My first attempt at making a Monkcher, feedback appreciated. 12/7/1 12 Ranger for Imp Precise Shot and skills, 7 Monk for 10K Stars and Wholeness of Body, 1 Fighter for feat. Dex based Elf for Aerenal Grace. 2nd life build.
Code:
Character Plan by DDO Character Planner Version 04.20.02
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Level 25 Lawful Good Elf Male
(1 Fighter \ 7 Monk \ 12 Ranger \ 5 Epic)
Hit Points: 327
Spell Points: 224
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 24
Will: 13
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 25) (Level 25)
Strength 8 11 11
Dexterity 20 29 32
Constitution 14 17 17
Intelligence 8 11 11
Wisdom 15 18 18
Charisma 8 11 11
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 25) (Level 25)
Balance 5 11 16
Bluff -1 0 5
Concentration 6 26 31
Diplomacy -1 0 5
Disable Device n/a n/a n/a
Haggle -1 0 5
Heal 6 22 27
Hide 9 34 39
Intimidate -1 0 5
Jump -1 0 5
Listen 2 4 11
Move Silently 9 34 39
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 5
Search -1 0 7
Spellcraft -1 0 5
Spot 6 26 33
Swim -1 0 5
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Ranger)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Hide (+4)
Skill: Move Silently (+4)
Skill: Spot (+4)
Feat: (Favored Enemy) Favored Enemy: Reptillian
Feat: (Past Life) Past Life: Druid
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Weapon Focus: Ranged Weapons
Feat: (Automatic) Diehard
Level 4 (Ranger)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Precise Shot
Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Improved Heroic Durability
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Power Critical
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Monk Bonus) Zen Archery
Feat: (Automatic) AC Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) The Way of Air
Feat: (Automatic) The Way of Fire
Feat: (Automatic) The Way of Earth
Feat: (Automatic) The Way of Water
Feat: (Automatic) Unarmed Strike
Level 8 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Precision
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 9 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 11 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Purity of Body
Level 12 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Dodge
Feat: (Monk Bonus) Ten Thousand Stars
Feat: (Automatic) Adept of Forms
Level 13 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Wholeness of Body
Level 14 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+2)
Feat: (Automatic) Improved Wild Empathy
Level 15 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Empower Healing Spell
Level 16 (Ranger)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Level 17 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Selected) Mobility
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Level 19 (Fighter)
Skill: Concentration (+1)
Feat: (Fighter Bonus) Shot on the Run
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 20 (Ranger)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Spot (+1)
Level 21 (Epic)
Feat: (Selected) Epic: Combat Archery
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Epic: Great Dexterity
Level 25 (Epic)
General questions:
What twink gear should I use for leveling? I've got my Ioun Stones and a Quivering Quiver, what else?
Any build-related bugs I should know about? (Besides Alacrity, of course)
How do I make the character planner accept gear? The Equipment option is greyed out, and always has been in my experience.
Why do most Monkchers go for WIS? I've never had any trouble hitting anything post-MotU. Is there some way to add WIS to bow damage?
What should my Crafting level be before I TR? What major things, besides +5 Enhancement bonus, should I have a 50% chance to craft?