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  1. #1
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    Default Solo repeater fleshy build?

    I'm looking to play my first ranged character build. Here are my requirements:
    !. I want to use repeating x-bows.
    2. Not a fan of WF.
    3. I only solo so, I have to self-heal.

    Thanks...

  2. #2
    Community Member MartinusWyllt's Avatar
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    human
    18 artificer, 2 rogue or monk

    self-healing by heal scrolls
    I recommend against construct essence as lower repair and lower positive heals I found annoying.
    You'll want IPS

    Those combos are pretty easy to level.

    deeper rogue splashes with some ranger is good, too, but can be more challenging solo past around lvl 12 quests...lots more kiting.
    11 ranger/5 rogue/6 arti works, too, for ranger lives, but similarly involves more kiting that 18 artificer...8/8/6 works, too.


    At least in my experience.

  3. #3
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    My arti is level 26, give or take, and was able to solo heroic stuff on hard (second life, no subscription) reasonably well. I'm not saying that this is even remotely an achievement, just that you shouldn't be afraid to go full arti and use the construct essence feat. The numbers may be discouraging - I hit myself for 200+ on a non-crit with reconstruct - but it's still far more convenient and viable in a crisis to have a quickened spell ready for this thing than to have to switch to scrolls. This gives you -25% healing amp but that's hardly a high price to pay for quickened reconstructs, and divines will still be able to overheal the hell out of you in raids.

    I'm unable to give you an exact "build", just a basic outline: max int plus level ups, high dex (16 at least, more if you're using a race that gets a bonus), rest in con. All relevant ranged feats, quicken for reconstruct and I think I was able to fit in maximize and empower, or at least one of those, for blade barriers. I think I also took augment summoning. The dog gets chewed up in more difficult content but is otherwise usually able to deflect some aggro off you, especially if you take his intimidate enhancements. With augment summoning it's surprisingly well-suited for lever and even rune duty (I'm reasonably sure I've seen arti dogs do the wisdom rune in Tear of Dhakaan at level 9, which requires around 20).
    Last edited by assimilateur; 02-10-2014 at 09:19 AM.

  4. #4
    Community Member Fedora1's Avatar
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    Quote Originally Posted by marspr View Post
    I'm looking to play my first ranged character build. Here are my requirements:
    !. I want to use repeating x-bows.
    2. Not a fan of WF.
    3. I only solo so, I have to self-heal.

    Thanks...
    Half elf (any class that can self heal) with arti-dilly. Gives you proficiency with all xbows and some decent arti scroll/wand usage and umd.

    Halfling rogue mechanic build with dragon marks.
    Last edited by Fedora1; 02-10-2014 at 09:21 AM.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  5. #5
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    Default Thanks...

    All of the info, is most appreciated. I should add. The character will be played solo permadeath. And, she can't purchase any healing. She can trade in collectables for healing. I'm thinking human or helf Artificer 18 Rogue 2 but since Ive never played artificer, I'm wondering if Construct Essence will provide enough healing, even with healing amp? Also, I don't see the benefits to Arty levels 17, and 18. Is there another splash besides the two rogue that I'm taking, that would assist me? Thanks again.

  6. #6
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    And, can I start off with a strength of 8, if I'm soloing? Won't there be doors I won't be able to smash though, and other stuff like that. I've always played strength based characters so, it was never an issue.

  7. #7
    Community Member Fedora1's Avatar
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    Quote Originally Posted by marspr View Post
    I'm thinking human or helf Artificer 18 Rogue 2 but since Ive never played artificer, I'm wondering if Construct Essence will provide enough healing, even with healing amp? Also, I don't see the benefits to Arty levels 17, and 18.
    Perma death? Don't worry about anything past L11-12.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  8. #8
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    Quote Originally Posted by marspr View Post
    I'm wondering if Construct Essence will provide enough healing, even with healing amp.
    You said something about not purchasing any healing. Since that means not buying scrolls construct essence is pretty much all you have, since collectable trade-ins are hardly a sustainable or even realistic source of self-healing. The people recommending against construct essence hardly have much of an argument in the first place, and this is doubly the case for the purposes of someone not using heal scrolls.

    Quote Originally Posted by marspr View Post
    And, can I start off with a strength of 8, if I'm soloing? Won't there be doors I won't be able to smash though, and other stuff like that. I've always played strength based characters so, it was never an issue.
    Your dog will take care of levers, valves, etc., that require strength. It is going to have a higher strength than anything you could reasonably be expected to achieve on a ranged, mostly pure arti regardless of whether you start with 8 points in it or more. You can also destroy doors with some fire-based runearms.
    Last edited by assimilateur; 02-10-2014 at 11:42 AM.

  9. #9
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    Quote Originally Posted by Fedora1 View Post
    Perma death? Don't worry about anything past L11-12.
    If I make it to 12, I'll consider it something of a minor miracle...

  10. #10
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    [QUOTE=assimilateur;5250684]You said something about not purchasing any healing. Since that means not buying scrolls construct essence is pretty much all you have, since collectable trade-ins are hardly a sustainable or even realistic source of self-healing. The people recommending against construct essence hardly have much of an argument in the first place, and this is doubly the case for the purposes of someone not using heal scrolls.



    Your dog will take care of levers, valves, etc., that require strength. It is going to have a higher strength than anything you could reasonably be expected to achieve on a ranged, mostly pure arti regardless of whether you start with 8 points in it or more. You can also destroy doors with some fire-based runearms.[/QUO

    Forgot about the strength of my pet. Thanks

  11. #11
    Community Member MartinusWyllt's Avatar
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    Yeah, permadeath and not able to buy scrolls are kind of pertinent. I'm guessing that includes not being able to buy/shared account runearms and other stuff?

    Maybe you can live without evasion? If you know what traps to avoid, I suppose.

  12. #12
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    Quote Originally Posted by MartinusWyllt View Post
    Yeah, permadeath and not able to buy scrolls are kind of pertinent. I'm guessing that includes not being able to buy/shared account runearms and other stuff?

    Maybe you can live without evasion? If you know what traps to avoid, I suppose.
    I allow myself to buy two AH items each level.

  13. #13
    Community Member Panzermeyer's Avatar
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    Don't let the hype mess with you.

    Going Pure Arti or 18/2 rog would be great for you.

    I have a first life pure human arti. lot's of fun to play. I have construct essense and carry a ring of the master artifice. Repair power somewhere near the 200 range. A reconstruct will hit me for average of 400-500. I am sitting on 700ish hp and 1800 sp. So it generally always tops me off. I have never considered getting rid of construct essence. I personally will not do warforged either.

    I am not sure House C Challenges fall in your scope or not, but the gear offered there is spectacular for Artis. My capped arti still uses 5-6 items from there. If that is acceptable nothing beats Ring of the Master Artifice from there for a construct essense fleshie.

    On heroics especially you wouldn't have any problem at all soloing anything on Elite. Epics all depends on your gear and skill level.

    There are 4 super super useful 6th level arti spells. Reconstruct, Tactical Detonation, Blade Barrier and Deadly Weapons. Going 18 arti you only get 2 6th level spells which is hard with needing reconstruct. Also 18 arti and you delay when you are getting BB which works wonders on most higher Heroic Elite content. But you get evasion which can be very useful. So definitely a personal call.

    There are very very few traps that you need evasion to be able to disable. Any arti build you want to be int based and have insightful reflexes (my first life 20 arti had better reflex saves then my rogue did)

    My dog is evasion and strength based. Using the trip line. Even in epics it is a very surprising source of good ghetto CC.

    Got int based, max it out all level ups. Good con and dex high enough to eventually get IPS.
    Panzermeyer - Huge Terry Brooks Shannara Fan

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    Alts
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    Eritria Shannara - Human Swashbuckler
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    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  14. #14
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    Quote Originally Posted by Panzermeyer View Post
    Don't let the hype mess with you.

    Going Pure Arti or 18/2 rog would be great for you.

    I have a first life pure human arti. lot's of fun to play. I have construct essense and carry a ring of the master artifice. Repair power somewhere near the 200 range. A reconstruct will hit me for average of 400-500. I am sitting on 700ish hp and 1800 sp. So it generally always tops me off. I have never considered getting rid of construct essence. I personally will not do warforged either.

    I am not sure House C Challenges fall in your scope or not, but the gear offered there is spectacular for Artis. My capped arti still uses 5-6 items from there. If that is acceptable nothing beats Ring of the Master Artifice from there for a construct essense fleshie.

    On heroics especially you wouldn't have any problem at all soloing anything on Elite. Epics all depends on your gear and skill level.

    There are 4 super super useful 6th level arti spells. Reconstruct, Tactical Detonation, Blade Barrier and Deadly Weapons. Going 18 arti you only get 2 6th level spells which is hard with needing reconstruct. Also 18 arti and you delay when you are getting BB which works wonders on most higher Heroic Elite content. But you get evasion which can be very useful. So definitely a personal call.

    There are very very few traps that you need evasion to be able to disable. Any arti build you want to be int based and have insightful reflexes (my first life 20 arti had better reflex saves then my rogue did)

    My dog is evasion and strength based. Using the trip line. Even in epics it is a very surprising source of good ghetto CC.

    Got int based, max it out all level ups. Good con and dex high enough to eventually get IPS.
    Ugh. Now I'm torn between the two builds. I've always been a fan of evasion but, if it's not necessary...

  15. #15
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    I would recommend a dragonmarked halfling arcanotechnician, focusing on SLAs. Very strong in heroics.

  16. #16
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    Quote Originally Posted by Panzermeyer View Post
    I have never considered getting rid of construct essence.
    This guy knows what he's talking about. That construct essence is even remotely a controversial feat on this forum blows my mind.

  17. #17
    Intergalactic Space Crusader
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    Default This

    Quote Originally Posted by Panzermeyer View Post
    Don't let the hype mess with you.

    Going Pure Arti or 18/2 rog would be great for you.

    I have a first life pure human arti. lot's of fun to play. I have construct essense and carry a ring of the master artifice. Repair power somewhere near the 200 range. A reconstruct will hit me for average of 400-500. I am sitting on 700ish hp and 1800 sp. So it generally always tops me off. I have never considered getting rid of construct essence. I personally will not do warforged either.

    I am not sure House C Challenges fall in your scope or not, but the gear offered there is spectacular for Artis. My capped arti still uses 5-6 items from there. If that is acceptable nothing beats Ring of the Master Artifice from there for a construct essense fleshie.

    On heroics especially you wouldn't have any problem at all soloing anything on Elite. Epics all depends on your gear and skill level.

    There are 4 super super useful 6th level arti spells. Reconstruct, Tactical Detonation, Blade Barrier and Deadly Weapons. Going 18 arti you only get 2 6th level spells which is hard with needing reconstruct. Also 18 arti and you delay when you are getting BB which works wonders on most higher Heroic Elite content. But you get evasion which can be very useful. So definitely a personal call.

    There are very very few traps that you need evasion to be able to disable. Any arti build you want to be int based and have insightful reflexes (my first life 20 arti had better reflex saves then my rogue did)

    My dog is evasion and strength based. Using the trip line. Even in epics it is a very surprising source of good ghetto CC.

    Got int based, max it out all level ups. Good con and dex high enough to eventually get IPS.
    This is good advice.

    I prefer pure human arty with construct essence. I pump my repair spell power past 140ish depending on build. Evasion is for gimps, however if you really want to use evasion as a pure arty, then use the Shadowdancer ED. Real trap avoidence is a deft touch at the keyboard and timing. Splashing weakens your arty dog.

  18. #18
    Community Member Panzermeyer's Avatar
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    Quote Originally Posted by cru121 View Post
    I would recommend a dragonmarked halfling arcanotechnician, focusing on SLAs. Very strong in heroics.
    This would potentially be a viable option. Used in conjuction with infused potions for healing.

    Given the restrictions the many has placed on himself for playstyle, I would be very concerned with viability having only 4 heals. Not sure this would compete with a Human with construct essence.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  19. #19
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    Ok, gonna try going pure. Thanks for all of the advice. Truly appreciated. I'm thinking human with 18 I, 16 D, and 14C, for my 32 points. Assuming I need to put points into reconstruct?

  20. #20
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    Default Lowbie stuff

    Irestone Inlet drops Hobble's xbow. Nice to have as a lowbie. I also rock an acid repeater with pure good at low levels. Take the Thought Spike force run arm when leaving Korthos. Keep in mind you can craft onto the rune arm to make it and you more buff.

    BTW for solo you can make an EE viable dog. Also, look at the Enhancements. You can use your dog as a repair stand. The dog is great for parties too. Park dog and you can use it to retrieve stones and take to shrine.


    ---

    Edit ~ here is the link to the xbow. Use the augment slot on first life to buff the stat you need increased most at low levels.

    http://ddowiki.com/page/Item:Hobble%27s_Crossbow

    --

    Edit ~ Search is your friend. Search is INT based and only search can find a trap box, not spot. You will learn where all the boxes are, so don't waste points on spot. Also, I put at least one point in each skill, so I can use or buff with gear. For example, 1 perform skill for when I'm using Fatespinner ED.
    Last edited by Livmo; 02-10-2014 at 02:49 PM.

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