I've been away from DDO and the forums for almost a year, and I've come back to see that TWF feats now apply to Druid animal forms, though that apparently was not what the developers intended. This is quite interesting to me because the last time I was on DDO I was working with Druid melee builds https://www.ddo.com/forums/showthrea...d-Melee-Builds . Certainly, however, this latest development—or, eh hem, exploit—with TWF changes the game quite a bit.
Here are a couple of theory builds I've quickly come up with per the current situation. I would appreciate any critiques or comments you might have.
The first build is 9Druid/11Ranger for various reasons—GTWF, Evasion, winter wolf, tempest, natures warrior, etc. My first thought was that this might be fun for someone working on a completionist build who wants to zip though the ranger class (while the TWF exploit is still available), so I've only sketched it out in terms of the first 20 levels. I also thought it might be fun to simply confuse people by having a ranger icon displayed while being a winter wolf. Seriously, though, at the highest levels the expectations of you from other players will be entirely different from being a druid melee build because you are actually a ranger melee build, and ranger will be your icon. For example, eventually nobody will be asking your winter wolf build to cast an effective earthquake or heal. Yay!
PERKS
3xNatural Fighting
GTWF
Power Attack
Ram's Might
Level 8 Tempest enhancements, esp. dance of death, thousand cuts, growing storm, and whirling blades, critical accuracy, and critical damage.
Level 8 Natures Warrior Enhancements, esp. vengeful hunter and fatal harrier.
Evasion
Reincarnation
Ranger Life
First Build: Maximize Spell (for healing)
Second Build: Cleave and Great Cleave
The first build is a 9Druid/11Ranger helf.
I give you Nature's Tempest I:.
Code:
Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page
Nature's Tempest I
Level 20 True Neutral Half-Elf Female
(11 Ranger \ 9 Druid)
Hit Points: 302
Spell Points: 623
BAB: 17\17\22\27\27
Fortitude: 19
Reflex: 12
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 32
Dexterity 8 10
Constitution 16 18
Intelligence 8 10
Wisdom 9 12
Charisma 13 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Level 1 (Druid)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Wild Empathy
Spell (1): Charm Animal
Spell (1): Entangle
Spell (1): Faerie Fire
Spell (1): Jump
Spell (1): Lesser Vigor
Spell (1): Longstrider
Spell (1): Magic Fang
Spell (1): Maul
Spell (1): Merfolk's Blessing
Spell (1): Pass Without Trace
Spell (1): Produce Flame
Spell (1): Ram's Might
Spell (1): Shillelagh
Spell (1): Summon Nature's Ally I
Spell (1): Takedown
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Goodberry
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Druid)
Feat: (Selected) Power Attack
Spell (2): Align Fang
Spell (2): Animal Trance
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Spell (2): Cat's Grace
Spell (2): Creeping Cold
Spell (2): Cure Light Wounds
Spell (2): Eagle's Splendor
Spell (2): Fire Trap
Spell (2): Flame Blade
Spell (2): Flaming Sphere
Spell (2): Fog Cloud
Spell (2): Fox's Cunning
Spell (2): Gust of Wind
Spell (2): Hold Animal
Spell (2): Lesser Restoration
Spell (2): Owl's Wisdom
Spell (2): Pack Presence
Spell (2): Resist Energy
Spell (2): Roar
Spell (2): Splinterbolt
Spell (2): Summon Nature's Ally II
Level 4 (Druid)
Ability Raise: STR
Level 5 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Feat: (Automatic) Improved Heroic Durability
Spell (3): Baiting Bite
Spell (3): Call Lightning
Spell (3): Contagion
Spell (3): Cure Moderate Wounds
Spell (3): Dominate Animal
Spell (3): Neutralize Poison
Spell (3): Poison
Spell (3): Protection from Energy
Spell (3): Quench
Spell (3): Remove Disease
Spell (3): Salt Ray
Spell (3): Shred
Spell (3): Sleet Storm
Spell (3): Snare
Spell (3): Spiderskin
Spell (3): Spike Growth
Spell (3): Summon Nature's Ally III
Spell (3): Vigor
Spell (3): Water Breathing
Level 6 (Druid)
Feat: (Selected) Maximize Spell
Level 7 (Druid)
Feat: (Automatic) Improved Wild Empathy
Spell (4): Cure Serious Wounds
Spell (4): Dispel Magic
Spell (4): Enveloping Swarm
Spell (4): Flame Strike
Spell (4): Freedom of Movement
Spell (4): Harrowing Pack
Spell (4): Ice Storm
Spell (4): Lesser Vigor, Mass
Spell (4): Longstrider, Mass
Spell (4): Rising Fury
Spell (4): Summon Nature's Ally IV
Level 8 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 9 (Druid)
Feat: (Selected) Natural Fighting
Feat: (Automatic) Poison Immunity
Spell (5): Animal Growth
Spell (5): Call Lightning Storm
Spell (5): Cold Breath
Spell (5): Cure Critical Wounds
Spell (5): Death Ward
Spell (5): Greater Vigor
Spell (5): Pack Aptitude
Spell (5): Panacea
Spell (5): Reincarnate
Spell (5): Stoneskin
Spell (5): Summon Nature's Ally V
Spell (5): Wall of Fire
Level 10 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Level 11 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 12 (Ranger)
Ability Raise: STR
Feat: (Selected) Natural Fighting
Feat: (Automatic) Diehard
Level 13 (Ranger)
Feat: (Automatic) Precise Shot
Spell (1): Camouflage
Spell (1): Tumble
Level 14 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Archer's Focus
Level 15 (Ranger)
Feat: (Selected) Natural Fighting
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 16 (Ranger)
Ability Raise: STR
Level 17 (Ranger)
Spell (2): Camouflage, Mass
Level 18 (Ranger)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Automatic) Evasion
Level 19 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 20 (Ranger)
Ability Raise: STR
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Spell (3): Wild Instincts
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Human Adaptability: Strength (Rank 1)
Enhancement: Half-Elf - Human Versatility: Damage Boost (Rank 1)
Enhancement: Half-Elf - Human Greater Adaptability: Constitution (Rank 1)
Enhancement: Half-Elf - Human Versatility: Attack Boost (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
Enhancement: Half-Elf - Improved Recovery (Rank 1)
Enhancement: Half-Elf - Lesser Divine Health (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Paladin) (Rank 1)
Enhancement: Half-Elf - Dilettante: Strength (Rank 1)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 1)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 2)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 3)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 1)
Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 2)
Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 3)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior Strength (Rank 1)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior Strength (Rank 1)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Strength (Rank 1)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 1)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 2)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Strength (Rank 1)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 3)
The second build is a 9Druid/9Ranger/2Fighter horc.
I give you Nature's Tempest II:
Code:
Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page
Nature's Tempest II
Level 20 True Neutral Half-Orc Female
(2 Fighter \ 9 Ranger \ 9 Druid)
Hit Points: 301
Spell Points: 663
BAB: 17\17\22\27\27
Fortitude: 19
Reflex: 12
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 30
Dexterity 14 17
Constitution 16 18
Intelligence 6 8
Wisdom 14 16
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
Level 1 (Druid)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Wild Empathy
Spell (1): Charm Animal
Spell (1): Entangle
Spell (1): Faerie Fire
Spell (1): Jump
Spell (1): Lesser Vigor
Spell (1): Longstrider
Spell (1): Magic Fang
Spell (1): Maul
Spell (1): Merfolk's Blessing
Spell (1): Pass Without Trace
Spell (1): Produce Flame
Spell (1): Ram's Might
Spell (1): Shillelagh
Spell (1): Summon Nature's Ally I
Spell (1): Takedown
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Goodberry
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Druid)
Feat: (Selected) Power Attack
Spell (2): Align Fang
Spell (2): Animal Trance
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Spell (2): Cat's Grace
Spell (2): Creeping Cold
Spell (2): Cure Light Wounds
Spell (2): Eagle's Splendor
Spell (2): Fire Trap
Spell (2): Flame Blade
Spell (2): Flaming Sphere
Spell (2): Fog Cloud
Spell (2): Fox's Cunning
Spell (2): Gust of Wind
Spell (2): Hold Animal
Spell (2): Lesser Restoration
Spell (2): Owl's Wisdom
Spell (2): Pack Presence
Spell (2): Resist Energy
Spell (2): Roar
Spell (2): Splinterbolt
Spell (2): Summon Nature's Ally II
Level 4 (Druid)
Ability Raise: STR
Level 5 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Feat: (Automatic) Improved Heroic Durability
Spell (3): Baiting Bite
Spell (3): Call Lightning
Spell (3): Contagion
Spell (3): Cure Moderate Wounds
Spell (3): Dominate Animal
Spell (3): Neutralize Poison
Spell (3): Poison
Spell (3): Protection from Energy
Spell (3): Quench
Spell (3): Remove Disease
Spell (3): Salt Ray
Spell (3): Shred
Spell (3): Sleet Storm
Spell (3): Snare
Spell (3): Spiderskin
Spell (3): Spike Growth
Spell (3): Summon Nature's Ally III
Spell (3): Vigor
Spell (3): Water Breathing
Level 6 (Druid)
Feat: (Selected) Cleave
Level 7 (Druid)
Feat: (Automatic) Improved Wild Empathy
Spell (4): Cure Serious Wounds
Spell (4): Dispel Magic
Spell (4): Enveloping Swarm
Spell (4): Flame Strike
Spell (4): Freedom of Movement
Spell (4): Harrowing Pack
Spell (4): Ice Storm
Spell (4): Lesser Vigor, Mass
Spell (4): Longstrider, Mass
Spell (4): Rising Fury
Spell (4): Summon Nature's Ally IV
Level 8 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 9 (Druid)
Feat: (Selected) Natural Fighting
Feat: (Automatic) Poison Immunity
Spell (5): Animal Growth
Spell (5): Call Lightning Storm
Spell (5): Cold Breath
Spell (5): Cure Critical Wounds
Spell (5): Death Ward
Spell (5): Greater Vigor
Spell (5): Pack Aptitude
Spell (5): Panacea
Spell (5): Reincarnate
Spell (5): Stoneskin
Spell (5): Summon Nature's Ally V
Spell (5): Wall of Fire
Level 10 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Level 11 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 12 (Ranger)
Ability Raise: STR
Feat: (Selected) Natural Fighting
Feat: (Automatic) Diehard
Level 13 (Ranger)
Feat: (Automatic) Precise Shot
Spell (1): Camouflage
Spell (1): Tumble
Level 14 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Archer's Focus
Level 15 (Ranger)
Feat: (Selected) Natural Fighting
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 16 (Ranger)
Ability Raise: STR
Level 17 (Ranger)
Spell (2): Camouflage, Mass
Level 18 (Ranger)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Automatic) Evasion
Level 19 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Great Cleave
Enhancement: Half-Orc - Orcish Fury (Rank 1)
Enhancement: Half-Orc - Orcish Strength (Rank 1)
Enhancement: Half-Orc - Orcish Fury (Rank 1)
Enhancement: Half-Orc - Orcish Strength (Rank 1)
Enhancement: Half-Orc - Orcish Fury (Rank 1)
Enhancement: Half-Orc - Stubborn (Rank 1)
Enhancement: Half-Orc - Stubborn (Rank 2)
Enhancement: Half-Orc - Stubborn (Rank 3)
Enhancement: Half-Orc - Extra Action Boost (Rank 1)
Enhancement: Half-Orc - Extra Action Boost (Rank 2)
Enhancement: Half-Orc - Extra Action Boost (Rank 3)
Enhancement: Half-Orc - Improved Power Attack (Rank 1)
Enhancement: Half-Orc - Improved Power Attack (Rank 2)
Enhancement: Half-Orc - Improved Power Attack (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 1)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 2)
Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 3)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior Strength (Rank 1)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 1)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 2)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2)
Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Strength (Rank 1)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 1)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 2)
Enhancement: Tempest (Rgr) - Critical Damage (Rank 3)
Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Strength (Rank 1)
Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
Enhancement: Tempest (Rgr) - Dance of Death (Rank 3)