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  1. #1
    Community Member avepepix's Avatar
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    Default I have to LR+ my ex bard - need advice

    I need to fix my bard, since my last shooter was switched to a tempest/assasin and i want to play with an AA I was trying to do something playable and fun.
    My big doubt its about weapon bond with bows, so thinking in theres no problem there I create this test toon

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Chaotic Good Half-Elf Male
    (2 Fighter \ 6 Barbarian \ 12 Ranger \ 8 Epic) 
    Hit Points: 364
    Spell Points: 140 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 17
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 20                   21
    Dexterity            16                 21                   22
    Constitution         14                 14                   14
    Intelligence         12                 12                   12
    Wisdom               10                 10                   10
    Charisma              8                  8                    8
    
    Tomes Used
    +2 Tome of Strength used at level 16
    +1 Tome of Dexterity used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               3                  6                   14
    Bluff                -1                 -1                    7
    Concentration         4                  4                   12
    Diplomacy            -1                 -1                    7
    Disable Device        n/a               n/a                   n/a
    Haggle               -1                 -1                    7
    Heal                  0                  0                    8
    Hide                  3                  6                   14
    Intimidate           -1                 -1                    7
    Jump                  3                  5                   13
    Listen                0                  0                   11
    Move Silently         3                  6                   14
    Open Lock             n/a               n/a                  n/a
    Perform              n/a               n/a                    n/a
    Repair                1                  1                    9
    Search                1                  1                   15
    Spellcraft            1                  1                    9
    Spot                  0                  0                   14
    Swim                  3                  5                   13
    Tumble                n/a               n/a                  n/a
    Use Magic Device     n/a               n/a                    n/a
    
    Level 1 (Ranger)
    Skill: Concentration (+2)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces (ALL)
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 2 (Ranger)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 3 (Ranger)
    Feat: (Selected) Precise Shot
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Diehard
    
    
    Level 4 (Ranger)
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 6 (Ranger)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 7 (Barbarian)
    Feat: (Automatic) Dismiss Rage
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    
    
    Level 8 (Barbarian)
    Ability Raise: DEX
    Feat: (Automatic) Damage Reduction
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Automatic) Trap Sense
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Dodge
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Mobility
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Dispelling Shot (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Flaming Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Frost Arrows (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Uncanny Dodger (Rank 1)
    Enhancement: Occult Slayer (Bar) - Uncanny Dodger (Rank 2)
    Enhancement: Occult Slayer (Bar) - Uncanny Dodger (Rank 3)
    Enhancement: Occult Slayer (Bar) - Awareness (Rank 1)
    Enhancement: Occult Slayer (Bar) - Awareness (Rank 2)
    Enhancement: Occult Slayer (Bar) - Awareness (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 2)
    Enhancement: Occult Slayer (Bar) - Arcane Encumbrance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Arcane Encumbrance (Rank 2)
    Enhancement: Occult Slayer (Bar) - Arcane Encumbrance (Rank 3)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 2)
    
    
    Level 12 (Barbarian)
    Ability Raise: DEX
    Feat: (Selected) Power Critical
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 13 (Ranger)
    Feat: (Automatic) Improved Wild Empathy
    
    
    Level 14 (Ranger)
    Spell (2): Barkskin
    Spell (2): Bear's Endurance
    Spell (2): Camouflage, Mass
    Spell (2): Cat's Grace
    Spell (2): Cure Light Wounds
    Spell (2): Hold Animal
    Spell (2): Owl's Wisdom
    Spell (2): Protection from Energy
    Spell (2): Snare
    Spell (2): Spike Growth
    Spell (2): Summon Nature's Ally II
    
    
    Level 15 (Ranger)
    Feat: (Selected) Shot on the Run
    Feat: (Automatic) Evasion
    
    
    Level 16 (Ranger)
    Ability Raise: DEX
    Feat: (Favored Enemy) Favored Enemy: Human
    
    
    Level 17 (Ranger)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Spell (3): Cure Moderate Wounds
    Spell (3): Neutralize Poison
    Spell (3): Remove Disease
    Spell (3): Summon Nature's Ally III
    Spell (3): Wild Instincts
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Precision
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Ranger)
    Ability Raise: DEX
    Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
    Enhancement: Half-Elf - Human Adaptability: Strength (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Dispelling Shot (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Dexterity (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Paralyzing  Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Paralyzing  Arrows (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Paralyzing  Arrows (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Smiting Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Improved Elemental Arrows (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 3)
    Enhancement: Occult Slayer (Bar) - Bond of Retribution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Spring Attack
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Doubleshot
    Enhancement: Arcane Archer (Rgr) - Aligned Arrows (Rank 1)
    Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
    What do you think?

  2. #2
    Community Member avepepix's Avatar
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    Default

    No one can help me?

  3. #3
    Build Constructionist unbongwah's Avatar
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    Default

    My only question is: how do you plan to LR a bard into a triple-class with no bard in it? You can't violate the three-class limit during the LR process, which means you have to eliminate all bard lvls before you're allowed to take that third class.

    As for the build itself: there's no need to take Prec Shot as it's auto-granted at rgr 4; Power Crit isn't worth it which means you don't need WF:Ranged; same with D/M/SotR chain. Combat Archery is nice, but not if you have to sacrifice STR to get; I prefer to invest more into melee instead. Doubleshot ED feat actually isn't so great on an AA b/c of the Doubleshot penalty from Manyshot.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
    Community Member avepepix's Avatar
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    Default

    Quote Originally Posted by unbongwah View Post
    My only question is: how do you plan to LR a bard into a triple-class with no bard in it? You can't violate the three-class limit during the LR process, which means you have to eliminate all bard lvls before you're allowed to take that third class.

    As for the build itself: there's no need to take Prec Shot as it's auto-granted at rgr 4; Power Crit isn't worth it which means you don't need WF:Ranged; same with D/M/SotR chain. Combat Archery is nice, but not if you have to sacrifice STR to get; I prefer to invest more into melee instead. Doubleshot ED feat actually isn't so great on an AA b/c of the Doubleshot penalty from Manyshot.
    Its an LR+ so i can take any class, i cant change the race

  5. #5
    Community Member merridyan's Avatar
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    Quote Originally Posted by avepepix View Post
    Its an LR+ so i can take any class, i cant change the race
    I assume you mean LR+20. You may want to do a bit of forum research on this. At no point in the LR process can character have more than 3 potential classes. This includes the levels you haven't yet taken while LR'ing.

  6. #6
    Community Member avepepix's Avatar
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    so, epic count as a class =( and i cant take the 2 fighters lvls

  7. #7
    Community Member avepepix's Avatar
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    Quote Originally Posted by merridyan View Post
    I assume you mean LR+20. You may want to do a bit of forum research on this. At no point in the LR process can character have more than 3 potential classes. This includes the levels you haven't yet taken while LR'ing.
    Yes its a LR+20

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