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  1. #1
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    Default Learn from the masters Greenwood was the best thing in DDO for a long time

    no hate here man great stuff from the classics . Please , please have more content like this . IT was fun 30rd or so years ago and Haunted is still fun now in the pixal fun machine

  2. #2
    Community Member LeoLionxxx's Avatar
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    Default Coming soon (Please?)

    What I would like to see next is the Tomb of Horrors.

    Or better yet, more of Greenwood's stuff. The halls were a blast and the commentary very insightful.
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

    Bug report form link

  3. #3
    Community Member MalkavianX's Avatar
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    I have a great idea that would add an excellent and challenging dungeon to the game, as well as silence the "End game is too easy" crowd..

    Bring in Labyrinth of Madness.

    Of course if they did bring it in, there'd be a whole new crowd of "End game is too hard" people.
    Quote Originally Posted by grodon9999 View Post
    This game has been such an absurd grind that I’d rather stick my junk in a beehive than make another toon.
    Quote Originally Posted by Teh_Troll View Post
    An expansion . .. with a set of packs for each plane to come out every month or two . . . it'll be like crack to Whitney Houston.

  4. #4
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    Default Yes more old master to all

    yes both would be a good thing ! and it makes this again fun again on the pixal level

  5. #5
    Community Member Lonnbeimnech's Avatar
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    Default

    Greenwood seemed to be much more interested in the story telling aspect and character interaction of pnp. He said the HH was originally designed as a campaign that would last years.

    He probably wouldn't be to thrilled with people invis zerging it in 11 min, kill the boss, grab the loot, DDO style.

  6. #6
    2015 DDO Players Council Sebastrd's Avatar
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    Quote Originally Posted by Lonnbeimnech View Post
    Greenwood seemed to be much more interested in the story telling aspect and character interaction of pnp. He said the HH was originally designed as a campaign that would last years.

    He probably wouldn't be to thrilled with people invis zerging it in 11 min, kill the boss, grab the loot, DDO style.
    You must not be very familiar with Greenwood.

    He's always ten steps ahead of his players. He'd certainly be thrilled with people invis zerging it in 11 min, kill the boss, grab the loot, DDO style. Of course, there'd likely be a surprise waiting when the player recalled out...or tried to...mwahahaha
    Astreya the Unturning

    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

  7. #7
    Community Member Thrudh's Avatar
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    I soloed Haunted Halls my first time through, and it felt JUST like I was playing D&D from the old days... Great job Turbine.

    I just wish some of my friends who started DDO with me were still playing... The very best times is doing a dungeon for the first time with a couple of friends (We were a barbarian, a cleric, and a bard/rogue (me))
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
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    Default Yes felt like D&D

    Quote Originally Posted by Thrudh View Post
    I soloed Haunted Halls my first time through, and it felt JUST like I was playing D&D from the old days... Great job Turbine.

    I just wish some of my friends who started DDO with me were still playing... The very best times is doing a dungeon for the first time with a couple of friends (We were a barbarian, a cleric, and a bard/rogue (me))
    Yep D&D not ddo turrrrd****. opss

  9. #9
    Community Member Grimlock's Avatar
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    Default

    I love Haunted Halls. Turbine would do well to recognize the success of this quest and have optional narration quests or a standard/extended version for future quests. I would also hire Ed as a consultant to Turbine/DDO and have him pencil out some potential quest modules for future updates now that he is more familiar with the game. The future of this game is in Forgotten Realms and not in Three Barrel Cove.
    ~ Archangels ~
    Grimmlock (Heroic Completionist Life 17); Saulot (Life 5); Leviathian (Life 9); Flogging Molly; Mithriss; TheBoondock Saynts; Bushmils; Humblebeard; Guinnesss.
    Tiocfaidh ár lá

  10. #10
    Community Member Chai's Avatar
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    Quote Originally Posted by Sebastrd View Post
    You must not be very familiar with Greenwood.

    He's always ten steps ahead of his players. He'd certainly be thrilled with people invis zerging it in 11 min, kill the boss, grab the loot, DDO style. Of course, there'd likely be a surprise waiting when the player recalled out...or tried to...mwahahaha
    This.

    If someone defeated the module too easily, the rest of the campaign can get more interesting as needed until the appropriate amount of challenge exists.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

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