Quote Originally Posted by Grizzt14 View Post
Turbine's bottom line and declining playerbase would disagree. EEs need to be friendly beyond the "uber elite" and a handful of build concepts, the difference between EH and EE alone breaks a large majority of builds to the point EE is a whole different ball game. (Yes, I regularly run EE, check Degenerate Matter's raid times if you want recent forum proof.) The epic difficulties need to consistently bump up from EN to EE in a believable curve, currently if EE is 10/10 difficulty EN and EH are around a 2 and a 4 respectively. There are bad players I agree, but balancing for a current minority, even one I believe I'm part of, is exactly what Turbine shouldn't be doing.
This is another different issue - the total lack of a difficulty setting designed for the large group of players (probably a majority at high level) that find EH far too easy and EE far too hard. This, in my experience, includes most PUG groups in non-raid content.

Not really related to this discussion but a real problem.