Results 1 to 5 of 5
  1. #1
    Community Member
    Join Date
    Jun 2011
    Posts
    646

    Default Speedstick, 16/3/1 monk/druid/rogue. Could use advice.

    My Epic TR character is almost ready to begin her 3rd life, her first as a non-spellcaster. I've decided on 16/3/1(possibly 15/3/2) monk/druid/rogue.

    Reasoning:
    16 Monk, I wanted a monk PL, at least 15 monk for QP(still works fine in EH), access to t5 henshin
    3 druid- fatal harrier, Doublestrike Action boost, vengeful hunter. I'm trying to get as many hits in as i can.
    1 rogue- 15% attack speed, possibly enough skill points for trapping. Will have to see how that works out.



    Stats:
    human 36 pt w/ +5 supreme tome, level ups in STR
    16
    9
    16
    12
    16
    9

    Leveling order:
    1 Rogue -skills/attack speed
    2-4: monk - feats+FoL
    5-7: druid -get fatal hari
    8-20: Monk



    Feats- This is where i'm having trouble. The build gets 11 heroic feats. 5 of them are taken between OC prereqs and GM stance. That leaves 6 more that I'm not sure what to do with. Currently, I've put in all the feats for Whirlwind attack, mainly because I have room, and the prereqs are all martial arts bonus feats.
    lvl/feat
    1 Power attack
    1 Cleave (human)
    2 dodge (Monk)
    3 Toughness
    3 Mobility(monk)
    4 Path of harmonious balance, switched out for dark at lvl 12
    6 spring attack
    9 Great cleave
    10 Combat expertise (monk)
    12 Imp. Crit. Bludgeon
    15 whirlwind attack
    18 GM of Forms
    21 Overwhelming Critical
    24 Epic toughness
    26 PTHF/PTWF, not sure which
    27 Perma-haste
    28- not sure, the other of PTHF/PTWF(if i don't decide to TR before hand)


    Enhancements:
    Henshin: 34AP: staff spec, shadows cannot exist without light, all 4 cores, quick strike, other stuff
    Nature's warrior:16 AP, fatal harrier, vengeful hunter, 30% Doublestrike AB, +1 strength
    TA: 4AP 15% attack speed
    N. spy: 11AP, 2 SA dice, shadow fade,
    Shintao- 13 AP, 3 cores for healing amp, unbalancing strike, reed in the wind, smite tainted creature, dismissing strike, jades trike.
    Human, 3AP 10% healing amp, damage boost.



    Like I said, if anyone has better suggestions for feats, I'd greatly appreciate them.

  2. #2
    Community Member
    Join Date
    Dec 2009
    Posts
    2,162

    Default

    Do you think QP is worth more than getting the acrobat tree rather than Henshin?

    Druid/monk/rogue makes for a strong build, but I'm not sure you have the class split right.

  3. #3
    Community Member
    Join Date
    Jun 2011
    Posts
    646

    Default

    Quote Originally Posted by Ancient View Post
    Do you think QP is worth more than getting the acrobat tree rather than Henshin?

    Druid/monk/rogue makes for a strong build, but I'm not sure you have the class split right.
    Maybe not, but as I said, I wanted a monk PL. I'll probably play a similar build as my rogue life eventually.

  4. #4
    Community Member
    Join Date
    Dec 2009
    Posts
    2,162

    Default

    Quote Originally Posted by ArcaneArcher52689 View Post
    Maybe not, but as I said, I wanted a monk PL. I'll probably play a similar build as my rogue life eventually.
    I saw that, but you could get a monk pl even if you you shift 4 levels to rogue. The loss would be QP.

  5. #5
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    With the nerf to QP DCs (Sundering bonuses no longer apply), I'm not convinced it's still worthwhile if you're not going WIS-based; in which case you might be better off with dumping WIS and going for a more heavily-MCed build as Ancient suggests. I was thinking maybe monk 12 / rog 5 / druid 3: more skill pts & SA from extra rog lvls as well as Acro Quick Strike (shorter CD than Henshin ver). 32 APs in Henshin or Acro for Staff Spec; 14 APs in Nature's Warrior for Vengeful Hunter, Doublestrike action boost, and Fatal Harrier; 11 APs into Ninja for Shadow Form; that leaves 23 APs to spread around as you see fit.

    Also, rather than Whirlwind Atk & its pre-reqs, I think I would try to squeeze in PBS/Rapid Shot/Manyshot/Zen Archery/WF:Ranged/Bow STR to give yourself a nice ranged DPS option.

    First pass at what I was envisioning:
    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Human Female
    (12 Monk \ 5 Rogue \ 3 Druid \ 8 Epic) 
    Hit Points: 505
    Spell Points: 304 
    BAB: 14\14\19\24
    Fortitude: 17
    Reflex: 17
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             18                    30
    Dexterity            14                    19
    Constitution         16                    21
    Intelligence          9                    14
    Wisdom               10                    15
    Charisma              9                    14
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Dexterity used at level 19
    +5 Tome of Constitution used at level 19
    +5 Tome of Intelligence used at level 19
    +5 Tome of Wisdom used at level 19
    +5 Tome of Charisma used at level 19
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Point Blank Shot
    Feat: (Human Bonus) Rapid Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    
    
    Level 5 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 6 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Druid)
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    
    
    Level 9 (Druid)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Druid)
    
    
    Level 12 (Monk)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 15 (Monk)
    Feat: (Selected) Bow Strength
    
    
    Level 16 (Monk)
    Ability Raise: STR
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Manyshot
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Stick Fighting (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sweeping Strikes (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Shifting Rake (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: First Blood
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload