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  1. #1
    Community Member Shaude's Avatar
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    Default 10mk/6sorc/4fvs tell me how gimp

    its late and had a weird idea(i know its gimp but how much is the question) heroic and EH capable? Evaluate it pls want to know if its playable and where can be improved. thought ranger might be better than monk in this not sure though.
    6 sorc gives displacment, some cool stuff from EK
    4 fvs some small healing for heroic, empower heal(cocoon),DM and tier 4 strike
    10 monk mountain stance for crit and prr ac 2(1d6)damage, improved evasion, saves heal amp
    human for heal amp mostly
    fury ed twisted in not sure, Dance of Flowers, cocoon
    to much to try gearing


    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Human Male
    (10 Monk \ 6 Sorcerer \ 4 Favored Soul \ 8 Epic) 
    Hit Points: 383
    Spell Points: 769 
    BAB: 13\13\18\23
    Fortitude: 17
    Reflex: 16
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength             16                    30
    Dexterity            15                    17
    Constitution         16                    18
    Intelligence          8                     9
    Wisdom                8                    11
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 1
    +2 Tome of Dexterity used at level 1
    +2 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +3 Tome of Wisdom used at level 1
    +2 Tome of Charisma used at level 1
    +3 Tome of Strength used at level 22
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               3                    11
    Bluff                 3                    11
    Concentration         4                    12
    Diplomacy             3                    11
    Disable Device       n/a                    n/a
    Haggle                3                    11
    Heal                  0                     8
    Hide                  3                    11
    Intimidate            3                    11
    Jump                  4                    18
    Listen                0                     8
    Move Silently         3                    11
    Open Lock             n/a                  n/a
    Perform               n/a                  n/a
    Repair               -1                     7
    Search               -1                     7
    Spellcraft           -1                     7
    Spot                  0                     8
    Swim                  4                    18
    Tumble                n/a                  n/a
    Use Magic Device      n/a                  n/a
    
    Level 1 (Monk)
    Feat: (Selected) Cleave
    Feat: (Human Bonus) Force of Personality
    Feat: (Past Life) Past Life: Paladin
    Feat: (Monk Bonus) Power Attack
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Sorcerer)
    Feat: (Selected) Extend Spell
    
    
    Level 4 (Favored Soul)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 5 (Sorcerer)
    
    
    Level 6 (Monk)
    Feat: (Selected) Empower Healing Spell
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Sorcerer)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Favored Soul)
    
    
    Level 11 (Sorcerer)
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Sorcerer)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: First Blood
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Action Surge: Strength (Rank 1)
    Enhancement: Human - Action Surge: Strength (Rank 2)
    Enhancement: Human - Action Surge: Strength (Rank 3)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Item Defense (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Item Defense (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Item Defense (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 1)
    Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 2)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 3)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
    Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 2)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 3)
    Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 2)
    Enhancement: Warpriest (Fvs) - Strength (Rank 1)
    Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1)
    ty for looking and the above is why i dont build much (to much crazy going on)
    Cannith Javarsee, Zolst, Shaude Argonnessen Tagz

  2. #2
    Community Member Lonnbeimnech's Avatar
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    Default

    On a scale of 1-10, that's about an 8.5 for gimpness.

    Edit: A few suggestions to make it even worse.

    Race drow.

    Go int based, invest the skill points in repair, listen and swim, maybe haggle too.

    Wear chainmail, so you lose evasion. Stay unarmed, but use a towershield.
    Last edited by Lonnbeimnech; 05-12-2014 at 03:57 AM.

  3. #3
    Community Member Munkenmo's Avatar
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    wiz nets more spell points via mental toughness and improved mental toughness, which you can pick up free with your bonus feats, the same enhancments and more spells.

    6wiz would also allow you to go for vampiric form, meaning you could self heal from palemaster, and get a nice boost with your unarmed fighting.

    10th monk level is virtually useless, either go to 12monk, or stop at 9 to keep improved evasion. Picking up a 7th wiz level would make your spells last slightly longer and give more sp.

  4. #4
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by fTdOmen View Post
    wiz nets more spell points via mental toughness and improved mental toughness, which you can pick up free with your bonus feats, the same enhancments and more spells.

    6wiz would also allow you to go for vampiric form, meaning you could self heal from palemaster, and get a nice boost with your unarmed fighting.

    10th monk level is virtually useless, either go to 12monk, or stop at 9 to keep improved evasion. Picking up a 7th wiz level would make your spells last slightly longer and give more sp.
    He can already heal himself as a light monk, and he is taking fvs to cast clw with empowered heal (which is going to be less than just drinking a csw pot) and ameliorating strike; none of which will work in undead form.


    @op, what are you even trying to do with this build?

  5. #5
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by Lonnbeimnech View Post
    He can already heal himself as a light monk, and he is taking fvs to cast clw with empowered heal (which is going to be less than just drinking a csw pot) and ameliorating strike; none of which will work in undead form.


    @op, what are you even trying to do with this build?
    I gathered that, but his split would offer less healing and less sp than a palemaster, especially if he takes 7 wiz levels, opening up level 4 spells = negative energy burst.

    Heck, he could do a 12monk, 7wiz, 1fvs. Picking up fvs soley for divine might would still make sense, offer a fairly similar build with better synergy.

    If he really wants to stay in living forms, cleric will offer him better healing, and 6 wiz would still offer more spell points.

  6. #6
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    Quote Originally Posted by Lonnbeimnech View Post
    @op, what are you even trying to do with this build?
    Probably Tenser's, extended displace (CL6 only though), Ameliorating Strike, TWF, Improved Evasion, secondary focus on charisma to fuel Divine Might + Force of Personality + bonus spell points.

    Going Wizard 7 / FVS 4 / Monk 9 is probably better.

  7. #7
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by fTdOmen View Post
    I gathered that, but his split would offer less healing and less sp than a palemaster, especially if he takes 7 wiz levels, opening up level 4 spells = negative energy burst.

    Heck, he could do a 12monk, 7wiz, 1fvs. Picking up fvs soley for divine might would still make sense, offer a fairly similar build with better synergy.

    If he really wants to stay in living forms, cleric will offer him better healing, and 6 wiz would still offer more spell points.
    Looking at his feats, he is trying to make a self healing melee, but has little or no experience with monks. No stunning fist, no wisdom, not taking gtwf until lvl 24 etc.

    @op, monks can already heal themselves, you dont need fvs levels to do it.
    If you don't have displacement clickies from shroud you can just make an elf monk and take the dagonmark feat until you do make some shroud clickies. that will free up 9 levels to make a pure monk

    If you just have to multi class because thats what everyone does, and for whatever reason you want to take fvs levels on a monk, take 5 levels, take magic backlash from warpriest, spam fists of light.

    have a look here https://www.ddo.com/forums/showthrea...5008-The-Akuma

  8. #8
    Community Member Shaude's Avatar
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    Default well i sleeped

    goal it was to hmm. . .

    my notes are telling me that i want to add multiple damage to attacks through special attacks.

    what i did no idea b/c i dont really see it, Wholeness of Body would do better, fist of light and Healing Ki should be enough.

    not even sure why sorc wiz would be much better if even add it at all.

    i will look more at my notes and try to figure it out and what i eat last night.


    Edit. come on at least a 6 or 10(1-10) a 8.5 puts it a 10sorc/10wiz

    after looking at notes i saw my plan wouldnt work and for no reason made it anyway, plan was to use ravenger(barb) and any merit it started to have was lost quickly so i guess monk was thrown in to try to fix it idk it would need 4 classes minium and about 30 more ap no response needed its a lost cause it will be very underwhelming even if fixed(lol) at this point nothing truly works together it a hodgepodge of ideas thrown together.
    Last edited by Shaude; 05-12-2014 at 10:29 AM.
    Cannith Javarsee, Zolst, Shaude Argonnessen Tagz

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