Here's a video of a quick EN Deathwyrm pug on Khyber, where we had the worst luck on puzzles but good luck on Phylactery.
Here's a video of a quick EN Deathwyrm pug on Khyber, where we had the worst luck on puzzles but good luck on Phylactery.
Some proper test of Melee survivability.
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
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kokaisa dc caster. .agrippe ranged. farim-1 monk. meatmountain full hate tank.boltergaist arti(retired pileon)
RENOWNED in thelanis
DDO on YOUTUBE CHANNEL
Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
I apologise for not only making a build with monk levels, but one that even has the monk icon
Lammania Wolf on Crack in EE Breaking the Ranks:
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
I think it shoud definitely be WAI and not changed by the devs.
Looking at the video I can tell that it's a great dps build but a centered thunderforged kensei is not very far behind.
Different viable build options for melee characters is good for the game.
I'd also like to see some boost for ranged characters in shiradi Destiny (especially against Red named bosses) to help artificiers, shuriken builds (and monkchers if they change fury).
For example they could modify the otherwise useless shiradi tier 5 "Track" with something like this:
Your ranged attacks deal [1d8/1d8/1d8] extra untyped damage to enemies below 75% HP, [0/1d12/1d12] extra damage to enemies below 50% HP, and [0/0/1d20] extra damage to enemies below 25% HP. These are cumulative.