting Attack Speed Data (acrobat bonus only applies when standing still)

    The cap on thrown attacks at 84 attacks/minute got me interested in looking at attack speeds and it looks like most of the data I could find was from older updates.

    To test I would time how long it took to do 50 attacks and then convert that into attacks per minute. Eventually I got lazy and started extrapolating some data from 10 attacks which increases my error.

    I updated this to have tentative conclusions first and I will put the data in a later post.

    1. Thief acrobatics only gives an alacrity bonus while standing still.

    2. The cap on thrown attacks at 84 attacks/minute appears to be 3 * the base attack rate of thrown weapons (bab 0 with no feats). This makes me wonder if all styles cap at 3 * the base attack rate of that style.

    3. At least for ranged attacks, every point of BAB appears to increase your attack rate (not every 5 points).

    4. Rapid shot with bows may add a fixed 6 attacks/minute bonus before alacrity is taken into account [(BAB rate + rapid shot) * alacrity bonus].

    5. The combination of rapid shot and quickdraw with thrown may add a fixed 12 attacks/minute bonus before alacrity is taken into account (added to the BAB equation).

    6. The effect of BAB on attack rate is much more with thrown (we are talking around 100% faster at BAB 28) > bow > melee (we are talking around 7-8% faster at BAB 28). So divine power/tenser's/divine crusader is much more important if you are ranging than if you are meleeing.

    8. To get the speed increase you must multiply the alacrity bonus by a factor:
    thrown (standing or running) about 0.55% per alacrity bonus
    standing quarterstaff about 1.0% per alacrity bonus
    standing swf about 1.3% per alacrity bonus
    running quarterstaff and running SWF about 1.7% per alacrity bonus
    light repeater 0.2% per alacrity bonus

    One interesting side effect is that running with SWF you should be able to attack 2.275 * as fast if you are using GSWF, haste boost 30%, and haste 15% (.75 * 1.7 + 1). That still doesn't get you close to the attack rate cap if it is relatively the same across styles.
    Last edited by maddong; 04-11-2015 at 11:08 PM.

  2. #2
    Chaotic Evil Mindos's Avatar
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    Default

    Quote Originally Posted by maddong View Post
    The cap on thrown attacks at 84 attacks/minute got me interested in looking at attack speeds and it looks like most of the data I could find was from older updates.
    Where did you get the info regarding thrown attack caps at 84/min?
    Is there any other info along this vein?

  3. #3
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    Quote Originally Posted by Mindos View Post
    Where did you get the info regarding thrown attack caps at 84/min?
    Is there any other info along this vein?
    The Meteor Shower thread: https://www.ddo.com/forums/showthrea...riken-Insanity

    I added more numbers to the original post.

  4. #4
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    Default

    I'm just posting 0% alacrity data.

    50 attacks quarterstaff (thief acrobatics only works while standing still not running)
    bab 0 0% 36.7 running = 81.7 attacks/minute
    bab 1-5 0% 35.8 running = 83.8 attacks/minute (2.5% faster than bab 0)
    bab 6 0% 35.5 running = 84.5 attacks/minute (3.4% faster than bab 0)
    bab 8 0% 35.8 running
    bab 12-18 0% 35 running = 85.7 attacks/minute (5% faster than bab 0)
    bab 19 0% 34.9 running
    bab 22 0% 34.8 running
    bab 27 0% 34.3 running = 87.5 attacks/minute (7% faster than bab 0)
    bab 0 0% 36.3 standing = 82.6 attacks/minute
    bab 8 0% 35.3 standing
    bab 12-18 0% 35.1 standing = 85.5 attacks/minute
    bab 19 0% 34.5 standing
    bab 22 0% 34 standing
    bab 27 0% 33.6 standing = 89.3 attacks/minute

    50 attacks swf
    bab 27 0% 33.7 standing = 89.0
    bab 27 0% 34.3 running = 87.5

    50 attacks thrown
    bab 0 0% 107.3 = 28.0 attacks/minute (thrown attack rate caps at 84 attacks/minute or 3 x this)
    bab 1 0% 101.5 = 29.6
    bab 2 0% 96.1 = 31.2
    bab 12 0% 72 = 41.7
    bab 27 0% 54 = 55.6 (98.6% faster)
    bab 2 rs 81.5 = 36.8 (5.6 faster)
    bab 2 rs&qd 69.5 = 43.2 (12 faster)
    bab 12 rs&qd 56 = 53.6 (11.9 faster)

    50 attacks bow
    bab 0 0% 83.8 = 35.8
    bab 1 0% 81.5 = 36.8
    bab 2 0% 79 = 38.0
    bab 12 0% 61.5 = 48.8
    bab 27 0% 46 = 65.2 (79.1% faster)
    bab 1 rs 70 = 42.9 (6.1 faster)
    bab 2 rs 68.5 = 43.8 (5.8 faster)
    bab 12 rs 54.5 = 55.0 (6.2 faster)
    Last edited by maddong; 04-11-2015 at 10:55 PM.

  5. #5
    Community Member SealedInSong's Avatar
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    Default Ugh

    If this is true, I'm very disheartened...

    The whole point of acrobats is to be mobile, hence the poor-in-practice tumbling bonii.

    How sad.
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  6. #6
    Community Member jakeelala's Avatar
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    Default

    excellent thread
    good at business

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