Quote Originally Posted by nibel View Post
  • Make Prism/Rainbow/Double Rainbow only procs once per second. (This remove multi-procs from magic missiles and such)
  • Make Nerve Venom procs only on ranged attacks (you poison your arrows, not your fingertips to fly with your spell)
  • Make Adrenaline and Slayer Arrows only affect the first arrow in a Manyshot/10k/Doubleshot hit.
    • If the engine can't work out to make it only hit on the first arrow, turn it into bane damage, and NOT multiplied on crits.
  • Make Fury Eternal only works on melee vorpals.
  • Make Blitz starts at full power, but only lasting 20~60 seconds, to match every other Epic Moment. (What makes Blitz so powerful is not the bonus, but how you can keep it up the whole quest)
  • Move the monk extra crit multiplier from Earth Stance to Fire Stance. Earth is supposed to be the tanking stance. Fire is supposed to be the offensive one. Make it so.
  • Remove the Reconstruction SLA from Bladeforged tree. Paladin Bladeforgeds can survive having access to only Repair Critical Wounds, just like non-Bladeforged paladins.


I think that properly nerf everything people are afraid of being nerfed. Make it so.
Very well said. +1 rep ;]

I change just one thing: Make Prism/Rainbow/Double Rainbow only procs once per spell.