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  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    4

    Default The Stanky Sentinel

    A survivable qstaff-weilding tank build with self heals as well as some group heals, high hp, high AC, high PRR, high Saves, and the ability
    to trap as well. Class breakdown is 9 Monk / 6 Paladin / 5 Rogue / 5 Unyielding Sentinel. The reason for this breakdown is as follows, 5 Rogue
    to power up your qstaff and reach tier 5 Thief Acrobat, lots of skill points (including search, disable device, and open lock), and decent sneak attack
    damage for when deception goes off. 6 Paladin to reach Sacred Defender's 3rd Core "Sacred Defense" as well as CHA to saves and lower level
    divine spells (lesser resto for stat damage mostly), remove disease (for the non natural diseases you might incur), and the rest Monk for the
    ability to be centered for all that includes (AC, Dodge, Unarmored Speed, Grandmaster of Rock Stance), extra feats, slow fall, and Improved
    Evasion. The race is Halfling for high starting Dex, size bonus to AC (every little bit helps), size bonus to attack, racial bonus to saves,
    increase Dex through racial enhancements, increase saves through enhancements, and further increase sneak attack die. For the epic destiny
    as the name implies, Unyielding Sentinel, to increase hp, saves, attack, healing amp, PRR, AC, Ward Against Evil to damage all evil mobs that
    either miss or hit you, Positive Spell power, Extra Lay on Hands with faster regeneration, and the ability to use Light the Dark to heal other
    melee toons around you or damage undead.

    The Stanky Sentinel (34pt Build)
    Level 28 Lawful Good Halfling Female
    (6 Paladin / 9 Monk / 5 Rogue / 8 Epic)
    5 Unyeilding Sentinel
    Hit Points: 1173
    Spell Points: 483

    BAB: 15/15/20/25/25
    Fortitude: 52
    Reflex: 56
    Will: 44

    Abilities [Lvl1] -> [Lvl28]
    Strength: 12 -> 17
    Dexterity: 18 -> 34
    Constitution: 16 -> 21
    Intelligence: 11 -> 16
    Wisdom: 11 -> 16
    Charisma: 11 -> 16

    Tomes Used
    +5 Tomes for all stats

    Level 1 (Rogue)
    Feat: (Selected) Least Dragonmark of Healing

    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness

    Level 3 (Monk)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Selected) Power Attack

    Level 4 (Rogue)
    Level 5 (Paladin)
    Feat: (Deity) Follower of the Sovereign Host

    Level 6 (Paladin)
    Feat: (Selected) Cleave

    Level 7 (Paladin)

    Level 8 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light

    Level 9 (Rogue)
    Feat: (Selected) Great Cleave

    Level 10 (Monk)

    Level 11 (Monk)

    Level 12 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Master of Forms

    Level 13 (Rogue)

    Level 14 (Rogue)

    Level 15 (Paladin)
    Feat: (Selected) Mental Toughness

    Level 16 (Paladin)

    Level 17 (Paladin)

    Level 18 (Monk)
    Feat: (Selected) Grandmaster of Forms

    Level 19 (Monk)

    Level 20 (Monk)

    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Toughness

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Feat: (Selected) Empower Healing Spell

    Level 25 (Epic)

    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive

    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction

    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Guardian Angel


    Enhancements:
    Halfling - Halfling Luck (Rank 1)
    Halfling - Dexterity (Rank 1)
    Halfling - Halfling Luck (Rank 1)
    Halfling - Dexterity (Rank 1)
    Halfling - Halfling Luck (Rank 1)
    Halfling - Jorasco Dragonmark Focus (Rank 1)
    Halfling - Jorasco Dragonmark Focus (Rank 2)
    Halfling - Jorasco Dragonmark Focus (Rank 3)
    Halfling - Cunning (Rank 1)
    Halfling - Lesser Dragonmark of Healing (Rank 1)
    Halfling - Guile (Rank 1)
    Halfling - Greater Dragonmark of Healing (Rank 1)
    Halfling - Guile (Rank 1)
    Halfling - Guile (Rank 1)
    Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Thief-Acrobat (Rog) - Stick Fighting (Rank 1)
    Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Thief-Acrobat (Rog) - Dexterity (Rank 1)
    Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Thief-Acrobat (Rog) - Dexterity (Rank 1)
    Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Sacred Defender (Pal) - Divine Righteousness (Rank 1)
    Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Sacred Defender (Pal) - Durable Defense (Rank 1)
    Sacred Defender (Pal) - Durable Defense (Rank 2)
    Sacred Defender (Pal) - Durable Defense (Rank 3)
    Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Sacred Defender (Pal) - Resistance Aura (Rank 3)
    Sacred Defender (Pal) - Inciting Defense (Rank 1)
    Sacred Defender (Pal) - Inciting Defense (Rank 2)
    Sacred Defender (Pal) - Inciting Defense (Rank 3)
    Assassin (Rog) - Knife in the Darkness (Rank 1)
    Assassin (Rog) - Sneak Attack Training (Rank 1)
    Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)



    Epic Destiny Enhancements:
    Unyielding Sentinel - Vigor of Battle (Core 0)
    Unyielding Sentinel - Unbreakable (Core 1)
    Unyielding Sentinel - Stand Against the Tide (Core 2)
    Unyielding Sentinel - Stalwart Guardian (Core 3)
    Unyielding Sentinel - Heed No Pain (Core 4)
    Unyielding Sentinel - Steadfast (Core 5)
    Unyielding Sentinel - Brace for Impact (Rank 1)
    Unyielding Sentinel - Brace for Impact (Rank 2)
    Unyielding Sentinel - Constitution (Rank 1)
    Unyielding Sentinel - Constitution (Rank 2)
    Unyielding Sentinel - Healing Hands (Rank 1)
    Unyielding Sentinel - Endless Lay on Hands (Rank 1)
    Unyielding Sentinel - Endless Lay on Hands (Rank 2)
    Unyielding Sentinel - Endless Lay on Hands (Rank 3)
    Unyielding Sentinel - Constitution (Rank 3)
    Unyielding Sentinel - Constitution (Rank 3)
    Unyielding Sentinel - Light the Dark (Rank 1)
    Unyielding Sentinel - Hardened (Rank 1)
    Unyielding Sentinel - Hardened (Rank 2)
    Unyielding Sentinel - Hardened (Rank 3)
    Unyielding Sentinel - Ward Against Evil (Rank 1)
    Unyielding Sentinel - Ward Against Evil (Rank 2)
    Unyielding Sentinel - Ward Against Evil (Rank 3)


    Twists of Fate:
    Twist 1: Standing with Stone (Grandmaster of Flowers Tier 4)
    Twist 2: A Dance of Flowers (Grandmaster of Flowers Tier 1)
    Twist 3: Rejuvinating Cacoon (Primal Avatar Tier 1)



    Main Toon: Sterope Hilde'gard
    Server: Ghallanda
    Last edited by thehollow; 01-18-2014 at 05:11 PM.

  2. #2
    Community Member
    Join Date
    Oct 2009
    Posts
    4

    Default

    Breakdown of the Stanky Sentinel:

    Gear:
    Head: Epic Mask of Comedy (ML20) *With Wis +6 Diamond in Yellow Augment Slot*
    Goggles: Green Steel Goggles (ML11) *Elemental Energy +45hp; Balance of Land and Sky Effect II*
    Wrist: Bracers of Twisting Shade (ML25)
    Waist: Guardian's Girdle (ML26)
    Body: Cormyrian Red Dragonscale Robe (ML23)
    Back: Cloak of Night (ML24)
    Hands: Purple Dragon Gauntlets (ML20)
    Feet: Goatskin Boots (ML28) *Dex +8 Version with Draconic Soul Gem in Green Slot Augment Slot and +200 SP Topaz in Yellow Augment Slot*
    Neck: Guardian's Locket (ML26)
    Trinket: Planar Focus of Prowess (ML22)
    Ring1: Seal of House Avithoul (ML21) *Insightful Wis +2 version*
    Ring2: Gaurdian's Ring (ML26) *With Insightful Cha +2 Diamond in Yellow Augment Slot*

    Staff1: Sireth, Spear of the Sky *With Insightful Dex +2 Diamond in Red Augment Slot*
    Staff2: Stout Oak Walking Stick

    Armor Class:
    +10 - Base AC
    +1 - Racial Bonus
    +17 - Dex Bonus
    +9 - Monk Centered Bonus
    +8 - Sacred Defender Enhancements
    +15 - Unyeilding Sentinel Bonus
    +9 - Armor Bonus (Cormyrian Red Dragonscale Robe)
    +6 - Protection (Cormyrian Red Dragonscale Robe)
    +9 - Natural Armor Bonus (Gaurdians Locket)
    +1 - Aura of Good
    +3 - Deflection Bonus (Greensteel Goggles)
    +89 (so far)
    +20% (+17) - Grandmaster of Rock Stance
    ---------------------------------------------------
    106 AC Total
    ---------------------------------------------------

    Dodge:
    +3% - Dodge Feat
    +6% - Monk Centered Bonus
    +1% - Rogue Uncanny Dodge Bonus
    +8% - Cloak of Night (ML24)
    ---------------------------------------------------
    +18% Dodge Total
    ---------------------------------------------------

    +18% Dodge
    +10% Incorporeality (Cloak of Night ML24)
    +20% Blurry (Bracers of Twisting Shade ML25)
    ---------------------------------------------------
    48% Miss Chance Total
    ---------------------------------------------------

    Physical Resistance Rating:
    +24 - Sheltering (Gaurdians Ring ML27)
    +10 - Sacred Defense
    +15 - Durable Defense Enhancement
    +15 - Artifact Bonus (Planar Focus of Prowess ML22)
    +15 - Grandmaster of Rock Stance
    +10 - Epic Damage Reduction Feat
    +10 - Unyeilding Sentinel (Heed no Pain Passive Bonus)
    +15 - Standing with Stone (Grandmaster Tier 4 Twist)
    -----------------------------------------------------
    109 Physical Resistance Bonus Total
    *Note that below 50% Gaurdian Angel makes it 130*
    -----------------------------------------------------

    Saving Throws:
    +6/+6/+6 - Base Monk Saves at level 9
    +5/+2/+2 - Base Paladin Saves at level 6
    +1/+4/+1 - Base Rogue Saves at level 5
    +1/+1/+1 - Racial Bonus
    +1/+1/+1 - Aura of Good
    +6/+6/+6 - Sacred Defender Enhancement Bonus
    +3/+3/+3 - Racial Enhancement Bonus
    +3/+3/+3 - Unyeilding Sentinel Bonus
    +6/+6/+6 - Paladin Divine Grace (includes Epic Mask of Comedy's Charisma Bonus)
    +7/+7/+7 - Resistance Bonus (Bracers of Twisting Shade ML25)
    +13/+17/+8 - Stat Modifiers (Fully Equipped and in Grandmaster of Rock Stance)
    ------------------------------------------------------
    52/56/44 Saving Throw Total
    ------------------------------------------------------

    Fortification:
    +100% - Cormyrian Red Dragonscale Robe
    +40% - Unyeilding Sentinel
    +6% - Sacred Defender
    ------------------------------------------------------
    146% Fortification Total
    ------------------------------------------------------

    Hit Points
    20 - Vitality Bonus (Cormyrian Red Dragonscale Robe)
    45 - Elemental Energy (Greensteel Goggles)
    50 - Hit Points Bonus (Gaurdians Girdle ML26)
    25 - Heroic Durability
    15 - Standing with Stone (Grandmaster of Flowers Tier 4 Twist)
    5 - Improved Heroic Durability
    60 - Paladin Hit Die
    30 - Rogue Hit Die
    72 - Monk Hit Die
    10 - Draconic Vitality (Agents of Argon Favor)
    31 - Toughness Feat
    50 - Epic Toughness
    100 - Unyeilding Sentinel Passive
    100 - Vigor of Battle Stance
    560 - Constitution (Fully Equipped and in Grandmaster of Rock Stance)
    -------------------------------------------------------
    1173 Hit Points Total
    -------------------------------------------------------


    Spell Points:
    50 - Paladin Lvl 6 Base
    88 - Bonus Spell Points (Wisdom)
    145 - Mental Toughness
    200 - Topaz of Power +200 in Goatskin boots
    -------------------------------------------------------
    483 SP Total
    -------------------------------------------------------

    Positive Spell Power:
    +24 - Sacred Defender Passive Bonus
    +25 - Healing Hands (Unyeilding Sentinel)
    +20 - Epic Destiny (Epic Spell Power: Positive)
    +90 - Epic Mask of Comedy
    --------------------------------------------------------
    159 Positive Spell Power Total
    --------------------------------------------------------

    Universal Spell Power:
    +52 - Epic Mask of Comedy
    --------------------------------------------------------
    52 Universal Spell Power Total
    --------------------------------------------------------

    Healing Lore:
    15% Positive Spell Crit - Epic Mask of Comedy


    Healing Amp:
    10% - Vigor of Battle Stance
    30% - Purple Dragon Gauntlets
    --------------------------------------------------------
    +40% Healing Amp Total
    --------------------------------------------------------

    Threat Generation:
    +50% - Sacred Defense Stance
    +70% - Grandmaster of Rocks Stance
    +75% - Inciting Defense (Sacred Defender Enhancement)
    --------------------------------------------------------
    195% Passive Threat Generation

    +100% Divine Rightousness (Sacred Defender Core Activated Clicky)
    --------------------------------------------------------
    295% Toggled Activated Threat Generation Total
    --------------------------------------------------------

    Attack Roll
    +15 Base Attack Bonus
    +17 Dexterity to Attack (Staff Control)
    +4 Theif Acrobat Bonus
    +4 Artifact Bonus (Planar Focus of Prowess)
    -5 Power Attack
    --------------------------------------------------------
    +35 Attack Bonus Total
    --------------------------------------------------------

    Damage Roll
    +10 - Power Attack
    +17 - Dexterity to Damage (Stick Fighting)
    +8 - Deadly VIII (Gaurdians Locket)
    +6 - Theif Acrobat Enhancements
    +4 - Artifact Bonus (Planar Focus of Prowess)
    --------------------------------------------------------
    +45 Damage Bonus Total
    --------------------------------------------------------

    Attack Speed
    +15% - Theif Acrobatics


    Sneak Attack Die
    3d6 - Rogue Levels
    3d6 - Halfling Racial Enhancement
    1d6 - Assassin Enhancement
    1d6 - Ninja Spy Enhancement
    +13 - Sneak Attack and Except Sneak Attack (Seal of House Avithoul)
    --------------------------------------------------------
    8d6+13 Sneak Attack Die Total
    --------------------------------------------------------

    Critical Rolls:
    Expanded Threat with an Increased Multiplier, on a Natural Roll of 19-20 its a double Increased Multiplier


    Main Toon: Sterope Hilde'gard
    Server: Ghallanda
    Last edited by thehollow; 01-22-2014 at 05:14 PM.

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