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  1. #1
    Community Member Shorlong's Avatar
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    Default Comm increase with XP Pot, Shrine or VIP Bonus

    From the Lamm release notes:

    NEW: The XP bonus found on Experience Elixirs, VIP bonuses, Guild Airship amenities and items now also increases the Commendation of Valor return found in End Reward lists.
    Discuss!
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  2. #2
    Community Member bartharok's Avatar
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    Quote Originally Posted by Shorlong View Post
    From the Lamm release notes:



    Discuss!
    Intriguing
    Dystopia = utopia achieved

  3. #3
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    Initial reaction: It's better than nothing but it's another band-aid fix only because it hits their pocket book.

    The lack of dealing with the root issue or even giving us a straight answer (even if we can just imply one) is disheartening.

    On a scale of 1-10? Number "meh". You'll get more if you pay more.

    Eventually there will be so many "proxy adjustments" that one fix will just break and they won't be able to fix it back to it's original state since it's so complicated.

  4. #4
    Community Member deahamlet's Avatar
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    They listen well, this is what I suggested they do when COVs were a new thing and everyone was complaining. It was stupid of them to undercut their XP item sales for the new cash cow.

    Someone at Turbine finally learnt some business sense. Also every person who rushed all impatient buying hearts or farming like crazy COVs... HAHAHAHA. Turbine got you good, suckers.
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  5. #5
    Community Member rest's Avatar
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    I hate how vague that is. How much does it increase? By the % of the XP bonus? A different %? How do the bonuses stack? The same as XP bonuses currently do? The way healing amp does? DETAILS.

  6. #6
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    Hmmmmmmmm......

    While any increasement is good, there is one thing i would like to say:

    I BOUGHT Greater epic learning tome.

    Obviously, that one is not on the "increasing" list. sad.

  7. #7
    Community Member Qhualor's Avatar
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    Quote Originally Posted by rest View Post
    I hate how vague that is. How much does it increase? By the % of the XP bonus? A different %? How do the bonuses stack? The same as XP bonuses currently do? The way healing amp does? DETAILS.
    this is why im not spouting doom just yet. details is the important part if this will actually be a benefit to players or if we still will be in the same rut as before. we have always said xp isn't the issue, so if the increase with xp bonuses makes it so its close enough to what we were originally told about earning 4200 Comms in a cycle, than its fine. Turbine found a way to make the players happier by profiting from irritation. if not, than Turbine didn't fix anything and sales wont really be boosted.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  8. #8
    Bounty Hunter slarden's Avatar
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    Definitely a good move. How many posts about coms involved "if you don't use xp boosts".
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  9. #9
    The Hatchery danotmano1998's Avatar
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    Turbine realized that they were shooting themselves in the foot with their new gating mechanic, the CoV's.
    Hundreds of posts pointed out that xp bonuses actually HURT progress in the long run, creating more farming at cap just to get where we wanted to be in the first place.


    So huzzah for business sense 101 finally kicking in.
    I'm still waiting to see the math on this, and to see if there are any large bugs that occur because they mucked with the ridiculously complicated formula..

    Turbine, did you guys fix the "if > 100 return nothing" CoV drop bug that became so glaringly obvious during the double CoV promotion?

    Let's hope so, eh?
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    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  10. #10

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    If this translates as:
    +10% VIP
    +10% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +30% TOTAL

    Then it's a step in the right direction.

    What it really needs to be is:
    +20% VIP
    +20% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +50% TOTAL

    Allow up to 50% and you've got me sold.

  11. #11
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    Quote Originally Posted by Deadlock View Post
    If this translates as:
    +10% VIP
    +10% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +30% TOTAL

    Then it's a step in the right direction.

    What it really needs to be is:
    +20% VIP
    +20% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +50% TOTAL

    Allow up to 50% and you've got me sold.
    Wait wait wait wait....

    It works with my Greater learning tome?!

    Turbine is trying to make friend in me....

    Shinyeyes!

  12. #12
    Community Member Chai's Avatar
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    I knew theyd find a way to monetize it. I think the realization of the contradiction of making getting coms quickly not synergize with getting XP quickly set in, as it likely resulted in less XP sales. Who wants to gain XP quickly only to be stuck at 28 farming coms? So they include coms in boxes, and make xp increase items also increase coms.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  13. #13
    Community Member Chai's Avatar
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    Quote Originally Posted by Deadlock View Post
    If this translates as:
    +10% VIP
    +10% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +30% TOTAL

    Then it's a step in the right direction.

    What it really needs to be is:
    +20% VIP
    +20% Epic Tome
    +5% Guild Buff
    +5% VOM/Mantle/Master's Gift
    +50% TOTAL

    Allow up to 50% and you've got me sold.
    I bet if they allowed the 50% potions that are actually in the ottos boxes to increase coms by 50% as well those boxes would sell even faster than they already do.

    From the description it sounds like that is happening.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #14
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Chai View Post
    I bet if they allowed the 50% potions that are actually in the ottos boxes to increase coms by 50% as well those boxes would sell even faster than they already do.

    From the description it sounds like that is happening.
    the XP potions in Otto's boxes are that of the 30% variety

  15. #15
    Community Member Wizza's Avatar
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    Tomes don't work as some rough and quick calculation in the above thread. Not fully tested but imho, how they worded it, they are planning to not make Tomes work. They clearly stated which bonus work. Also, there is a thread just right above this one. I'd say let's keep the discussion in one place. NVM: Saw this was moved from General.
    Last edited by Wizza; 01-30-2014 at 05:52 PM.
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  16. #16
    Hero HGM-Chi's Avatar
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    If running from level 20-28 via epic hard quests of a wide variety (i.e. not VoN3 x 100) without any XP boosters nets you approximately 50% of the required comms (just using that percentage of comms out of nowhere, not a real value) for ERing, then wouldn't doing the same thing with XP boosters result in you hitting 28 with the same lack of comms, just getting there faster? And if the ratio of comm increase per point of XP boost is any lower than 1:1 wouldn't you end up even further below?

    What I'm saying is, this doesn't do anything towards mitigating the gap between comms earned running to 28 except for people who were already running pots/xp boosters anyhow, right?

  17. #17
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by Wizza View Post
    Tomes don't work as some rough and quick calculation in the above thread. Not fully tested but imho, how they worded it, they are planning to not make Tomes work.
    *Sigh*
    I'm going to hope you are wrong.
    Time will tell.
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  18. #18
    Community Member Qhualor's Avatar
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    it would add more value to the epic tomes and people would be more likely to buy them if they were also considered as one of the items you can use for increased Comm rewards. hint hint
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  19. #19

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    And when you have to many bonuses running your reward might go over 100 and you don't get any coms?
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  20. #20
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by Drwaz99 View Post
    Initial reaction: It's better than nothing but it's another band-aid fix only because it hits their pocket book.

    The lack of dealing with the root issue or even giving us a straight answer (even if we can just imply one) is disheartening.

    On a scale of 1-10? Number "meh". You'll get more if you pay more.

    Eventually there will be so many "proxy adjustments" that one fix will just break and they won't be able to fix it back to it's original state since it's so complicated.
    Pretty much this, they "messed up" and are now trying to sell us fixes in the store...lol
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    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

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