How well does that SR work in EE quests?
How well does that SR work in EE quests?
Yes, I use the 250HP version Silver Flame potions for primary healing. Secondary healing are a cache of Gold Store potions acquired through gold rolling and other various heal over time potions from the store or collectables. With enough healing amp, so that the 250HP pots are hitting you for at least 450 positive damage, you can survive most things the current end-game can throw at you, if approached sensibly. When I've bitten off more than I can chew in terms of aggro or damage I'm taking, I fire off Improved Uncanny Dodge for a stacking 50% dodge that ignores your dodge cap, that can be teamed with Action Boost Thick Skinned for a 25% reduction in all damage taken and I sprint boost away.
As Eth suggested, If you only have 1 Mornh you could pair it with a Drow Warhammer, ideally one with Tendon Slice 10% for that extra bit of CC. Or if Doublestrike comes on Warhammers you could find a random generated one with high doublestrike and epic die. Though I expect the Drow Warhammer would be best overall.
I realised at lvl26, it didn't take me until cap!
I can run WGU and FOT without getting CC'd - videos are at the bottom of the OP.
Last edited by imTonE; 02-14-2014 at 09:06 AM.
level 13 with this build right now with 2 jeweled hammers 520+ hp with rage i think i will switch to Daxes on level 14 or 16 because i don't have 2 deathnips and my hammers can't keep up the difficulty scaling , chugging SF pots like in the party last saturday
questions:
1- what armor should i get? thinking medium black dragon armor
2- what are the best twf weapons for this build these levels
i never played a twf toon before
Dragblood of Khyber
Left DDO for GF
I would go for black dragonhide: higher MDB means more Dodge and being lt armor makes it good for Evasive toons on future lives. Or go w/robes if you expect to TR into monk build(s).
You mean apart from the Deathnips you don't have? Presuming we're talking about named weapons rather than crafted ones, I would say Axe of Adaxus for x4 crits, ideally HE version for extra +0.5[W]. I would also consider Rocksplitters upgraded to Maiming or Vampiric. That's presuming you have the right Imp Crit feat, ofc.2- what are the best twf weapons for this build these levels
Although if you're following the build as posted, you've only got the first TWF feat so far, so you might be better off sticking w/2H weapons.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
is it better to get black medium armor or robe? i got 30 heroic scales
and i didn't consider an axe of adaxus,i didn't even see one drop in years
other options available for me are axe of famine , prison break , rock spitters and mountain fists
Dragblood of Khyber
Left DDO for GF
For heroic dragon armour, I'd recommend crafting the Black Dragonscale Robe, simply because it can be used by every class, therefore, making it more useful for future TRs. However, If you have plenty of scales and don't mind crafting specific armours each life, the medium armour will give you PRR equal to 2/3s of your Base Attack Bonus +4.
When you get to epic levels, I highly recommend the Flawless Black Dragonhide Light Armour because it allows you to have a 19% Dodge, while still giving you some PRR (1/2 of BAB +2). Whereas, the Medium armour only allows you an 11% Dodge.
For weapons in heroic, I wouldn't stress too much. Just equip whatever you can get your hands on. Mountain Fists are pretty abundant on the AH usually, and their base damage isn't too bad for heroic - with the 2 slots they can be fun to play with.
But as unbongwah said, If you only have TWF or even iTWF, you could always swing a Greataxe for heroic levels. The extra reach can be handy for TR zerging.
on some - such as mummies and skeletons but not zombies this requires more investigation
Dragblood of Khyber
Left DDO for GF
THe ROASP warhammer has x4 multiplier and is very easy to get ml10, very nice for this build.
I would go ravager for the imp. crit. prolly wont stack though idgaf. Crit stacking bullmanure is why my con dwarf melee is now a elf pm.
Last edited by capsela; 05-14-2014 at 10:44 AM.
Since OP backloads the TWF feats, I'm inferring he uses 2H weapons for leveling and switches to warhammers in epics.
Not enough APs: OS capstone takes 41 APs and TYWA takes 18, leaving no more than 21 APs to spend elsewhere; that's not enough for any other T5s.I would go ravager for the imp. crit. prolly wont stack though idgaf. Crit stacking bullmanure is why my con dwarf melee is now a elf pm.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Community Member
Does anyone have thoughts on applying SWF feat line to this build in place of the TWF feat line? I like the Greater Single Weapon double application of base stat damage, and I wonder if base dps would not increase in that case.
There is no chance I'm reading that grammatical disaster.
in this case it would be worse, as two hammers give double chance for procs. in general the dps would be better, but a barb doesn't have room for shield mastery (and/or greater shield mastery) where that extra doublestrike adds dps as well...maybe on a 18 barb/2 fighter it could work.
Ah. Got it. Makes sense. And, of course, an 18/2 defeats the purpose of the capstone goal on this build. Oh well.
There is no chance I'm reading that grammatical disaster.
Had fun with this build. It was my first life so didnt get to follow it directly but it worked for me. Im currently on a different Barbarian build for my second life and plan to go back here to finish out the third life for the completionist route.
I'm running into a problem at level eight. I can't make a save. If a wolf attacks, I'm on my back. If a Hobgoblin Cleric spots me, I become Feared (afraid?).
Seriously, what do you do for reflex saves, and will saves before level 20?
Elibolas
There is no chance I'm reading that grammatical disaster.
I'm leveling a similar build, but two-handed atm.
About saves, I'm taking the dwarven tree +3 to saves vs spells and the best resistance item I can get. I'll retrain the +3 to saves when I get the OS capstone.
I'm currently using this build and i love it, i am having some issues with PPR and basic survivability though.
I am TWF 2 Nightmare the fallen moons, for the Vampiric effect.
Human Improved Recovery
30% healing amp gloves
20% healing amp bracers
10% ship buff healing amp
10% ED: Exalted Angel: Purity of essence
ring of shadows for blur/incorp
ring of sheltering for 24 PPR
the healing from the TWF fallen moons is great, however i was hopeing for some guidance on how to improve my defenses.
Love being immune to magic! i can bump up my total con score to close to 80.. if i get great gear i would imagine higher.
Thanks in advance.
Negafir - Aggronessen 28 pure Barb
Did you find your spell resistance to be useful at values like 59 and 65?
I ask because a Drow Paladin with Serenity twisted can get up to 59, and in GMoF can shoot it up to 65.
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