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  1. #1
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    Default 12Fvs/6Rgr/2Rog Healing Tempest

    This is sort of the direction I want to go with this build. I am by no means a master build crafter and would appreciate some help. I'm looking for a build like this for my 3rd life. Thanks in advance for the help.


    12Fvs/6Ranger/2Rogue
    Chaotic Good (Cause I’m a rebel!)
    36 pts

    Goals:
    High TWF with max doublestrike
    Ameliorating strike
    Evasion and Imp Evasion
    Self healing (Heal spell)
    Trapping

    Stats:
    STR: 14 + 4 tome + 5 level ups = 23
    DEX: 16 + 4 tome + 2 level ups = 22
    CON: 13 + 4 tome = 17
    INT: 13 +4 tome = 17
    WIS: 13 + 4 tome = 17
    CHA: 13 + 4 tome = 17

    Feats:
    1 PB Shot, Paladin Dilettante
    2Rng Favored Enemy: Undead
    3 Power attack
    6 Cleave
    7Rng Favored Enemy: Evil Outsider
    9 Great Cleave, Follower of the Undying Court
    12 Imp crit: Slash
    13 Fvs: Resist Fire
    15 GTWF
    18 Empower Healing, Fvs: Resist Acid
    21 Overwhelming Critical
    24 Combat Archery
    26 Holy Strike
    27 Blinding Speed
    29 PTWF

    Enhancements:
    Assassin
    Knife in the Darkness (Rank 1)
    Shiv (Rank 3)
    Sneak Attack Training (Rank 1)
    Venomed Blades (Rank 3)

    Tempest
    Shield of Whirling Steel (Rank 1)
    Tempest (Rank 1)
    Graceful Death (Rank 1)
    Improved Defense (Rank 1)
    Whirling Blades (Rank 1)
    Bleed Them Out (Rank 3)
    Whirling Blades (Rank 1)
    Haste Boost (Rank 3)
    Critical Accuracy (Rank 3)
    Whirling Blades (Rank 1)
    Critical Damage (Rank 3)
    Elaborate Parry (Rank 3)
    The Growing Storm (Rank 3)
    Whirling Blades (Rank 1)
    Evasive Dance (Rank 3)
    A Thousand Cuts (Rank 3)
    Dance of Death (Rank 3)

    Warpriest
    Smite Foe (Rank 1)
    Resilience of Battle (Rank 1)
    Toughness (Rank 3)
    Awareness (Rank 2)
    Smite Weakness (Rank 1)
    Wall of Steel (Rank 3)
    Inflame (Rank 3)
    Inflame: Saving Throws (Rank 3)
    Wisdom (Rank 1)
    Ameliorating Strike (Rank 1)

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Half-Elf Male
    (2 Rogue \ 6 Ranger \ 12 Favored Soul \ 8 Epic) 
    Hit Points: 375
    Spell Points: 1907 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 24
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             14                    23
    Dexterity            16                    22
    Constitution         13                    17
    Intelligence         13                    17
    Wisdom               13                    18
    Charisma             13                    17
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +2 Tome of Strength used at level 11
    +2 Tome of Dexterity used at level 11
    +2 Tome of Constitution used at level 11
    +2 Tome of Intelligence used at level 11
    +2 Tome of Wisdom used at level 11
    +2 Tome of Charisma used at level 11
    +3 Tome of Strength used at level 12
    +3 Tome of Dexterity used at level 12
    +3 Tome of Constitution used at level 12
    +3 Tome of Intelligence used at level 12
    +3 Tome of Wisdom used at level 12
    +3 Tome of Charisma used at level 12
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               7                    19
    Bluff                 1                    11
    Concentration         3                    28.5
    Diplomacy             1                    11
    Disable Device        5                    34
    Haggle                1                    11
    Heal                  3                    25
    Hide                  3                    14
    Intimidate            1                    11
    Jump                  5                    17
    Listen                1                    14
    Move Silently         7                    18
    Open Lock             7                    26
    Perform               n/a                  n/a
    Repair                1                    11
    Search                5                    34
    Spellcraft            1                    11
    Spot                  1                    14
    Swim                  2                    14
    Tumble                4                    15
    Use Magic Device      5                    17
    
    Level 1 (Rogue)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Rogue)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Ranger)
    Feat: (Selected) Cleave
    
    
    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Favored Soul)
    Feat: (Deity) Follower of the Undying Court
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Favored Soul)
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Favored Soul)
    
    
    Level 17 (Favored Soul)
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Empower Healing Spell
    Feat: (Favored Soul Bonus) Energy Resistance: Acid
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 2)
    Enhancement: Assassin (Rog) - Shiv (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Graceful Death (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 1)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 2)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 3)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 1)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 2)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 3)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Evasive Dance (Rank 1)
    Enhancement: Tempest (Rgr) - Evasive Dance (Rank 2)
    Enhancement: Tempest (Rgr) - Evasive Dance (Rank 3)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 3)
    Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
    Enhancement: Warpriest (Fvs) - Awareness (Rank 1)
    Enhancement: Warpriest (Fvs) - Awareness (Rank 2)
    Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 2)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 3)
    Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 2)
    Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 3)
    Enhancement: Warpriest (Fvs) - Wisdom (Rank 1)
    Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)

  2. #2
    Community Member Munkenmo's Avatar
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    Default

    Looks really solid for a first post build.

    Why half elf? Your not investing in the Racial tree at all, that paladin delettante will make next to no difference when you have tempests almost improved evasion. Human would gain you a skill and a feat, Elf would lower your dex expenditure.

    I would change your enhancements slightly:

    Racial Action boosts and Class Action boosts can be used at the same time & have seperate usage counters, spending one ap on Racial Damage boost and using it during manyshot, or coupled with Tempest Speed boost is well worth a 1ap expenditure.

    I'd try spend 6ap in the AA tree:
    Unlimited Ammo costs 3ap. (I'd stop here if you don't want to shed to much AP from elsewhere)
    2 more ap for an elememtal damage (I generally go acid)
    1 more ap spent on the second core ability adds bludgeoning & slashing to your bow.

    I'd shed some AP from your Tempest Tree, I don't like the 1-2 min cooldown melee abilities, and their large Costs:

    (note the half elf 1ap should be spent on the Damage boost ability, but the planner just auto shows the elven icon)
    Last edited by fTdOmen; 05-15-2014 at 05:27 PM.

  3. #3
    Community Member Sokól's Avatar
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    580

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    Quote Originally Posted by fTdOmen View Post
    Looks really solid for a first post build.

    Why half elf? Your not investing in the Racial tree at all, that paladin delettante will make next to no difference when you have tempests almost improved evasion. Human would gain you a skill and a feat, Elf would lower your dex expenditure.

    I would change your enhancements slightly:

    Racial Action boosts and Class Action boosts can be used at the same time & have seperate usage counters, spending one ap on Racial Damage boost and using it during manyshot, or coupled with Tempest Speed boost is well worth a 1ap expenditure.

    I'd try spend 6ap in the AA tree:
    Unlimited Ammo costs 3ap. (I'd stop here if you don't want to shed to much AP from elsewhere)
    2 more ap for an elememtal damage (I generally go acid)
    1 more ap spent on the second core ability adds bludgeoning & slashing to your bow.

    I'd shed some AP from your Tempest Tree, I don't like the 1-2 min cooldown melee abilities, and their large Costs:

    (note the half elf 1ap should be spent on the Damage boost ability, but the planner just auto shows the elven icon)
    I agree with this^^

    I would sacrifice more AP from the Tempest Tree for Deep Wood Sniper 3rd core Exposing Strike and maybe go for Aimed Shot because it is just nice to have some way to to boost your manyshot esp when using fury
    Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s

  4. #4
    Community Member
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    May 2014
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    Default Thanks for the input

    I appreciate the input on the tier 5 tempest abilities, I wasn't sure on them, so I'll drop them.
    Is the bleed really not worth taking?

    My idea with Helf was to boost my saves a bit, but I think I'll just go human and grab Force of Personality to help out.

    I am considering just dropping my wis to boost my Charisma since I won't have much offensive spellpower to speak of to get greater benefit from FoP and Divine Might. Thoughts?

    I was considering going deeper into DWS for Exposing strike. My concern is that I don't have enough Sneak Attack for it to be worth it.

    I'm not too concerned with range, so for right now I'm going to hold off on putting points into AA.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by fTdOmen View Post
    Why half elf? Your not investing in the Racial tree at all, that paladin delettante will make next to no difference when you have tempests almost improved evasion. Human would gain you a skill and a feat, Elf would lower your dex expenditure.
    Only elves & HEs can take Undying Court; I'm inferring the OP plans to use scimitars since he took IC:Slash, although I don't see any Righteous weapons enhs to boost dmg.

    Stats look out of whack: I don't understand why so many of them end up odd nor why OP started with so much WIS. And no Div Might?

    I also would suggest monk instead of rog splash; see my Tempest Warpriest thread.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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