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  1. #1
    Community Member visibleman's Avatar
    Join Date
    Oct 2010
    Posts
    337

    Default Guild Ship Amenity - Energy Resistance

    Currently we have shrines of 10, 20 & 30 resist vs each element, availability depending on the level of the guild.

    The problems with this are:
    • Most Guild bonuses stack, but these don't
    • Most guilds have the 30 resist which makes low level quests too easy
    • Conversely, 30 resist is almost useless in the high level quests
    • Because most toons can get 30 resist from their ship, it makes Named items with less than 30 resist pointless



    My suggestion (if it is not too late for the Guild overhaul) is:
    • replace the 3 tiered shrines with a single shrine for each element
    • the energy resist provided by the shrine will be a small amount but it should stack
    • the amount of resistance depends on the toon level not the guild level

      1-10 gain +5 energy resist
      11-20 gain +10 energy resist
      21-30 gain +15 energy resist
    Argonessen: Breyard, Kayuss, Breymer, Vilar, Zhanmadao
    Disclaimer: All my posts are in the official DnD language of Common. Common is not a standardised language, so if you think you see a spelling mistake - you are wrong!

  2. #2
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    Krelar's Avatar
    Join Date
    Sep 2009
    Posts
    924

    Default

    Quote Originally Posted by visibleman View Post
    My suggestion (if it is not too late for the Guild overhaul) is:
    • replace the 3 tiered shrines with a single shrine for each element
    • the energy resist provided by the shrine will be a small amount but it should stack
    • the amount of resistance depends on the toon level not the guild level

      1-10 gain +5 energy resist
      11-20 gain +10 energy resist
      21-30 gain +15 energy resist
    Have you looked at lammania yet? That is basically how they work now.

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