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  1. #1
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    Default Arti Rogue Splash

    Does this look reasonable?

    Code:
    Character Plan by DDO Character Planner Version 04.19.02
    DDO Character Planner Home Page
    
    MyArti 
    Level 12 True Neutral Warforged Male
    (6 Rogue \ 6 Artificer) 
    Hit Points: 186
    Spell Points: 365 
    BAB: 8\8\13
    Fortitude: 9
    Reflex: 14
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 12)           (Level 12)
    Strength             12                 16                   16
    Dexterity            16                 20                   20
    Constitution         16                 20                   20
    Intelligence         18                 25                   25
    Wisdom                6                 10                   10
    Charisma              6                 10                   10
    
    Tomes Used
    +4 Tome of Strength used at level 1
    +4 Tome of Dexterity used at level 1
    +4 Tome of Constitution used at level 1
    +4 Tome of Intelligence used at level 1
    +4 Tome of Wisdom used at level 1
    +4 Tome of Charisma used at level 1
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 12)          (Level 12)
    Balance               5                 19.5                 19.5
    Bluff                 0                  0                    0
    Concentration         9                 20                   20
    Diplomacy             0                  0                    0
    Disable Device       10                 22                   23
    Haggle                4                 15                   15
    Heal                  0                  0                    0
    Hide                  5                  5                    5
    Intimidate            0                  0                    0
    Jump                  3                 13                   13
    Listen                0                 11                   11
    Move Silently         5                  5                    5
    Open Lock             9                 20                   20
    Perform               n/a               n/a                   n/a
    Repair                6                  7                    8
    Search               10                 22                   23
    Spellcraft           10                 22                   22
    Spot                  4                 15                   15
    Swim                  n/a               n/a                   n/a
    Tumble                n/a               n/a                   n/a
    Use Magic Device      4                 15                   16
    
    Level 1 (Artificer)
    Skill: Concentration (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+4)
    Skill: Spot (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Augment Summoning
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Wizard
    Spell (1): Conjure Bolts
    Spell (1): Ablative Armor
    Spell (1): Enchant Armor
    Spell (1): Shield of Faith
    Spell (1): Repair Light Damage
    Spell (1): Grease
    
    
    Level 2 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Enchant Weapons
    
    
    Level 3 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Point Blank Shot
    Spell (2): Elemental Weapons
    
    
    Level 4 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Quicken Spell
    Spell (2): Lightning Sphere
    
    
    Level 5 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Reinforce Construct
    
    
    Level 6 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    Spell (3): Flame Turret
    
    
    Level 7 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Rogue)
    Skill: Balance (+3)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1.5)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+8)
    Skill: Concentration (+0.5)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precise Shot
    
    
    Level 10 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+1.5)
    Skill: Disable Device (+1)
    Skill: Listen (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Listen (+5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Listen (+4)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision

  2. #2
    Community Member Panzermeyer's Avatar
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    Default

    Only 12th level does not look reasonable. =)

    However but reasonable all depends on what you are looking for want what you want to do with the build.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  3. #3
    Community Member WilliamBraveheart's Avatar
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    Default

    I actually have a 14/6 arti/rogue. Very fun toon and intel based with damageto intel from mechanic line and damage to hit from insightful attack spell. also has feat the feat that uses intel for reflex saves.


    Lookin for sumthin to kill!!

  4. #4
    Community Member MartinusWyllt's Avatar
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    Default

    I'd suggest 1st level as rogue then 8th level (or so) for the 2nd level.

    Personally I haven't found augment summon to be superfantastic. Point blank shot earlier is nice, then precise shot and rapid shot.

    Quicken I either pass on or push to when I have reconstruct.

  5. #5
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    Default And A quick question on enhancments

    Thanks for the great feed back. I Will take rogue first lvl i think. i find i solo alot and thought the augment summon mighr help me dog and a hire. will rethink that

    Can you tell me if the Cross bow train in the arti battle engineer stacks with the crossbow training in the rogue mechanic enhancement tree?

  6. #6
    Community Member Panzermeyer's Avatar
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    Quote Originally Posted by EdwinRophe View Post
    Thanks for the great feed back. I Will take rogue first lvl i think. i find i solo alot and thought the augment summon mighr help me dog and a hire. will rethink that
    Rogue at first level will give you more skill points to spend on more skills.

    Drop augment summoning. You pet's level will be based on your arti levels. at 12th level with only 6 of arti you dog is only 6th level. Augment summoning is not going to help how quickly your dog dies at that stage. It will only marginally help the durability of your flame turret if you take that at 6th arti.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  7. #7
    Build Constructionist unbongwah's Avatar
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    6 lvls is a lot more than a "splash." The big problem with dropping below arty 15 is you lose lvl 6 spells; not having Reconstruct, Blade Barrier, and/or TacDet on an INT-based arty is a mistake, IMHO. Sure, you can have Insightful Strikes + Targeting Sights, but the to-hit bonus isn't worth the loss of lvl 6 spells. I'd rather do an 18/2 or 16/2/2 split.

    Ofc, if you're going, say, rog 13 / arty 7, that's a different build; since you stopped at lvl 12, I'm trying to infer where you're going.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  8. #8
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    Hoping to use it as a base build for completionist and just put 8 lvls into what ever life I need

  9. #9
    Community Member Panzermeyer's Avatar
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    Quote Originally Posted by EdwinRophe View Post
    Hoping to use it as a base build for completionist and just put 8 lvls into what ever life I need
    Oh you are going that route?

    I actually go 8 Arti/4Rogue in that case. This nets you more Arti spells (Flame Turret and Insightful Strikes or Blast Rod), and a bonus feat. All you lose out on is a sneak attack die.

    You can do this for any past life except Druid and you will get the past life that you want.

    I would still got 1 rog, 6 arti, 1 rog then the rest. This way you get flame turret before most of the necro quests.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  10. #10
    Community Member
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    Quote Originally Posted by unbongwah View Post
    6 lvls is a lot more than a "splash." ...
    Ofc, if you're going, say, rog 13 / arty 7, that's a different build; since you stopped at lvl 12, I'm trying to infer where you're going.
    Love the idea, looking for a range rogue (mostly) that will use INT as prime stat.
    Rog/ arti sound good... any build idea?

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