1. Rogues are no longer needed to "Scout" ahead.
How about changing the locations of the traps, control boxes, and monsters and the number of monsters in each quest so that it is random.
2. Rangers no longer "Track." This is your hunter class here, they are the guys who go hunting, fishing, tracking and scouting. They can be as stealthy as a rogue and kill their enemy before they know what hits them.
How about making it to where the rangers actually have to track a monster or something down?
3. The Devine class has turned to Atheism.
I cannot say what needs to be done here as it is against forum policies. Sadness.
4. The Melee class has become so Jealous of the Ranged class that they have turned to drinking ale until they pass out. Remember guys its YOU who would not let the Ranger or the Wizard into your Shroud Raid parties a few years ago. So you pretty much done this to your selves. (this is a joke btw)
5. The Arcane Classes have become the masters of the game. Why? Because the devines got tired or rezzing them and the melee class denied them into their raids and parties because they seen them as a liability. Now they with their high intelligence have figured out a way to rise above all the rest and take control. Now this upsets everyone else because it is now The ARCANES who decide who or what is in the party lol.
6. Monks with bows. pretty much self explanatory.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
Your first issue isn't a matter of balance, it's a bug, and you should report it.
As to your second, I don't know how much the devs are going to pay attention to stuff like that, but I hope they do--the faiths need some refurbishing, and some more flexibility. The weapon choices are terrible for most of them, and the power levels of the level 6 abilities granted by them vary greatly.
Maybe the Dragonmarks could be changed to straight-up SLAs with moderate cooldowns, rather than having a limited number of uses per rest? Would that make for a positive change across the board? Would it be too strong in any cases?
If halflings could get a Heal SLA that worked like the Bladeforged's Reconstruct, the latter wouldn't seem to unbalanced, I should think. I'd still imagine the Recon SLA should probably have its cooldown extended a little bit.
Ultimately, however, the real problem that the Recon SLA illustrates is the persistent lack of self-healing options for most classes. It's a shame that the evolution of those resources have essentially frozen 7 or 8 years ago with Cure Serious Wounds potions and Heal scrolls, despite the game gaining 16 levels in that time (I'm assuming Heal scrolls weren't available when the cap was 10). We have epic heroes! We should have some self-healing resources available in-game for in-game currency, not real money (not Turbine points or Astral Shards) that are appropriate for level 28 characters with 800-1500 HP and facing foes dishing out 150-300 damage a swing.
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
Please don't change the Iconic Bladeforged 1 bit! I paid money for that Iconic!
Change anything else you like in the game, none of the rest of the people paid good money for any of that content, ONLY the Bladeforged is sacrosanct in this manner!
So, SERIOUSLY, if Bladeforged get tweaked in their abilities dear fellow players, realize that it will be after much debate and discussion and opinion taking, as this survey and thread readily proves, and it will be done in the interest of the game. Changing any of the game content affects someone and much of it is content people paid for...so to you Bladeforged players: You are not above the rest of us.
Last edited by Thumbed_Servant; 04-03-2014 at 11:45 PM.
Thumbed_Servant (to my cats ) I LOVE playing a healer (nannybot to the derisive folks)
Leader: Order of Sunlit Rose on Argonnessen server
Current active toons: Muhther....going through the Passed Lives grind at my own pace...currently lvl 28
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
It wasn't working at all before, yeah. Not sure if it is now actually, as I just checked and don't see anything in the release notes. Haven't seen a confirmation anywhere that it's working again. So it's probably safe to assume it's still not working properly, contrary to my previous post.
(Combat): ********** was healed by you for 5,033 points.
I see their point too...but the logic is false. Everyone has content that they paid for affected at some time or other. The fact of their having paid for Bladeforged does not make the Bladeforged something untouchable. If we followed that logic, nothing in the game could be changed...ViP players pay for ALL of the content every month.
Thumbed_Servant (to my cats ) I LOVE playing a healer (nannybot to the derisive folks)
Leader: Order of Sunlit Rose on Argonnessen server
Current active toons: Muhther....going through the Passed Lives grind at my own pace...currently lvl 28
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
nothing in the game should get changed for the worse that was a feature of a pack or paid for. those that are behind need to be raised up. improve the classes that can't be effective in epic hard/epic elite. Ranged is needed. furyshot is needed or ranged is minimal damage and marginally useless in epic elite. other paralize, fear, etc don't work on epic elite mobs. bards need to be useful. raged barbarians need to be viable with self healing. pally's need to be able to tank and kill some trash mob in under an hour.
if you nerf furyshot then masters blitz will be the next big thing... then nerf that, and something else takes its place. help those at the bottom move up so they stop complaining as much and enjoy the game. that's why we're all here. Hate to lose even more people to elder scrolls or another game for some fustrating change. lfm's are scarce as it is.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer