Originally Posted by
sebastianosmith
I and my static group do all of these every time we step into a quest. We play as a team, each fulfilling a critical role which makes the whole stronger than the sum of its parts. That is the way we choose to play. The game neither encourages nor dissuades us from doing so. We simply decided to do it on our own.
The reason so many players choose to solo or zerg like mad is not a function of game mechanics. The game allows for such behavior just as it allows for what I and my group prefer. It doesn't favor any particular style over another. The players do that based on desire and expectation. Attempting to enforce a behavior through enticement, game mechanics or some other means will produce unpredictable results because many such measures fail to take player goals into account.