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  1. #1

    Default Lords of Waterdeep Expansion

    I was on Lamannia today trying out the new D&D tribute module quest 'Haunted Halls of Eveningstar' and the Thunderholme explorer area. Turbine will want to continue to build out the Forgotten Realms world as it was the most popular pencil and paper D&D campaign as well as the setting for a number of DDO's predecessors such as Baldur's Gate and also DDO's current competitor, Neverwinter.

    The most likely place for the next paid content expansion would be Waterdeep. The 2015 expansion could be called 'Lords of Waterdeep' and then be followed by another tribute module from the Waterdeep lore in 2016.

  2. #2
    Hopeless Romantic dunklezhan's Avatar
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    I strongly disagree. The next expansion - if ever such a thing is to curse us again - should be Khorvaire, Argonessen or Arenar. I.e. somewhere in Eberron. Enough FR already, I want to see Sharn or the Talenta plains.

    If they must do more FR and if they must do 'expansion' bundles, then they should do Eberron as expansions for the forseeable, with FR content as normal "updates", fleshing out the lower levels over in the Realms, with an epic option on each quest too so as to keep the epic end game alive. The idea that FR is more attractive to new players would be fine if getting to the realms in DDO didn't require first getting to L16 and buying an expansion pack. Not something a new player is going to stick around to sample. They need to get some F2P FR stuff in at the lower levels and allow character creation there if they're going to attract new players on the basis purely of FR setting. And some of it, particularly the lowbie stuff, has to be free to attract new players.

    But personally, I'd much rather just see more eberron content in traditional 'update' style with some F2P some P2P and all free to VIPs.
    Last edited by dunklezhan; 01-26-2014 at 06:51 PM.
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  3. #3
    Community Member fmalfeas's Avatar
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    Waterdeep is a bit far from Cormyr. Might be stepping on Neverwinter's toes. Besides, the only /real/ selling point Waterdeep would have in the DDO environment (which is a HUGE one) is Undermountain.

    As far as what I really want to see in DDO - More Forgotten Realms...yes, I like it. Specifically, more of Cormyr, maybe some Thay, some Moonsea, maybe even go down to Chult with all the dinosaurs. More Eberron - Mournlands SCREAMS 'send your epic level people here for me to destroy', and I desperately want some Epic Xoriat stuff.

    I'd also like to see a Forgotten Realms starter area, where you could make things like a Level 1 Human Paladin of Torm. At the same time, I'd like to see more Eberron Iconics. Particularly things like Inquisitor of the Silver Flame, and maybe a warforged 'Commander in the Last War' kind of thing (I picture a Fighter or anti-undead Ranger with a Racial tree 'pet' that is viable, and gets bonuses against the undead.)

    Maybe some new spells to liven things up a bit. Resonating Bolt (it's kinda like Sunbolt, but it's Sonic, and meant for blasting open keeps, and trashing Golems), Mordenkainen's Sword, and Prismatic Wall are all excellent choices. As is the old doombringer, Chromatic Orb, and /absolutely/ more Paladin and Ranger spells. At the very least Bless Weapon for paladins. Maybe give clerics 'Bless Water' so they can make holy water grenades to chuck at the undead?

  4. #4
    Bwest Fwiends Memnir's Avatar
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    I'd be happier if the next "expansion" was in Eberron instead of the Realms. And if it does have to be in the FR - please anything but Waterdeep. Please.
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  5. #5
    Community Member Grosbeak07's Avatar
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    Quote Originally Posted by Memnir View Post
    I'd be happier if the next "expansion" was in Eberron instead of the Realms. And if it does have to be in the FR - please anything but Waterdeep. Please.

    Will never happen. Wizards is all Forgotten Realms and I'm sure they want all the other companies whom they license to, to do the same. Thus all new content will be in FR, even Rowan hinted that on DDOcast.
    Magical Rings are well... magical. - Gandalf

  6. #6
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    If Shadowfail is indicative of what future "expansions" are going to be, I'm glad that expansions have been scrubbed from any future release. The quality of Shadowfail is just barely better than Druid's Deep in terms of XP and loot that cost of that particular "expansion" went straight into the free portion of the game for that update. And if just a slight increase in the XP is the only fix for that "expansion", it shows that no one at Turbine cares about their product after it was released... but we've all learned about that previous from the House C Challenges already, didn't we? Nothing being done to the end chain Shadowfail armor shows that there's no love for giving paying customers quality (since all players including VIP had to purchase the bloat priced pack to access its contents).

    So I rather the Devs focus on making regular quest packs.

    If there's some need to make a quality expansion (and the key word is "quality"), I much rather the Devs focus on Eberron content. I've suggested that continuing the Amrath storyline is Expansion worthy. Others have suggested expansions involving the other continents of Eberron and I'd agree that would be worthy of an expansion, if done currently. Heck, expanding the Demon Sands storyline might even be worthwhile, if done properly. Of course, if Turbine gains access to a different D&D campaign setting, that too would be expansion worthy.

    But exploring other parts of Forgotten Realms? No. Pack worthy, yes. Expansion worthy? No. Especially after the release of Shadowfail, I'd rather throw my money in a hole than support a bad bloated pack in a dull campaign setting that features more Epic vermin and Epic commoners.

  7. #7
    The Hatchery GeneralDiomedes's Avatar
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    Personally, I love travelling to other planes (with the unfortunate exception of the Shadowfell effect) and would love to see additional adventures set within the Abyss or something equally different and epic. I can only take so much Earth-like terrain.

  8. #8
    Community Member die's Avatar
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    +! Forgotten Realms Forever. Under Mountain, Skull Port...
    Last edited by die; 01-26-2014 at 08:47 PM.
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  9. #9
    Community Member die's Avatar
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    Quote Originally Posted by GeneralDiomedes View Post
    Personally, I love travelling to other planes (with the unfortunate exception of the Shadowfell effect) and would love to see additional adventures set within the Abyss or something equally different and epic. I can only take so much Earth-like terrain.
    And this When are we going too Hell ? or many other Places just not Ebberon.
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  10. #10
    Community Member die's Avatar
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    Myth Drannor.
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  11. #11
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by GeneralDiomedes View Post
    Personally, I love travelling to other planes (with the unfortunate exception of the Shadowfell effect) and would love to see additional adventures set within the Abyss or something equally different and epic. I can only take so much Earth-like terrain.
    Lol whereas I can only take so much 'blasted'-like terrain. Shavarath is so dull.... It's why I wouldn't want mournlands or Khyber (or Underdark for that matter) or the demonwastes if they WERE to expand into Khorvaire. I think Arenar and Argonessen would make much more interesting epic areas than yet more life-free blasted lands. Apparently though if it's not grey and lifeless, it's not 'epic'. Or something. I don't know. I just know it's boring to look at.

    But still, finishing the planar plot line really ought to be some kind of priority before they branch out into even more Forgettable Realms.

    And please, not Myth Drannor. Its a fun PnP area ONCE every other campaign or so, but the mithil would get super annoying super fast in a video game. Unless it's changed in 4th Ed (since that's the time line we're on), maybe it would work. Bit unimaginative to go there though. Although, going in that general direction (dalelands, dragon coast) is probably the only way that Turbine can go, since Neverwinter probably has the Sword Coast tied up.

    Someone also asked where NWO is based. The clue is in the name btw: it's in and around Neverwinter.
    Last edited by dunklezhan; 01-27-2014 at 03:35 AM.
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  12. #12
    The Hatchery GeneralDiomedes's Avatar
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    Quote Originally Posted by dunklezhan View Post
    Lol whereas I can only take so much 'blasted'-like terrain. Shavarath is so dull.... It's why I wouldn't want mournlands or Khyber (or Underdark for that matter) or the demonwastes if they WERE to expand into Khorvaire. I think Arenar and Argonessen would make much more interesting epic areas than yet more life-free blasted lands. Apparently though if it's not grey and lifeless, it's not 'epic'. Or something. I don't know. I just know it's boring to look at.
    Gianthold is still my favorite terrain, followed by Sschindylryn and the Demonweb. I think the epicness comes from the lack of restrictions which lets the designers imagination run. I spend plenty of time in real life meadows and mountains and have seen my fair share of castles .. please take me to somewhere I can't fly to in real life.

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    Default f2p

    Quote Originally Posted by fmalfeas View Post
    Waterdeep is a bit far from Cormyr. Might be stepping on Neverwinter's toes. Besides, the only /real/ selling point Waterdeep would have in the DDO environment (which is a HUGE one) is Undermountain.

    As far as what I really want to see in DDO - More Forgotten Realms...yes, I like it. Specifically, more of Cormyr, maybe some Thay, some Moonsea, maybe even go down to Chult with all the dinosaurs. More Eberron - Mournlands SCREAMS 'send your epic level people here for me to destroy', and I desperately want some Epic Xoriat stuff.

    I'd also like to see a Forgotten Realms starter area, where you could make things like a Level 1 Human Paladin of Torm. At the same time, I'd like to see more Eberron Iconics. Particularly things like Inquisitor of the Silver Flame, and maybe a warforged 'Commander in the Last War' kind of thing (I picture a Fighter or anti-undead Ranger with a Racial tree 'pet' that is viable, and gets bonuses against the undead.)

    Maybe some new spells to liven things up a bit. Resonating Bolt (it's kinda like Sunbolt, but it's Sonic, and meant for blasting open keeps, and trashing Golems), Mordenkainen's Sword, and Prismatic Wall are all excellent choices. As is the old doombringer, Chromatic Orb, and /absolutely/ more Paladin and Ranger spells. At the very least Bless Weapon for paladins. Maybe give clerics 'Bless Water' so they can make holy water grenades to chuck at the undead?
    would love to see waterdeep for f2p atleast and undermountain wouldbe tons of fun

  14. #14
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    Why does it have to be either FR or Eberron? We have the rift which could open up to other D&D worlds. Old school D&D players like me spent a lot of time in "The Known World of Mystara" (Basic D&D) and "The World of Greyhawk" (AD&D) - I might just pee my pants if I could create a character in the Village of Hommlet and level him up in the true Temple of Elemental Evil and solo the Tomb of Horrors... Classic iconic D&D modules like: Aerie of the Slave Lords, The Keep on the Borderlands, The Hidden Shrine of Tamoachan, The Ghost Tower of Inverness and Expedition to the Barrier Peaks would be a nostalgic blast from the past for oldtimmers and perhaps a breath of fresh air for the whippersnappers too - I would love to see these places realized and recreated - Turbine for the most part has done an outstanding job creating Middle-earth - lets see what they can do with The Grand Duchy of Karameikos or even the ever popular desert setting of The Desert of Desolation...

    Mac

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    SpelljammAAAAAAA!!!!!!

    DDO already has "piratey" content to build from, Spelljammer is just Pirates/Sailors in Space. Spacescapes (or cosmoscapes, at least) would be the coolest new vistas we could get, and completely different even from GH or Underdark or Shavarath. And it would give them more creative license than any other setting - they could literally create whole new worlds of any type they want for us to explore. Plus its a way to link additional future settings/modules into DDO without having to punch so many holes between realms that the fabric of reality turns into swiss cheese.

    Tell me you wouldnt love DDO to play like AC4 in Space

  16. #16
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    Quote Originally Posted by MacRighteous View Post
    Why does it have to be either FR or Eberron? We have the rift which could open up to other D&D worlds. Old school D&D players like me spent a lot of time in "The Known World of Mystara" (Basic D&D) and "The World of Greyhawk" (AD&D) - I might just pee my pants if I could create a character in the Village of Hommlet and level him up in the true Temple of Elemental Evil and solo the Tomb of Horrors... Classic iconic D&D modules like: Aerie of the Slave Lords, The Keep on the Borderlands, The Hidden Shrine of Tamoachan, The Ghost Tower of Inverness and Expedition to the Barrier Peaks would be a nostalgic blast from the past for oldtimmers and perhaps a breath of fresh air for the whippersnappers too - I would love to see these places realized and recreated - Turbine for the most part has done an outstanding job creating Middle-earth - lets see what they can do with The Grand Duchy of Karameikos or even the ever popular desert setting of The Desert of Desolation...

    Mac
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  17. #17
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by MacRighteous View Post
    Why does it have to be either FR or Eberron? We have the rift which could open up to other D&D worlds. Old school D&D players like me spent a lot of time in "The Known World of Mystara" (Basic D&D)

    Mac
    Let me create a Lupin PC and I'll be happy!

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