Originally Posted by
kuro_zero
There's many more drawbacks besides just Knock Down Immunity and Opportunist. My point is there is simply not enough AP to make 12mnk/6pal/2rog comparable IMO
Henshin: 32 AP
Thief Acrobat: 17 AP (Thief Acrobatics, 1pnt throwaway, Quick Strike, Haste Boost. Cost is 18 if you do tier1 Staff Specilization)
Ninja Spy: 11 AP
Sacred Defender: 11 AP
KotC: 11 AP
Racial: 22 AP
That's 104 AP. Lose weapon attachment and racial seeker, power of the forge, and WF PA for 9 AP. Drop defender stance for 11 AP. Last 4 AP would have to drop Divine Might from Tier3 to Tier1.
Base [w] is a wash as Imp Martial Arts and Weapon attachment cancel each other out. Base Dodge % is also a wash (mnk2 = 2% + Uncanny Dodge @ rog12 = 4%, 6% total; Mnk12 Dodge Bonus = 6%). Neither matters so much as Blitzing will take you to your dodge cap (which Ninja Spy can give 3% more)
Gain: Improved Evasion, Shadow Veil (+15% Incorporeal), Abundant Step, Lighting the Candle, Iron Fist, +24HP (12 Mnk vs 12 Rog), +1 Fort and Will save (reflex save progression is same for monk and rogue, +4 Will/Fort for 12mnk vs. 12Rog, -3 Defender Stance), 3% dodge cap, +2 Feats (+1 Mnk6, +2 Free Adapt/Master Forms, -1 Imp Martial Arts)
Lose: 25 PRR (Defender Stance), -3 Reflex Save (Defender Stance), Opportunist (3% DS 10% Fort Bypass), +6 Dmg from WF PA, +2 Seeker, +20% Dmg Action Boost, Knockdown Immunity, 1/2 Duration of Divine Might between shrines (1min/turn vs 2min/turn), 3d6 SA (Assuming getting 2d6 in Ninja Spy), Uncanny/Improved Uncanny Dodge Clicky
Don't think I'm missing anything but feel free to let me know.
Ranger variant would require +LRing to retain bladeforged reconstruct SLA. You're also sacrificing Divine Might and Defender Stance.
P.S. It's not my build.