
Originally Posted by
CThruTheEgo
And that's the difference. You would build both versions differently. You're not using the numbers that I posted above for either version. That's not how I would build a human post U23. If you take a look at my posts above, you will see that my drow and human would both end up with the same base con of 21 to qualify for epic toughness, so gear doesn't matter. With the way that I would build each of them, drow loses no HP compared to human and still gets a higher DC.
How do you figure that drow sacrifices +3 int for epic toughness? Again, I'm not sure where you're getting these numbers from since they do not match how I have detailed my drow version above. Take a look at the numbers that I posted above and you will see that it's only 1 int that drow loses by fitting in epic toughness, not 3. And, as I have already mentioned, that 1 can be made up for with a twist to provide an even int.
Epic toughness is a priority of mine, plain and simple. For me, those extra HP are key for an assassin's survivability. I don't have 3x barb past lives, heroic completionist, or multiple primal sphere epic past lives to get extra HP from. I have neither the desire or time to grind those out. For someone who has those, epic toughness is not needed. Epic toughness is a way for me to bypass that grind and still maintain top survivability on my rogue.